/AI21h ago

Andrew Davison's lab introduces MLP-Splatting, using tens of MLP primitives instead of hundreds of Gaussians for 3D reconstruction

It achieves clearer object separation than Feature-3DGS.

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Shinjeong Kim@shinjeong99

(1/5) Excited to introduce MLP-Splatting, a novel way to decompose a scene into object-/part-level primitives!

Each object can be represented with a few tens of light-field-based primitives (c.f. 3DGS: hundreds+).

w/ @cheng_yuzh21715 @XinKong_IC @paulhjkelly @AjdDavison

9:25 AM · Jun 4, 2026 · 9.4K Views
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Andrew Davison@AjdDavison

MLP-Splatting, decomposed reconstruction and Splatting from our lab at Imperial College. Come and find Shinjeong at CVPR if you are interested.

Shinjeong Kim@shinjeong99

(1/5) Excited to introduce MLP-Splatting, a novel way to decompose a scene into object-/part-level primitives!

Each object can be represented with a few tens of light-field-based primitives (c.f. 3DGS: hundreds+).

w/ @cheng_yuzh21715 @XinKong_IC @paulhjkelly @AjdDavison

15hViews 4.4KLikes 34Bookmarks 27
Andrew Davison's lab introduces MLP-Splatting, using tens of MLP primitives instead of hundreds of Gaussians for 3D reconstruction · Digg