IGN says The Blood of Dawnwalker avoids familiar Unreal Engine 5 pitfalls
IGN describes the game as “shockingly free of technical problems,” though its writer would still avoid running it on a handheld gaming PC.
TLDR
After a week of play, IGN says The Blood of Dawnwalker has avoided familiar Unreal Engine 5 pitfalls. The outlet reports that it doesn't have the same crashing and stuttering issues as Star Wars Zero Company and scales down much better than Halo: Campaign Evolved. Despite that praise, its writer would still avoid running it on a handheld gaming PC.
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