1d ago

SpAItial Develops Dynamic 3D World Models With Native Physics

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I just one-shotted a 3D world with proper collision physics using the @SpAItial_AI API and @playcanvas Here's how i did it: -> Install the spaitial-playcanvas-world skill: npx skills add spaitial-dev/spaitial-playcanvas-world -> Open Cursor or your preferred coding agent -> Paste the following prompt or use your own: "Using /spaitial-playcanvas-world skill and the spaitial api key provided build a PlayCanvas game from this world prompt: An empty monumental desert sci-fi palace interior with colossal stone arches, sand-dusted floors, bronze industrial machinery, filtered sunlight through high slit windows, carved geometric walls, long ceremonial corridors, immense scale, cinematic warm shadows, ancient-futurist architecture, quiet unoccupied environment. No people, no humans, no characters." This skill covers World and Collision mesh generation using the SpAItial api, and viewer + physics using Playcanvas.

10:25 AM · May 28, 2026 View on X
SpAItial Develops Dynamic 3D World Models With Native Physics · Digg