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43 Comments
- kramer3d, on 10/11/2007, -1/+22hooray for blender!
- dmcbride6, on 10/11/2007, -1/+15but...will it blend?
- grafixsuz, on 10/11/2007, -1/+15Great news, and great to see an open game project finally begin.
- knellotron, on 10/11/2007, -2/+14attn haters:
This time they have a script. - Atomic1fire, on 10/11/2007, -0/+8Blender is an open source 3d Modeling software
and if I'm not mistaken the Blender Foundation is what does the marketing, improving and distributing of it - LetterRip, on 10/11/2007, -1/+11To clarify, by commercial support and development I'm referring to 'Organize regular courses/training for professionals' and development in cooperation with corporate sponsorship - the primary goal of the institute is to further and support 'open' projects.
LetterRip - ArthurSucks, on 10/11/2007, -0/+6Please let it be funny! I showed Elephants Dream to people when talking about blender, and everyone was like "What the hell IS this?"
- Room335, on 10/11/2007, -1/+8Great News!! Lots of new features in Blender should come out of this project!
- jlebrech, on 10/11/2007, -0/+4The first movie was a mishmash of photorealism and surealism the outcome was very quirky and odd.
But it really showcased Blender as a viable movie production app. - xipotec, on 10/11/2007, -0/+4I hope they don't pick the same voice actors as in Elephants dream.
- Vanderdecken, on 10/11/2007, -0/+4Great! Elephants Dream, while slightly confusing in plot, was technically spectacular, and I loved the settings and imagination (the barrel being flung up to the surface, the... thing inside the earpiece of the phone, the dancing across the chasm). A new movie (with script ¬_¬) should give them a great chance to improve on the concept and show of the tech. Added to that, Elephants Dream was the first ever HD-DVD sold in Europe - I wonder what accolade they'll achieve for Peach?
- spiderworm, on 10/11/2007, -0/+2This thing is going to hit the roof. I'm especially excited about the open game as it will spur development of the aging Blender game engine and provide the FOSS community with yet another game project worthy of improving, expanding, and most importantly, playing.
- Vinvin, on 10/11/2007, -1/+5Blender's interface is sane, just not the de facto standard and thus takes a lot of getting used to...
- feenikz4180, on 10/11/2007, -0/+2They have a script? It'll work now.
- rkef, on 10/11/2007, -0/+3All sounds pretty fruity to me.
- Vinvin, on 10/11/2007, -0/+3Did someone say "funny and furry"? YAY!
And the game is cool too. Personally, I hope it won't be a FPS so I'll have fun playing it too, but even if it did, it's still great to see what can be produced with open source.
I can hardly wait :D - Topher06, on 10/11/2007, -0/+3If you put Open in front of something it makes it better, right? So it means that all closed stuff is evil, bad, and thus ripe for negative commentary.
But, unlike software where people can tolerate stuff that works just enough, if a movie is released and it sucks, it sucks period. Good luck to them. - Warptera, on 10/11/2007, -0/+3Oh god, I hope not. That, the crazy twitching they did, and the story made the movie (if you can call it that -- it's more like a short) terrible. The only thing it had going for it was artistic direction. And "emo"? EMO? WTF?
- ishmal, on 10/11/2007, -0/+1A script is a great idea. No script, with the results looking like a lame attempt at Existentialism, is always a bad idea. But actually, you should work from the other direction. Find a story, then decide to make a movie from it. Starting with characters and then looking for a script to drive them is like filling an inside straight in Poker.
- knellotron, on 10/11/2007, -2/+4If you're a filmmaker or an educator, an open movie has a huge benefit for you.
Well, with a "closed" movie, you can indeed learn quite a lot from watching the movie multiple times, and reading the "making of" material that the studio has chosen to release, but with an open movie, the possibility for learning goes MUCH further. What is unique about "Elephant's Dream" is that you can actually acquire all of the production data... you can study the way the models were built, rigged, and textured, you can learn animation by looking at the walk cycles within the program or tweaking the lip sync, you can see how they managed a workflow from beginning to end... and so on!
Basically, what I'm saying is that the "openness" of the movie has an absolutely immense benefit to educators and animation students. In my mind, this was the single greatest success of "Elephant's Dream." - crossmr, on 10/11/2007, -0/+2Yup. It looked nice but was agony to experience...
- crimson117, on 10/11/2007, -0/+2The demos for 3DMark06 are infinitely better "shorts" than Elephant's Dream. You'd think Blender could have spent a few hours thinking up a memorable script for their demo.
- heavyal, on 10/11/2007, -0/+2This is exciting. Even though some have had reservations about the content quality of Elephants Dream (not the rendering quality, mind you), taking that same technology and applying it to a game would be genius. This could very well be the stepping stone that allows high quality, native code games to gain a footing in the world of Linux! We need this so bad it hurts. I for one will most certainly be contributing to this project if in no other way than financially.
- GrungiAnkhfire, on 10/11/2007, -1/+2It's good news for Blender ! And not to mention for Crystal Space... I'm eager to see what comes out of this !
- SpikeLee, on 10/11/2007, -0/+1Well, what the ***** is an open movie? Multiple producers? Multiple directors? I just don't get it? Indie movies? Public finance?
- ares623, on 10/11/2007, -0/+1liked the first one. can't wait for these. :-D
the first one was a bit disappointing though. i think they were just trying to show off what blender and open-source cg apps can do. - Atomic1fire, on 10/11/2007, -0/+1but will it blend
( I know Corny, stupid, and a pun off the software name but still) - SpikeLee, on 10/11/2007, -0/+1Open movies? C'mon I love open source software and all but this is just out there now. The reason I look forward to movies is because I look forward to the artistic nature and the quality story telling of what the director actors and writers offered. The thing about those three categories of people is that they are all on the same page. Movies should be anything but open.
- iaminnocent, on 10/11/2007, -0/+1Elephant's Dream was a first shot by inexperienced people at making a movie.
Considering that the only pro involved, the scenarists, are those who messed up big everyone else has every reason to be proud of the result. The animation was also a bit weak, in result, although the rigging is genius. To summarize a lot of good things were achieved but it didn't gel in a good movie.
The feature film 'Plumiferos' http://www.plumiferos.com/index-en.php is a commercial product that's using only OS tools, AFAIK, and mainly Blender. Go watch the trailer to anticipate what's to come.
Otherwise, Sago http://smg.photobucket.com/albums/v483/sago/ can churn out great characters and is a good choice and Lyubomir was already making professional animations when the bone system was more like juggling double edge double sharp no-handle knives while balancing oneself on a tooth pick on a tight rope over Niagara Falls than anything else. I know too that the Crystal people are primed for the game like nobody else.
All this should be great.
J. - Vektuz, on 10/11/2007, -1/+1I really love this.
The idea of making an 'open' movie and game is excellent. Even if the movie has poor story, the fact that it is 'open' means that all the characters, the rigging, the textures, the models, the blend files, everything, is available to download, study, make shorts of your own with... expand that to game dev and you have a pretty good base.
AFAIK crystal space was chosen after evaluation and comparison with Ogre. The game engine of Blender is being reworked for this project and you might find that during development, crystal space becomes the blender game engine, (or ogre). This would be great, because the current python connect-the-lines system is, frankly, not working. - Vanderdecken, on 10/11/2007, -0/+0See my post above - an open movie is made with completely free software, and the source code and elements used to make it are available to the public. Not to mention that the movie is released under a free license (like the GFDL, not copyright) and can be downloaded and distributed freely.
- KLasKAERU, on 10/11/2007, -0/+0Only great things can come out of these projects ...
Lots of improvement in blender source code (hair and fur , rendering and speed improvement :P)
And a lot of people will have (again) the possibility to learn from the files used in the movie (or game).
Ah , really it's nice to be a part of this community .
@spikelee : "Movies should be anything but open."
Hum , and what about a really good open movie ? (don't get me wrong , elephants dream was not bad at all , strange story OK , but not bad)
I mean , this will happen sooner or later , but it will happen for sure. Add a "blender institute" to that and it'll happen sooner than we think .
Peace :) . - fktt, on 10/11/2007, -0/+0@ares623: on the first one the main coal was to improve blender itself, so is with this one, but this time they will be a lot more serious about the story(with sago in and all that jazz[hes got a great sense of humor!])
- Vanderdecken, on 10/11/2007, -0/+1Broadly speaking, yeah. Open in front of something developed from saying that something is open source - the source code or material is open for other people to look at, analyse, develop and use. If you want examples of open source, Google things like Mozilla Firefox (and the Mozilla Foundation), Project Gutenberg, the Open Clipart Library, OpenOffice, and Wikipedia. All of these are free and open so other people can use them, develop ideas from them and find out how they work.
- andron, on 10/11/2007, -1/+2Is it a 10 line shell script that can replace the director ;)
- Cubedude04, on 10/11/2007, -3/+1This is great news!
- Turbidity, on 10/11/2007, -2/+0Link to Elephant's Dream, their first movie project:
http://stage6.divx.com/Animation-newbies/video/1019918/Elephants-Dream---1080p-MP3-surround - xenoploid, on 10/11/2007, -5/+1Blender will always suck
- Flurp, on 10/11/2007, -5/+1w00t!
- inactive, on 10/11/2007, -5/+2I'm confused. What the hell is this? What is the Blender Foundation?
Is this it: http://en.wikipedia.org/wiki/Open_source_games - tyfighter, on 10/11/2007, -6/+0I really hope they got better artists this time, because although technically spectacular, the character design and animation for Elephant's Dream was absolutely terrible. We'll just have to wait and see.
- Heavy, on 10/11/2007, -12/+4Like an sane interface?
- kgilbert, on 10/11/2007, -11/+1Maybe this movie will be just bad, not absolutely horrible like the last one.


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