Announcement
ThunderSync is claimed to make reinforcement learning up to 1.9x faster without stale policies
A post introducing the method reports that it matches the performance of synchronous updates on long-horizon agent tasks.
TLDR
A post introducing ThunderSync says the method reduces idle time during long-horizon agent training. For GRPO, it computes a trajectory’s gradient when its reward is ready; for OPD, it computes a turn’s gradient when the teacher scores it. The author reports up to 1.9x faster reinforcement learning while matching synchronous-update performance, without the stale policies associated with asynchronous training.
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