AMD has released optional Adrenalin Edition 26.11.1 with fixes aimed at excessive system-drive writes, according to Wccftech and El Chapuzas Informático’s reporting on its release notes. The November 12, 2026 update addresses background writing that affected Radeon users reported even while their PCs were idle. Apparently, doing nothing had become a storage workload. SourceSource
Two write problems, one driver update
El Chapuzas Informático’s account identifies two separate entries in the release notes:
- Excessive system-drive writes while idle, on Radeon RX 7000 and later graphics products.
- Excessive writes when moving or resizing application windows, without a GPU-family restriction specified for that entry. Source
The account doesn’t establish whether the two scenarios shared the same underlying cause. Dragging a window should rearrange your desktop, not hand your SSD another assignment. Source
The official update follows a workaround from developer Necandi. According to the developer’s account cited by El Chapuzas Informático, it blocked repeated writes without disabling AMD External Events Utility. Source
That doesn’t mean AMD adopted the same approach. El Chapuzas Informático says AMD hasn’t explained its internal changes or provided figures for avoided writes or accumulated drive wear. Neither report includes independent before-and-after testing of the fix. SourceSource
Game crashes and timeouts remain
The write fixes sit alongside remaining known issues. The reports describe crashes or driver timeouts involving games including Assassin’s Creed Black Flag Resynced, War Thunder and Cyberpunk 2077 in particular configurations, plus visual artifacts in Phantom Blade Zero on RX 9000 graphics cards. SourceSource
El Chapuzas Informático reports that some RX 9000 configurations can encounter Cyberpunk 2077 crashes or timeouts when combining FSR Upscaling, Radeon Anti-Lag and in-game frame generation while video plays on a second display. Even the second monitor gets a supporting role. The outlet says AMD’s suggested workaround is to disable in-game frame generation. Source
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