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Ambient drone scene demo uses 700,000 Gaussian discs for water

The creator says the water runs on WebGPU, while a pixel-map background is the only exception to real-time Gaussian rendering.

martin_casadoMA
1 Source, 1h ago, first seen 1h ago

TLDR

A creator describes an ambient drone scene demo with water made from 700,000 flat Gaussian discs on WebGPU. They say everything uses real-time Gaussians except the background image, which is a pixel map.

Combined views

2K

1 Source, first seen 1h ago

31 likes6 comments4 saves2 reposts

Combined views

2K

1 Source, first seen 1h ago

31 likes6 comments4 saves2 reposts

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1 Source

martin_casado@martin_casadoGaussian splat, ambient drone scene demo. The water is 700,000 flat Gaussian discs on WebGPU. Everything is real time with gaussians except the background image which is a pixel map.1h
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    1 Source

    martin_casado@martin_casadoGaussian splat, ambient drone scene demo. The water is 700,000 flat Gaussian discs on WebGPU. Everything is real time with gaussians except the background image which is a pixel map.1h
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