Marathon's difficulty and struggle for a mainstream audience
IGN reports that Bungie blamed Marathon's failed launch on difficulty that kept the extraction shooter from attracting a mainstream audience.
TLDR
IGN reports that Bungie said Marathon failed at launch because it was too hard to attract a mainstream audience. The studio described its game as “pretty niche,” calling that one of the lessons it learned at launch.
Marathon's difficulty and struggle for a mainstream audience
IGN reports that Bungie blamed Marathon's failed launch on difficulty that kept the extraction shooter from attracting a mainstream audience.
TLDR
IGN reports that Bungie said Marathon failed at launch because it was too hard to attract a mainstream audience. The studio described its game as “pretty niche,” calling that one of the lessons it learned at launch.
