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    LoGo aims to improve 3D consistency in long AI-generated videos

    A researcher describes a spatially localized 3D reward model designed to show where generated scenes go wrong.

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    TLDR

    LoGo was introduced as a World Labs internship project focused on post-training world models. Its creator says reward design matters greatly for 3D consistency in long generated videos. Another researcher says scenes can morph and objects can change or disappear as videos get longer; they describe a spatially localized 3D reward model intended to show the video model where things went wrong.

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    4 Sources, first seen 2h ago

    Combined views

    7.8K

    4 Sources, first seen 2h ago

    102 likes
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    2h ago
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    4 Sources

    @ziqi__maVery excited to share LoGo, my internship project at @theworldlabs on post-training world models! We found that reward design matters a great deal in post-training long-horizon video gen for 3D consistency, echoing what we see in other domains, e.g. LLM reasoning. Check out more ๐Ÿ‘‰ https://ziqi-ma.github.io/logo-website/2h
    @georgiagkioxariRT @ziqi__ma: Very excited to share LoGo, my internship project at @theworldlabs on post-training world models! We found that reward designโ€ฆ2h
    @gowthami_sMost RL techniques in image/video land are very naive, assigning same reward for all the tokens in the trajectory. This is suboptimal and doesnโ€™t really address local artifacts. We address this with our awesome Local-Global (LoGo) reward, simple idea that works and we tested it on various models and different RL algos (diffusionNFT and GRPO). Once again simple intuition driven ideas work. ๐Ÿš€2h
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    4 Sources

    @ziqi__maVery excited to share LoGo, my internship project at @theworldlabs on post-training world models! We found that reward design matters a great deal in post-training long-horizon video gen for 3D consistency, echoing what we see in other domains, e.g. LLM reasoning. Check out more ๐Ÿ‘‰ https://ziqi-ma.github.io/logo-website/2h
    @georgiagkioxariRT @ziqi__ma: Very excited to share LoGo, my internship project at @theworldlabs on post-training world models! We found that reward designโ€ฆ2h
    @gowthami_sMost RL techniques in image/video land are very naive, assigning same reward for all the tokens in the trajectory. This is suboptimal and doesnโ€™t really address local artifacts. We address this with our awesome Local-Global (LoGo) reward, simple idea that works and we tested it on various models and different RL algos (diffusionNFT and GRPO). Once again simple intuition driven ideas work. ๐Ÿš€2h