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Wolverine is already 2026’s sixth top-grossing new PS5 game, analyst estimates

Alinea Analytics puts Insomniac’s three-day launch at 1.9 million copies and $130 million, ahead of several recent PlayStation Studios releases on a launch-aligned basis.

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12 Sources, 12d ago, first seen 12d ago

TLDR

Marvel’s Wolverine sold an estimated 1.9 million copies and generated $130 million in its first three days, according to Alinea Analytics. The modeled figures would make it 2026’s sixth top-grossing new PS5 game and put its launch ahead of Ghost of Yotei and Death Stranding 2. Alinea says 1 million copies came from pre-launch digital orders and 22.9% of revenue was physical. These are third-party sold-through estimates, not official Sony figures, and exclude unsold retail inventory.

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12 Sources, first seen 12d ago

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Combined views

8.9M

12 Sources, first seen 12d ago

133.6K likes4.2K comments11.2K saves4.9K reposts
Promotional artwork for Marvel’s Wolverine accompanying Alinea Analytics’ launch sales estimates.
Image: Alinea Analytics, via Rhys Elliott on X

Marvel’s Wolverine sold an estimated 1.9 million copies and generated $130 million during its first three days, according to new figures from Alinea Analytics. If the estimate holds, Insomniac’s action game is already the sixth top-grossing new PS5 release of 2026.

Rhys Elliott, Alinea’s head of market analysis, said 1 million copies came from pre-launch digital orders. The firm estimates that physical copies accounted for 22.9% of revenue.

The numbers are third-party modeled estimates, not official sales disclosed by Sony or Insomniac. Elliott also noted that Alinea’s sold-through calculation excludes unsold copies sitting with retailers, which publishers may include when reporting shipments.

A fast start against other PlayStation releases

On a launch-aligned basis, Alinea estimates that Wolverine generated more PS5 revenue in three days than Ghost of Yotei, Death Stranding 2, Astro Bot, Stellar Blade, Rise of the Ronin and Helldivers 2 did over the same period. Only Marvel’s Spider-Man 2, at an estimated $250 million in three days, sits clearly ahead among the PlayStation Studios comparisons Elliott shared.

The firm also estimates that Wolverine has already passed Death Stranding 2’s lifetime PS5 totals of 1.8 million copies and $129 million. Among 2026 releases more broadly, Elliott’s comparison places it just above NBA 2K27’s estimated $127 million PS5 launch and farther ahead of Resident Evil Requiem, 007 First Light and Crimson Desert.

The launch does not guarantee a Spider-Man-sized tail

Elliott expects Wolverine to keep selling through holiday purchases, new PS5 owners and future X-Men marketing. He also predicts a shorter, less consistent sales tail than Insomniac’s Spider-Man games because Wolverine received a more mixed critical and streamer response.

That forecast is necessarily less concrete than the launch estimate. The clearest takeaway so far is narrower: despite polarized online discussion, Alinea’s model suggests Wolverine opened as one of the year’s biggest PS5 releases.

Sentiment

Positive29.2%70.8%Negative

Summary

Many accounts dismissed Wolverine sales estimates as fake or underwhelming for Sony, while others praised its gameplay, strong regional charts, and early performance.

Based on 78 sentiment-bearing replies from 72 accounts across 4 conversations.

Sentiment

Positive29.2%70.8%Negative

Summary

Many accounts dismissed Wolverine sales estimates as fake or underwhelming for Sony, while others praised its gameplay, strong regional charts, and early performance.

Based on 78 sentiment-bearing replies from 72 accounts across 4 conversations.

12 Sources

@thundrea_You CAN Take Damage during Motorcycle Section in Marvel's Wolverine
@superhysWolverine has sold through 1.9M copies (1M in pre-launch digital pre-orders), generating $130M - @alineaanalytics estimates. Of these revenues, 22.9% were physical. As always, these estimates don’t include unsold retail copies, which publishers often report in their sold-in numbers. Wolverine’s early success means it just passed Death Stranding 2‘s lifetime PS5 copies sold and revenues ($129M and 1.8M copies). And Wolverine is already the top-performing new PlayStation Studios game on PS5 this year, leapfrogging: - MLB The Show ($99M and 1.5M copies sold on PS5) - Marathon ($60M and 1.8M sold across all platforms) - Saros ($40M, 510K sold on PS5) - Marvel Tōkon ($49M and 740K sold on all platforms) Wolverine‘s top market, by a landslide, is the US, accounting for 53% of the player base, followed by the UK (7%), France (5%), and Canada (4%). Logan is Canadian, after all. So yes, Wolverine has sold well, but its commercial long tail is limited by its mixed media and streamer reception. Unlike Spider-Man, which reviewed insanely well and has stayed evergreen for years, this one’s tail will be shorter and lumpier, but still there. Wolverine will have secondary volume bumps driven by MCU X-Men marketing beats, holiday gifting, and new PS5 owners looking for high-budget graphics showcases (I’m looking at you, upgrading GTA 6 crowd). But make no mistake, Wolverine will keep moving. The backlash was fast and hard, but that discourse will sail clean over the heads of the millions of more passive, mainstream players who make up the bulk of this audience. Those folks’ll buy Wolverine for the brand, get it for Christmas, and never once open Reddit to find out they were supposed to be angry. Wolverine will keep selling, just not at Spider-Man heights. Spidey’s been evergreen. Wolverine will be more ever-yellow. I’ll see myself out... More on the new free Substack (link in bio!)
@operagxofficialnvm the wolverine game is awesome
@YoungerPopeLook at this shit and tell me why I should care about an Insomniac God Of War But game ported directly from 2010
@KotakuWolverine Already Estimated To Be PS5's 6th Top-Grossing Game Of 2026 And Selling Faster Than Death Stranding 2 And Ghost Of Yotei - Kotaku https://kotaku.com/wolverine-already-estimated-to-be-ps5s-6th-top-grossing-game-of-2026-and-selling-faster-than-death-stranding-2-and-ghost-of-yotei-2000735638 https://kotaku.com/wolverine-already-estimated-to-be-ps5s-6th-top-grossing-game-of-2026-and-selling-faster-than-death-stranding-2-and-ghost-of-yotei-2000735638
@TCMF2Wolverine PS5 has sold 1.9 million copies ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ According to alinea analytics the game has sold 1.9 million copies as of September 17, the game launched on the 15th They also reveal that about 23 percent of the copies sold were physical copies of the game - playstation | ps5 pro | ps5Themes
@GamesRadarMarvel's Wolverine beat Death Stranding 2's entire lifetime PS5 revenue in 3 days, analyst estimates https://www.gamesradar.com/games/action/marvels-wolverine-beat-death-stranding-2s-entire-lifetime-ps5-revenue-in-3-days-even-with-everyone-making-fun-of-it-analyst-estimates-with-1-9m-copies-sold/
@Polygon'Wolverine' Is Sony’s Bestselling Game of 2026, Despite Massive Criticism https://www.polygon.com/wolverine-sales-2-million-criticism-controversy/?taid=6aad77748f034e0001145bff&utm_campaign=trueanthem&utm_medium=social&utm_source=twitter
@PlayStationSuit up. Marvel's Wolverine is out now on PS5: https://play.st/4AAtcmS
@ShitpostRockI don't wanna accuse anyone but did Insomniac really use AI in their 300 million$ Wolverine game???
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    12 Sources

    @thundrea_You CAN Take Damage during Motorcycle Section in Marvel's Wolverine
    @superhysWolverine has sold through 1.9M copies (1M in pre-launch digital pre-orders), generating $130M - @alineaanalytics estimates. Of these revenues, 22.9% were physical. As always, these estimates don’t include unsold retail copies, which publishers often report in their sold-in numbers. Wolverine’s early success means it just passed Death Stranding 2‘s lifetime PS5 copies sold and revenues ($129M and 1.8M copies). And Wolverine is already the top-performing new PlayStation Studios game on PS5 this year, leapfrogging: - MLB The Show ($99M and 1.5M copies sold on PS5) - Marathon ($60M and 1.8M sold across all platforms) - Saros ($40M, 510K sold on PS5) - Marvel Tōkon ($49M and 740K sold on all platforms) Wolverine‘s top market, by a landslide, is the US, accounting for 53% of the player base, followed by the UK (7%), France (5%), and Canada (4%). Logan is Canadian, after all. So yes, Wolverine has sold well, but its commercial long tail is limited by its mixed media and streamer reception. Unlike Spider-Man, which reviewed insanely well and has stayed evergreen for years, this one’s tail will be shorter and lumpier, but still there. Wolverine will have secondary volume bumps driven by MCU X-Men marketing beats, holiday gifting, and new PS5 owners looking for high-budget graphics showcases (I’m looking at you, upgrading GTA 6 crowd). But make no mistake, Wolverine will keep moving. The backlash was fast and hard, but that discourse will sail clean over the heads of the millions of more passive, mainstream players who make up the bulk of this audience. Those folks’ll buy Wolverine for the brand, get it for Christmas, and never once open Reddit to find out they were supposed to be angry. Wolverine will keep selling, just not at Spider-Man heights. Spidey’s been evergreen. Wolverine will be more ever-yellow. I’ll see myself out... More on the new free Substack (link in bio!)
    @operagxofficialnvm the wolverine game is awesome
    @YoungerPopeLook at this shit and tell me why I should care about an Insomniac God Of War But game ported directly from 2010
    @KotakuWolverine Already Estimated To Be PS5's 6th Top-Grossing Game Of 2026 And Selling Faster Than Death Stranding 2 And Ghost Of Yotei - Kotaku https://kotaku.com/wolverine-already-estimated-to-be-ps5s-6th-top-grossing-game-of-2026-and-selling-faster-than-death-stranding-2-and-ghost-of-yotei-2000735638 https://kotaku.com/wolverine-already-estimated-to-be-ps5s-6th-top-grossing-game-of-2026-and-selling-faster-than-death-stranding-2-and-ghost-of-yotei-2000735638
    @TCMF2Wolverine PS5 has sold 1.9 million copies ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ According to alinea analytics the game has sold 1.9 million copies as of September 17, the game launched on the 15th They also reveal that about 23 percent of the copies sold were physical copies of the game - playstation | ps5 pro | ps5Themes
    @GamesRadarMarvel's Wolverine beat Death Stranding 2's entire lifetime PS5 revenue in 3 days, analyst estimates https://www.gamesradar.com/games/action/marvels-wolverine-beat-death-stranding-2s-entire-lifetime-ps5-revenue-in-3-days-even-with-everyone-making-fun-of-it-analyst-estimates-with-1-9m-copies-sold/
    @Polygon'Wolverine' Is Sony’s Bestselling Game of 2026, Despite Massive Criticism https://www.polygon.com/wolverine-sales-2-million-criticism-controversy/?taid=6aad77748f034e0001145bff&utm_campaign=trueanthem&utm_medium=social&utm_source=twitter
    @PlayStationSuit up. Marvel's Wolverine is out now on PS5: https://play.st/4AAtcmS
    @ShitpostRockI don't wanna accuse anyone but did Insomniac really use AI in their 300 million$ Wolverine game???
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