Report
The Coalition used the Xbox Series S SSD as makeshift RAM for Gears of War: E-Day
VGC, citing a Digital Foundry interview, says the SSD holds detailed city data until the game needs it in RAM.
TLDR
VGC, citing Digital Foundry’s interview with The Coalition technical director Kate Rayner, reports that the studio used the Xbox Series S SSD to hold detailed city data and move it into RAM as needed. The Series S has 10 GB of RAM, compared with 16 GB on Series X. VGC says the game maintained 60 frames per second with Lumen-based reflections removed.
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