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    Theo Ships New T3 Code Build

    Theo announced shipping a new T3 Code build with several updates he highlighted.

    T-
    1 Source, 29d ago, first seen 29d ago

    TLDR

    Theo posted that he shipped a fresh T3 Code build that adds Fable 5.1 support and several technical changes. The update lets the model list load from GitHub instead of requiring new releases. Thread settle logic now runs on the server. Server-side memory usage dropped sharply for long threads. The post lists these items as the changes he is most excited about in the release.

    Combined views

    50.6K

    1 Source, first seen 29d ago

    Combined views

    50.6K

    1 Source, first seen 29d ago

    961 likes
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    961 likes
    74 comments
    73 saves
    12 reposts

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    74 comments
    73 saves
    12 reposts

    Sentiment

    Positive——Negative

    Summary

    Not enough discussion yet.

    No sentiment analysis available yet.

    1 Source

    @theoJust shipped a new T3 Code build with a bunch of small polish (and Fable 5.1 support!) Some of the changes I'm excited about: - Load model list from github (so we don't have to do releases to make new models available) - "settle" thread logic moved server side - Massive reductions in server-side memory usage in long threads - Massive reductions in idle CPU usage - Improved payload sizes for thread catch-up on client - Improved performance and reduced crashes on Windows - Hardened worktree creation/setup flow and status - Fixes for "stop" with subagents in OpenCode - Better image rendering behaviors - Tons more I'm forgetting

    1 Source

    @theoJust shipped a new T3 Code build with a bunch of small polish (and Fable 5.1 support!) Some of the changes I'm excited about: - Load model list from github (so we don't have to do releases to make new models available) - "settle" thread logic moved server side - Massive reductions in server-side memory usage in long threads - Massive reductions in idle CPU usage - Improved payload sizes for thread catch-up on client - Improved performance and reduced crashes on Windows - Hardened worktree creation/setup flow and status - Fixes for "stop" with subagents in OpenCode - Better image rendering behaviors - Tons more I'm forgetting