UNCANNY reportedly uses Nvidia DLSS 5 for real-time game remasters
Wccftech praises the visual changes to classic and modern games, but says the early-alpha engine has issues with older DirectX compatibility and rendering consistency.
TLDR
Wccftech reports that UNCANNY is a modding project using Nvidia DLSS 5 neural rendering for real-time game remastering. The outlet calls comparison screenshots promising, but says the project remains in early alpha, with issues including compatibility with older DirectX games and consistency in neural rendering.
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