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    Salakhutdinov shares TailRL work on arXiv

    Russ Salakhutdinov posted about new work extending maximum-likelihood reinforcement learning to continuous rewards.

    RS
    1 Source, 24d ago, first seen 24d ago

    TLDR

    Russ Salakhutdinov announced Tail-Likelihood Reinforcement Learning, or TailRL. The method extends maximum-likelihood reinforcement learning from binary to continuous rewards. Instead of optimizing only mean reward, TailRL maximizes the expected log of upper-tail probabilities to place more weight on rare high-reward outcomes. The arXiv post notes that two policies can share the same average reward yet differ sharply in their tail behavior. The paper is available at the linked source.

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    1 Source, first seen 24d ago

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    1 Source, first seen 24d ago

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    7 comments
    312 saves
    39 reposts

    Sentiment

    Positive——Negative

    Summary

    Not enough discussion yet.

    No sentiment analysis available yet.

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    1 Source

    @rsalakhuCheck out our new work on Tail-Likelihood Reinforcement Learning (TailRL), extending maximum-likelihood RL from binary to continuous rewards. https://arxiv.org/abs/2609.02987 Rather than optimizing only mean reward, TailRL maximizes the expected log of upper-tail probabilities, naturally placing more weight on rare, high-reward rollouts. Its gradient can also be interpreted as a mixture of Best-of-(k) gradients. TailRL requires only a simple modification to the advantage function, making it easy to integrate into existing RL pipelines. Across object localization, maze navigation, GUI grounding, and code optimization, TailRL effectively exploits rare high-reward samples and scales better with increased inference-time sampling. Check out a detailed thread by @stablegradients.

    1 Source

    @rsalakhuCheck out our new work on Tail-Likelihood Reinforcement Learning (TailRL), extending maximum-likelihood RL from binary to continuous rewards. https://arxiv.org/abs/2609.02987 Rather than optimizing only mean reward, TailRL maximizes the expected log of upper-tail probabilities, naturally placing more weight on rare, high-reward rollouts. Its gradient can also be interpreted as a mixture of Best-of-(k) gradients. TailRL requires only a simple modification to the advantage function, making it easy to integrate into existing RL pipelines. Across object localization, maze navigation, GUI grounding, and code optimization, TailRL effectively exploits rare high-reward samples and scales better with increased inference-time sampling. Check out a detailed thread by @stablegradients.