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Project ZETA aims to take the ‘running away’ out of Capture the Flag, VGC says

VGC describes the South Korean online battle game as making it impossible for players to avoid combat.

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3 Sources, 24d ago, first seen 24d ago

TLDR

In its hands-on coverage, VGC says Project ZETA’s main aim is to take the ‘running away’ part out of Capture the Flag. The publisher describes it as a South Korean online battle game where combat is unavoidable.

Combined views

97.1K

3 Sources, first seen 24d ago

248 likes6 comments71 saves17 reposts

Combined views

97.1K

3 Sources, first seen 24d ago

248 likes6 comments71 saves17 reposts

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Sentiment

Positive——Negative

Summary

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3 Sources

@VGC_NewsHands-on: Project ZETA's main aim is to take the 'running away' part out of Capture the Flag. https://vgc.news/features/project-zetas-main-aim-is-to-take-the-running-away-part-out-of-capture-the-flag/
@eurogamer"Everyone wants immediate gratification" - Project Zeta studio on making a new action-focused MOBA without all the fluff https://www.eurogamer.net/project-zeta-preview-immediate-gratification-gamescom
@IGNProject Zeta is a mashup of multiple live-service genres, but for developer Nirvanana, it’s best described as an “espresso MOBA.” https://bit.ly/4zX7poW
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    3 Sources

    @VGC_NewsHands-on: Project ZETA's main aim is to take the 'running away' part out of Capture the Flag. https://vgc.news/features/project-zetas-main-aim-is-to-take-the-running-away-part-out-of-capture-the-flag/
    @eurogamer"Everyone wants immediate gratification" - Project Zeta studio on making a new action-focused MOBA without all the fluff https://www.eurogamer.net/project-zeta-preview-immediate-gratification-gamescom
    @IGNProject Zeta is a mashup of multiple live-service genres, but for developer Nirvanana, it’s best described as an “espresso MOBA.” https://bit.ly/4zX7poW
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