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    VIGA aims to turn images into editable 3D graphics

    The project says VIGA can build scenes in Blender from basic geometric shapes and can also use 3D asset-generation tools such as Meshy or SAM-3D.

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    1 Source, 19d ago, first seen 19d ago

    TLDR

    An ECCV poster announcement highlights VIGA's work on turning images into editable 3D graphics. The project website says VIGA can build scenes from scratch in Blender, creating assets from basic shapes such as cuboids and spheroids, and can also use tools such as Meshy or SAM-3D. The announcement listed poster #130 for session 6 at 3 p.m. on September 12, 2026.

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    1 Source, first seen 19d ago

    Combined views

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    1 Source, first seen 19d ago

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    1 Source

    @Michael_J_BlackIf you are interested in turning images into editable 3D graphics, come to see the VIGA poster at ECCV today Poster session 6, 3pm, poster #130. Find out how VIGA kicked of agent inverse graphics and where the field is going. https://fugtemypt123.github.io/VIGA-website/

    1 Source

    @Michael_J_BlackIf you are interested in turning images into editable 3D graphics, come to see the VIGA poster at ECCV today Poster session 6, 3pm, poster #130. Find out how VIGA kicked of agent inverse graphics and where the field is going. https://fugtemypt123.github.io/VIGA-website/