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    Originality in games made with large language models

    One observer says they've seen surprisingly few truly new games made with LLMs, despite expecting more ideas previously held back by niche market size.

    Teortaxes▶️ (DeepSeek 推特🐋铁粉 2023 – ∞)T(
    1 Source, 20d ago, first seen 20d ago

    TLDR

    A user questions the originality of the LLM-made games they've seen, pointing to first-person shooters, shooters with mechas, and Plants vs. Zombies in three.js. They had expected more novel games from people whose ideas were held back by niche market size, while acknowledging they haven't delivered on that expectation themselves either.

    Combined views

    12.1K

    1 Source, first seen 20d ago

    Combined views

    12.1K

    1 Source, first seen 20d ago

    276 likes
    276 likes
    69 comments
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    69 comments
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    5 reposts

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    1 Source

    Teortaxes▶️ (DeepSeek 推特🐋铁粉 2023 – ∞)@teortaxesTexSurprised how few truly new games I've seen made with LLMs I am guilty myself, of course, but I'm not a pro game dev. my expectation was that many people have amazing ideas bottlenecked by niche market size. And yet. FPS, FPS with mechas, plants vs zombies three.js, that's it?20d

    1 Source

    Teortaxes▶️ (DeepSeek 推特🐋铁粉 2023 – ∞)@teortaxesTexSurprised how few truly new games I've seen made with LLMs I am guilty myself, of course, but I'm not a pro game dev. my expectation was that many people have amazing ideas bottlenecked by niche market size. And yet. FPS, FPS with mechas, plants vs zombies three.js, that's it?20d