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    Star Trek's post-scarcity future has a status problem, one user argues

    A user argues that you can replicate a steak, but not "captain of the flagship"—and that abundant energy and automation wouldn't end competition for prestige.

    SL
    1 Source, 23d ago, first seen 23d ago

    TLDR

    A post challenges Star Trek's premise as the user describes it: abundant energy and automation erase scarcity, making money obsolete and freeing humans to explore. The critique argues that "positional goods"—including status, power and unique real estate—remain scarce regardless of how much energy or intelligence is available. It points to admirals scheming for rank, Ferengi greed and Section 31's power politics as examples of conflicts that persist within the show.

    Combined views

    7.4K

    1 Source, first seen 23d ago

    Combined views

    7.4K

    1 Source, first seen 23d ago

    47 likes
    47 likes
    14 comments
    13 saves
    3 reposts

    Sentiment

    Positive——Negative

    Summary

    Not enough discussion yet.

    No sentiment analysis available yet.

    14 comments
    13 saves
    3 reposts

    Sentiment

    Positive——Negative

    Summary

    Not enough discussion yet.

    No sentiment analysis available yet.

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    1 Source

    @lessinStar Trek assumes solve energy (near-free, via fusion/antimatter) + solve intelligence/automation (replicators, computers) → scarcity disappears → humans become explorers/self-actualizers, money is obsolete. The actual failure in the premise, scarcity of positional goods never goes away. Status, power, unique real estate, being first, being in charge, being right, being loved, being famous. none of that is solved by more intelligence or more energy, because it's zero-sum by construction. You can replicate a steak, you can't replicate "captain of the flagship" or "the person everyone respects." Even in the show itself, this is visible — the Federation still has admirals scheming for rank, the Ferengi exist as proof that trade/greed persists, Section 31 exists because power politics didn't go away, and every season needs an external enemy (Klingons, Borg, Dominion) because a truly post-scarcity, post-conflict civilization has no drama and isn't watchable.

    1 Source

    @lessinStar Trek assumes solve energy (near-free, via fusion/antimatter) + solve intelligence/automation (replicators, computers) → scarcity disappears → humans become explorers/self-actualizers, money is obsolete. The actual failure in the premise, scarcity of positional goods never goes away. Status, power, unique real estate, being first, being in charge, being right, being loved, being famous. none of that is solved by more intelligence or more energy, because it's zero-sum by construction. You can replicate a steak, you can't replicate "captain of the flagship" or "the person everyone respects." Even in the show itself, this is visible — the Federation still has admirals scheming for rank, the Ferengi exist as proof that trade/greed persists, Section 31 exists because power politics didn't go away, and every season needs an external enemy (Klingons, Borg, Dominion) because a truly post-scarcity, post-conflict civilization has no drama and isn't watchable.