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    Eko’s 30 hours of open-ended exploration on a simulated island

    Its creators say agents with island experience generally outperformed counterparts without it in tests involving four goals.

    thebesTH
    Nathan CloosNC
    4 Sources, ,

    TLDR

    The team behind Eko says it ran 13 of the coding agents for 30 hours each on a simulated island, instructing them to be curious but giving them no specific goal. The team reports that the agents built structures, invented sports and saved discoveries in text files. In later tests involving four possible goals, agents with island experience generally outperformed 13 otherwise identical agents without it, the team says.

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    4 Sources, first seen 3h ago

    Combined views

    14.2K

    4 Sources, first seen 3h ago

    179 likes
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    3h ago
    first seen 3h ago
    179 likes
    11 comments
    78 saves
    25 reposts
    11 comments
    78 saves
    25 reposts

    4 Sources

    Nathan Cloos@nacloosIs this machine playing? 🏀🪁🛝 We left Eko, an embodied coding agent, on an island for 30 hours with no task or goal, studying it like ethologists study a new species Eko explored, built, climbed, made games, and learned completely new techniques (1/9) https://machineplaying.org3h
    thebes@voooooogelRT @nacloos: Is this machine playing? 🏀🪁🛝 We left Eko, an embodied coding agent, on an island for 30 hours with no task or goal, studying…1h
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    4 Sources

    Nathan Cloos@nacloosIs this machine playing? 🏀🪁🛝 We left Eko, an embodied coding agent, on an island for 30 hours with no task or goal, studying it like ethologists study a new species Eko explored, built, climbed, made games, and learned completely new techniques (1/9) https://machineplaying.org3h
    thebes@voooooogelRT @nacloos: Is this machine playing? 🏀🪁🛝 We left Eko, an embodied coding agent, on an island for 30 hours with no task or goal, studying…1h