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    NYU Students Publish RuleSweeper Paper at IEEE CoG

    Togelius shares success of class project turned conference paper.

    JT
    1 Source, 28d ago, first seen 28d ago

    TLDR

    Julian Togelius posted about talented students from his AI and Games class at NYU. Supervised by him and @BigTimeMothy, the students wrote up their project as a paper accepted to IEEE CoG. Ryan Fleishman is presenting the work called RuleSweeper, which involves procedurally generating gameplay mechanics in Minesweeper. A photo shows Fleishman standing in a classroom during the presentation. The announcement celebrates the students managing to publish their class project at the conference.

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    1 Source, first seen 28d ago

    Combined views

    731

    1 Source, first seen 28d ago

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    7 likes

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    1 Source

    @togeliusSome very talented students from my AI and Games class, supervised by @BigTimeMothy and myself, who manage to write up their class project as a paper and get it accepted to @ieee_cog. Here, Ryan Fleishman preventing his work on RuleSweeper: Procedurally Generating Gameplay Mechanics in Minesweeper

    1 Source

    @togeliusSome very talented students from my AI and Games class, supervised by @BigTimeMothy and myself, who manage to write up their class project as a paper and get it accepted to @ieee_cog. Here, Ryan Fleishman preventing his work on RuleSweeper: Procedurally Generating Gameplay Mechanics in Minesweeper