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    A game mod reportedly generates player choices with AI

    The user says the setup uses a version of the game's message format that controls text pacing, size and villager mood—not just the words displayed.

    KA
    1 Source, 19d ago, first seen 19d ago

    TLDR

    A user says a game mod is connected to chat completions to generate options players can select. They describe the system writing in an XML-style version of the game's message format, which determines text pacing, size and villager mood, then converting the output back into the game's message-table format.

    Combined views

    2K

    1 Source, first seen 19d ago

    Combined views

    2K

    1 Source, first seen 19d ago

    56 likes
    56 likes
    5 comments
    4 saves
    4 reposts

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    5 comments
    4 saves
    4 reposts

    Sentiment

    Positive——Negative

    Summary

    Not enough discussion yet.

    No sentiment analysis available yet.

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    1 Source

    @kalomaze@voooooogel yes it's hooked up to chat completions here, producing the options that the user can select from, writing in an XML-ified version of the game's message format (which determines text pacing, size, villager mood, etc), and then parsing back to the game's actual message table style

    1 Source

    @kalomaze@voooooogel yes it's hooked up to chat completions here, producing the options that the user can select from, writing in an XML-ified version of the game's message format (which determines text pacing, size, villager mood, etc), and then parsing back to the game's actual message table style