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    Analyst Plans Morrowind Browser Game with Astra

    German AI analyst Kim Isenberg plans to test Astra by building a small Morrowind-style browser game.

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    1 Source, 25d ago, first seen 25d ago

    TLDR

    Kim Isenberg posted that childhood interest in The Elder Scrolls III: Morrowind prompted a new project. He intends to use Astra to generate a playable browser game in Babylon.js and TypeScript. The planned prototype includes a small world with strange landscapes, NPCs, combat, and one complete quest. Isenberg stated he will evaluate the tool on coding output, visual design quality, and overall ability to deliver the experience. The post presents the effort as an experiment in AI-assisted game creation rather than a finished product. No further updates or results appear in the supplied evidence.

    Combined views

    23.1K

    1 Source, first seen 25d ago

    Combined views

    23.1K

    1 Source, first seen 25d ago

    383 likes
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    383 likes
    41 comments
    44 saves
    12 reposts

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    41 comments
    44 saves
    12 reposts

    Sentiment

    Positive——Negative

    Summary

    Not enough discussion yet.

    No sentiment analysis available yet.

    1 Source

    @kimmonismusWhen I was a kid, I was fascinated by The Elder Scrolls III: Morrowind. Now I want to see how well Astra can recreate that atmosphere in a playable browser game using Babylon.js and TypeScript. A small world with strange landscapes, NPCs, combat, and a complete quest. I'll be testing its coding, visual design, and ability to playtest and fix its own work. It's still absolutely insane to me that 99% of people have no idea what's been happening since the Astra release. They don't understand it, they don't see it. Unbelievable.

    1 Source

    @kimmonismusWhen I was a kid, I was fascinated by The Elder Scrolls III: Morrowind. Now I want to see how well Astra can recreate that atmosphere in a playable browser game using Babylon.js and TypeScript. A small world with strange landscapes, NPCs, combat, and a complete quest. I'll be testing its coding, visual design, and ability to playtest and fix its own work. It's still absolutely insane to me that 99% of people have no idea what's been happening since the Astra release. They don't understand it, they don't see it. Unbelievable.