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TokenGS Turns Generated Videos Into Explorable 3DGS Scenes, Wins CVPR Highlight

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Jiawei Ren@jiawei6_ren

Turning long-horizon generated videos into explorable 3DGS scenes馃獎 TokenGS has been selected as a CVPR Highlight, visit our poster tomorrow for a live demo!

We鈥檝e also released new model updates鈥攄etails in the thread below 馃憞 (1/4)

9:22 AM 路 Jun 5, 2026 路 11.4K Views
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Users praised the TokenGS paper for its method of converting generated videos into explorable 3D Gaussian Splatting scenes, calling the work great.

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Jiawei Ren@jiawei6_ren

We introduce three new techniques: latent bottlenecks, scene-latent tuning, and mean-of-gradients training.

Together, they improve both reconstruction quality and training efficiency.

More details in the release note: https://github.com/nv-tlabs/TokenGS/blob/main/release_2026.6.md

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Jiawei Ren@jiawei6_ren

All models and code are now open-sourced!

Check out the GitHub repo: https://github.com/nv-tlabs/TokenGS (4/4)

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Jiawei Ren@jiawei6_ren

We鈥檝e also released the Kubric model, showcasing TokenGS鈥檚 dynamic reconstruction capability and static-dynamic decomposition.

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Nicholas Bardy@NicholasBardy

@jiawei6_ren It's a great paper, nice work

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