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Xbox establishes Xbox Labs to explore new game technology

Asha Sharma says the small team will build in the open and share its tools with developers.

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14 Sources, 2h ago, first seen 2h ago

TLDR

Asha Sharma announced Xbox Labs as a group of game makers, engineers and scientists tasked with turning emerging ideas into experiences for players and developers. Her team note points to recent experiments that rebuilt games for different hardware or ported them to browsers. She says the group will share the tools it builds with developers while Xbox remains committed to its games, hardware and communities.

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14 Sources, first seen 2h ago

— likes— comments— saves— reposts

Combined views

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14 Sources, first seen 2h ago

— likes— comments— saves— reposts
Xbox establishes Xbox Labs to explore new game technology

Xbox has created Xbox Labs, a small group of game makers, engineers and scientists that will explore emerging technology and turn promising ideas into experiences for players and developers.

Featured Source

Xbox CEO Asha Sharma said the team will build in the open, study how people use its work and measure success by whether more people are playing and creating. She also said Xbox plans to share the tools it develops with the wider industry.

Why Xbox is starting the group now

Sharma pointed to recent projects that decompiled or rebuilt games for hardware they were not designed to support. Her examples included Windows PC builds translated for Apple Silicon, games ported to browsers through WebAssembly and WebGPU, and code from one game remixed into another.

The Verge reports that many of these projects use AI models to help modders reshape games. Sharma connected the initiative to AI agents, arguing that games can be written, run and tested much like code.

The boundaries are still unclear

Sharma said the experiments could make games easier to access, revive older titles and let more players become creators. She also acknowledged that they can challenge existing business models.

Questions about intellectual property remain unresolved. The Verge said Microsoft did not respond before publication when asked about unauthorized use of game IP in decompilation and recompilation projects.

Sharma said Xbox's broader priorities are unchanged, including making games and hardware and acting as a responsible steward of intellectual property and its communities.

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Useful links

news.xbox.com

We Are XBOX - XBOX Wire

Bloomberg Live · YouTube

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Windows Central

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Sentiment

Positive——Negative

Summary

Not enough discussion yet.

No sentiment analysis available yet.

Useful Links

news.xbox.com

We Are XBOX - XBOX Wire

Windows Central

Microsoft formalizes "Xbox Labs" team, focused on unique tech like backward compatibility, Apple Silicon, and AI experiments

The Verge

‘We Are Xbox’: read the memo defining Microsoft’s gaming future

Related Videos

  • XBOX CEO Sharma Shares Vision for RebootBloomberg Live · YouTube

Useful Links

news.xbox.com

We Are XBOX - XBOX Wire

Windows Central

Microsoft formalizes "Xbox Labs" team, focused on unique tech like backward compatibility, Apple Silicon, and AI experiments

The Verge

‘We Are Xbox’: read the memo defining Microsoft’s gaming future

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16 Sources

XBOX WireIntroducing XBOX LABS2h
The VergeXbox is officially embracing the chaos of AI-powered game ports2h
ASHA@asha_sharToday we're standing up XBOX LABS (https://labs.xbox.com Here is the note that I sent to the team: Team, The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together. In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another. These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models. To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating. I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway. Asha2h
Pure Xbox@purexboxAsha Sharma Announces Xbox Labs To Turn 'Emerging Ideas' Into New Experiences https://www.purexbox.com/news/2026/10/asha-sharma-announces-xbox-labs-to-turn-emerging-ideas-into-new-experiences2h
Tom Warren@tomwarrenMicrosoft just announced Xbox Labs, a response to the AI-powered game decompiling we've seen recently. Whether it's skateboarding in CoD or Halo in a browser, Xbox Labs is a new group tasked with exploring this new era of modding. Details 👇https://www.theverge.com/news/1010406/xbox-labs-game-decompiling-emulation-exploration2h
IGN@IGNXbox has announced Xbox Labs, a new initiative aimed at getting games to more people in more places — with a particular emphasis on web browsers. https://www.ign.com/articles/xbox-announces-xbox-labs-aimed-in-part-at-getting-improved-old-gen-games-playable-in-web-browsers2h
Ryan McCaffrey@DMC_RyanAnother week, another new Xbox initiative. Seems like Xbox wants to get in on the "playing improved versions of old games through web browsers" action, though there could be some new games made with this as well. It's called Xbox Labs. More details here: https://www.ign.com/articles/xbox-announces-xbox-labs-aimed-in-part-at-getting-improved-old-gen-games-playable-in-web-browsers2h
Insider Gaming@InsiderGamingIGXbox Announces 'Xbox Labs', a New Xbox Division to "Explore New Technology" https://insider-gaming.com/xbox-labs-announced/2h
Tom Henderson@_Tom_Henderson_Xbox Announces 'Xbox Labs', a New Xbox Division to "Explore New Technology" https://insider-gaming.com/xbox-labs-announced/2h
DayOne@PlayDay_OneXbox CEO Asha Sharma has announced Xbox Labs, a new division of "game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience." Details: https://playday.one/2026/10/13/xbox-labs-announced-as-xbox-explore-the-possibilities/2h
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    16 Sources

    XBOX WireIntroducing XBOX LABS2h
    The VergeXbox is officially embracing the chaos of AI-powered game ports2h
    ASHA@asha_sharToday we're standing up XBOX LABS (https://labs.xbox.com Here is the note that I sent to the team: Team, The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together. In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another. These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models. To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating. I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway. Asha2h
    Pure Xbox@purexboxAsha Sharma Announces Xbox Labs To Turn 'Emerging Ideas' Into New Experiences https://www.purexbox.com/news/2026/10/asha-sharma-announces-xbox-labs-to-turn-emerging-ideas-into-new-experiences2h
    Tom Warren@tomwarrenMicrosoft just announced Xbox Labs, a response to the AI-powered game decompiling we've seen recently. Whether it's skateboarding in CoD or Halo in a browser, Xbox Labs is a new group tasked with exploring this new era of modding. Details 👇https://www.theverge.com/news/1010406/xbox-labs-game-decompiling-emulation-exploration2h
    IGN@IGNXbox has announced Xbox Labs, a new initiative aimed at getting games to more people in more places — with a particular emphasis on web browsers. https://www.ign.com/articles/xbox-announces-xbox-labs-aimed-in-part-at-getting-improved-old-gen-games-playable-in-web-browsers2h
    Ryan McCaffrey@DMC_RyanAnother week, another new Xbox initiative. Seems like Xbox wants to get in on the "playing improved versions of old games through web browsers" action, though there could be some new games made with this as well. It's called Xbox Labs. More details here: https://www.ign.com/articles/xbox-announces-xbox-labs-aimed-in-part-at-getting-improved-old-gen-games-playable-in-web-browsers2h
    Insider Gaming@InsiderGamingIGXbox Announces 'Xbox Labs', a New Xbox Division to "Explore New Technology" https://insider-gaming.com/xbox-labs-announced/2h
    Tom Henderson@_Tom_Henderson_Xbox Announces 'Xbox Labs', a New Xbox Division to "Explore New Technology" https://insider-gaming.com/xbox-labs-announced/2h
    DayOne@PlayDay_OneXbox CEO Asha Sharma has announced Xbox Labs, a new division of "game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience." Details: https://playday.one/2026/10/13/xbox-labs-announced-as-xbox-explore-the-possibilities/2h
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