• Home
  • Technology
  • Gaming
  • Entertainment
  • World & Business
  • Science
  • Sports
  • AI
HomeTechnologyGamingEntertainmentWorld & BusinessScienceSportsAI
  • HomeTechnologyGamingEntertainmentWorld & BusinessScienceSportsAI
    • Home
    • Technology
    • Gaming
    • Entertainment
    • World & Business
    • Science
    • Sports
    • AI
    AI

    Edward Builds Zelda Agent Using Exo Harness

    Edward posted a screen recording of his PyBoy-based agent running Link's Awakening.

    MA
    ED
    2 Sources, 28d ago, first seen 28d ago

    TLDR

    Edward announced he built an autonomous agent that plays The Legend of Zelda: Link's Awakening. The agent pulls game state straight from emulator memory and controls actions through a PyBoy server harness. He shared a 21-second macOS screen recording showing VS Code open to files including memory_map.py and agent.py next to terminal output. The post links to source code in a public repository. No further details on performance or completion of the game appear in the post.

    Combined views

    2K

    2 Sources, first seen 28d ago

    Combined views

    2K

    2 Sources, first seen 28d ago

    20 likes
    20 likes
    1 comments
    4 saves
    2 reposts

    Sentiment

    Positive——Negative

    Summary

    Not enough discussion yet.

    No sentiment analysis available yet.

    1 comments
    4 saves
    2 reposts

    Sentiment

    Positive——Negative

    Summary

    Not enough discussion yet.

    No sentiment analysis available yet.

    Today's Rank

    —

    Not ranked yet

    Today's Rank

    —

    Not ranked yet

    2 Sources

    @edward40eI used exo harness to build an autonomous agent that plays The Legend of Zelda: Link's Awakening. It extracts game state directly from emulator memory and uses a PyBoy server harness for agent control and decision-making. Source code: https://github.com/SASUKE40/gameboy-zelda-agent
    @martin_casadoRT @edward40e: I used exo harness to build an autonomous agent that plays The Legend of Zelda: Link's Awakening. It extracts game state di…

    2 Sources

    @edward40eI used exo harness to build an autonomous agent that plays The Legend of Zelda: Link's Awakening. It extracts game state directly from emulator memory and uses a PyBoy server harness for agent control and decision-making. Source code: https://github.com/SASUKE40/gameboy-zelda-agent
    @martin_casadoRT @edward40e: I used exo harness to build an autonomous agent that plays The Legend of Zelda: Link's Awakening. It extracts game state di…