Astra Ultra vs. V4.1 Flash in a co-op game-building comparison
A user favored V4.1 Flash's dynamic but buggy cyborg action and criticized Astra's default taste after trying to recreate the game with Astra Ultra in Godot.
TLDR
A user said V4.1 Flash produced dynamic, tight cyborg action for a co-op game called “Tiger&Hawk,” though the result was very buggy. They said they extracted the design spec before trying to replicate the game with Astra Ultra in Godot. Their verdict favored V4.1 Flash, with criticism aimed at Astra's default design taste.
Astra Ultra vs. V4.1 Flash in a co-op game-building comparison
A user favored V4.1 Flash's dynamic but buggy cyborg action and criticized Astra's default taste after trying to recreate the game with Astra Ultra in Godot.
TLDR
A user said V4.1 Flash produced dynamic, tight cyborg action for a co-op game called “Tiger&Hawk,” though the result was very buggy. They said they extracted the design spec before trying to replicate the game with Astra Ultra in Godot. Their verdict favored V4.1 Flash, with criticism aimed at Astra's default design taste.
