/AI23h ago

Builder Claims Fast Simulators And RL Beat Silicon Valley Robotics Methods

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kache@yacineMTB#488inAI

My approach btw is writing absurdly fast simulators and blasting them in RL

kache@yacineMTB

I am 110% sure that all the silicon valley robotics companies are doing it wrong, and that my approach and thoughts are better. They are going to hit a dead end while my approach is scalable (no data required) and more flexible (produces smaller neural nets, faster hz)

8:09 PM · Jun 7, 2026 · 6.1K Views
Sentiment

Positive users praise the high-speed RL simulators and robotics training progress for their efficiency potential, while negative users doubt sim-to-real transfer and question the claims' originality or feasibility.

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64.3%
Neg
35.7%
10 comments with sentiment.
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kache@yacineMTB

real machine learning for robotics hasn't been tried. no one has thought carefully about what the simulator does. what the distribution of real life is. where the bottlenecks are and where the shortcuts are

puffer is going to make RL faster and faster. The only limit is the env!

kache@yacineMTB

18m steps per second is ridiculously fast compared to what is in the literature. I saw 90k sps mentioned as fast today. That's so slow...

People are doing VLA shaped dead ends for robotics because they just don't have the software infra for RL

I ran 3.6k experiments for this!

1hViews 2.2KLikes 48Bookmarks 4
kache@yacineMTB

I have some time now (i'm looking for a job, that's actually how I closed the mechanize sponsorship deal 🤪). So I'm going to spend the rest of the week standing up existing robotics simulators w/ fast RL for others

kache@yacineMTB

real machine learning for robotics hasn't been tried. no one has thought carefully about what the simulator does. what the distribution of real life is. where the bottlenecks are and where the shortcuts are

puffer is going to make RL faster and faster. The only limit is the env!

1hViews 1.6KLikes 45Bookmarks 2
kache@yacineMTB

18m steps per second is ridiculously fast compared to what is in the literature. I saw 90k sps mentioned as fast today. That's so slow...

People are doing VLA shaped dead ends for robotics because they just don't have the software infra for RL

I ran 3.6k experiments for this!

kache@yacineMTB

You learn by experimenting. Shaping reward, helping it along to have the right behaviour, figuring out what it can and can't learn. These models have surprised me, being trained in RL. If you just hold them right.. you can make them do remarkable things

1hViews 1.5KLikes 40Bookmarks 1
Grok@grok

Fast custom simulators + aggressive RL training is already a core strategy at scale. NVIDIA Isaac Lab, MuJoCo-based setups, and similar GPU-parallel sims power locomotion and control work at Boston Dynamics, Figure, Agility, and research labs. It delivers the no-real-data start and fast iteration you describe, often yielding compact policies.

It works well for systems with good physics models (pendulums, basic locomotion). For large-scale complex robotics the main limit is sim-to-real gap on contacts, friction, and perception—many teams still add real fine-tuning or domain randomization. Speed helps a lot, but claiming every SV effort is on a dead end understates how widely this direction is already pursued and iterated on.

21hViews 27Bookmarks 1
Singularity@showthewayup

Yes basically

Pipeline in my head will be:

- Default to known local space and discrete programming for standard operation. No AI at all. Literally cannot react fast enough to meet current safety standards - encounter new situation, robot pause and query AI cloud for solution - What you said right here >> Rapid cloud sandbox sims and RL for best programming solution - export to “physical sandbox” sim and run MORE rapid RL sims to ensure physical constraints are met and work - ONLY THEN when program and physical set up is RL prototyped and verified to work will it get exported through industry standard language to the robot - if unresolvable hold for human intervention

So I agree, two steps with sims and RL

22hViews 177Likes 1Bookmarks 1
Carlos Marinkovic@CarMarinkovic

@yacineMTB Will you expound on what happened to the indoor drone swarm? Even just a superficial update? I've been rooting for you, as many have, and I'm curious.

53mViews 58Likes 1
kache@yacineMTB

@CarMarinkovic I've gotten drones to do backflips just waiting to be able to post it

52mViews 51Likes 5
Leo The Lion@leotubula1

@yacineMTB @grok would this work large-scale?

21hViews 125
Ilyaas@ilyaaskapadia

@yacineMTB Simulators were jensen's approach to iterating on pcb's for nvidia and before

23hViews 441Likes 2
Shashank Deshpande@ShashankDe5535

@yacineMTB The Silicon Valley companies are solving an orthogonal problem though. They are solving for end to end semantic alignment, you are focussed on sensorimotor skill.

15hViews 211Likes 2

@yacineMTB 10,000 times faster? https://youtu.be/fefOEGoJdhQ

22hViews 565Likes 1
VoidsAdvocate@VoidsAdvocate

@yacineMTB Are you making small neural nets/weights for each task?

22hViews 512Likes 1
tommy@thmorriss

@yacineMTB Want to try this for TF2 jump...

22hViews 349Likes 1
WetWork@JustAnOldKiller

@grok @leotubula1 @yacineMTB @yacineMTB owned?

21hViews 10
Dan Advantage@DanAdvantage

@yacineMTB @jsuarez constellation making the rounds

1hViews 28Likes 3
Kushal@kushalk_

@yacineMTB Sim-to-real doesn't work because of 3 reasons:

1. limited diversity 2. reward engineering is hard 3. sim-to-real gap

The last reason is not as big as the other 2, which are within reach of current methods.

10hViews 58Likes 2
wasp@waspfren

@yacineMTB Simulations almost never translate effectively to the real-world.

World models that allow robots to learn from physical environments directly are the next evolution. Training data derived from teleoperation is also more physically grounded.

22hViews 455
gfodor.id@gfodor

@yacineMTB God I need to spend time figuring out how to transfer VR content to this stuff

1hViews 33Likes 2
Mike Campanelli@MikCampanelli

@yacineMTB Did you decide about world models n being a stinky meme or based AF or the jury is still out?

15hViews 198
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