WoW Developers Intentionally Ease Hardest Dungeons and Raids
Developers confirm the reductions aim to boost player willingness to try tanking and healing.
TLDR
PC Gamer reports that World of Warcraft developers deliberately lowered the difficulty of some of the game's toughest dungeons and raids. The changes were made on purpose to encourage more players to experiment with tanking and healing roles. A quoted developer notes greater willingness among players to say they would like to try those positions. The article presents the adjustments as intentional decisions by the development team.
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