/AI4h ago

Active gaze and sparse attention extensions for AME2 cut humanoid robot training costs to 20%

The methods improve navigation across diverse and difficult terrains.

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kache@yacineMTB#488inAI

god damn it someone beat me to it

7:58 AM · Jun 5, 2026 · 5.1K Views
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kache@yacineMTB

i've been doing this myself. you can think of this as foveated rendering that VR headsets use. most of the time gets taken up rendering, but what you can do is actually just give the policy the ability to "direct the eye" and it learns really well in RL

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Chris Paxton@chris_j_paxton

Such a cool line of work

4hViews 1.9KLikes 4Bookmarks 2
kache@yacineMTB

I've had policies learn interesting things like scanning behaviours without me explicitly having them learn it. Ray tracing is very batchable too. This was deployed to real

kache@yacineMTB

i've been doing this myself. you can think of this as foveated rendering that VR headsets use. most of the time gets taken up rendering, but what you can do is actually just give the policy the ability to "direct the eye" and it learns really well in RL

4hViews 2.1KLikes 7Bookmarks 0