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215 Comments
- d2002, on 02/22/2009, -7/+243How do you kill that which has no life?
- austinownedyou, on 02/23/2009, -7/+93I signed up for Second Life about a year ago. Back then, my life was so great I literally wanted a second one. Absolutely everything was the same... except I could fly.
- BuzzEdition, on 02/22/2009, -11/+96my response http://www.getafirstlife.com
- davechua, on 02/23/2009, -8/+66They did a good job of hyping it up, when frankly there was very little there.
- forevernomad, on 02/23/2009, -11/+60Second life was ahead of its time, it would have worked if companies had figured out that they needed to employ people just to be available in second life, and also if it was possible to use it without installing software, so they could link directly to their SL Store and make real world purchases available via the said online interface.
I did exactly what so many of their members have done, installed the software, entered once, had a look around, found a desolate, empty world of pixels, then ***** off and never went back. - DeathJux, on 02/23/2009, -10/+50Good riddance.
- psaffrey, on 02/23/2009, -7/+39Kill it with virtual fire?
- MortVent, on 02/23/2009, -7/+36To be honest... with the current max connected rising, it's not going to die. It's still profitable as well.
There are plenty of things going on in SL, and communities there that mean it's going to be going for a while. - ParanoydAndroid, on 02/23/2009, -2/+25He was quoting a South Park line that has, essentially, become a meme.
Try not to be a pretentious douchebag because it makes you look really bad when you post comments ridiculing someone for something you don't understand. - SmokenJoe, on 02/23/2009, -2/+25One hype machine damming another............. sweet.
Its growing for some reason so good luck on the death wish. Facts would be a great way to base a story. - Averness, on 02/23/2009, -8/+30Second life has been around for years, maybe close to a decade. Welcome to the internet. How did you even find your way here to digg?
- toxicjelly, on 02/22/2009, -9/+30I thought this was a joke when I heard it referenced on The Office.
Guess not. - jason210, on 02/23/2009, -1/+20i had the same exeperience as forevernomad. yeah after about 2 hours i found other people, and they were all furries and/or strippers.
- MortVent, on 02/23/2009, -0/+19umm basic membership is free.
- inactive, on 02/23/2009, -2/+19Get a third life
- beautifulbeast, on 02/23/2009, -2/+18Cure, Cura and Curaga work pretty well, but you can use Holly and Hollyga if you're a higher level white mage. Of course, weapons imbued with holly element work just as well.
- roctimo, on 02/23/2009, -7/+22a.k.a. Furries and other sexual deviants will keep Second Life healthy and strong!
- inactive, on 02/23/2009, -1/+15dude there was a TON to do there, you could uh, shop, and cybersex, and change clothes, and shop. who WOULDN'T want to play second life.
/sarcasm - kingofnexus, on 02/23/2009, -0/+14WITH FIRE!!!
- SlowFoodRules, on 02/23/2009, -5/+19What a sappy story. Second Life is an extraordinary concept and so successful that the Greedy Bunch [congress] is scrambling to get a piece of the action [money for nothing and chicks for free]. I'm a 61 yr old woman, thank you, who admires the creative genius of contributors. Worldwide interaction builds bridges. Bridges, not war.
- luckyguy2000, on 02/23/2009, -3/+17i think second life is a nice thing as long as you see it as what it really is: a colorful adultchat which comes in so many flavors as the internet itself. dont expect anything but try to have fun. its possible. and its not just about underage avatarsex and gambling.
i made some interesting connections over sl which i took into reallife. its the same as with any new thing: its great as long you dont get addicted by it. - phreak79, on 02/23/2009, -4/+18Can't say that I ever really got Second Life. I suspect something like this may have a place in future but it doesn't seem to have much use at the moment.
- Averness, on 02/23/2009, -0/+13Second Life's problems are and always have been it's bad user interface and chronic showstopping lag. The interface should have had more emphasis on first person like a first-person shooter, and the lag should have been fixed years ago but only seemed to get worse over time.
- Akairenn, on 02/23/2009, -3/+15"Second life was ahead of its time"
Second Life was an overhyped MOO with graphics - fairly hideous, user-created graphics at that. - JBrown99, on 02/23/2009, -1/+13Exactly. Snow Crash? Hyperion? Both talked about a "metaverse", but it sure was a lot cooler than Second Life.
- MrChunks, on 02/23/2009, -3/+15I've not played Second Life in probably a year or two. I had a brief spell of around a few hours on Second Life until my suspicions were confirmed. It has the most horrendous, unusable user interfaces I've ever had the misfortune to try and use. It was ridiculous. I'm tempted to give it another go, out of morbid curiosity but I simple don't "get it". It's not a game. What is it, exactly?
- jason210, on 02/23/2009, -2/+14averness likes to dance with his virtual avatar.
- concusion, on 02/23/2009, -0/+12Wondering how it can be a failed service when more people are on the game today than ever before. My assumtion to conclude second life as a failure would mean people were LEAVING not coming in droves.
- Culyt, on 02/23/2009, -0/+11This article reads as horribly biased.
There is no indication that Linden Labs is having any kind of financial problems, or that mass amounts of people leaving the world or anything, just because a few companies decided for some reason the Second Life was some kind of marketing nirvana which never happened and they decided to leave doesn't mean the whole platform will die. This is what happened with the internet bubble burst, the internet didn't die, in fact it kept going at exactly the same rate of development. The corporate interest was probably caused by the fact that 2nd life seems to have a large number of media students/designers since its a perfect platform for them, they make digital products and sell them, these are also people who are in advertising.
Granted Second Life is not going to be the future of the internet, turn into 'the matrix' or any such thing, but its not going to die. Although if someone invented some kind of direct brain computer interface there wouldn't be anything stopping someone porting the client to it.
Personally I hate the Second Life world although I do like the technology and the concept, I don't like the economy which seems to be the primary focus, I've found it to be way to commercial, everyone is trying to sell their designs, real estate and so on, and as such its full of advertisements, casinos and real life marketing surveys paying small amounts of virtual money. I'm also fairly antisocial.
You see some great screenshots, but jumping into the game you end up with giant coloured flashing blocks trying to sell you virtual cloths.
In the end the items you buy are nothing more than a reference in a database.
And yes a huge focus is the sex stuff, lots of kinky, ***** up and often furry sex but so what, this already applies to most of the internet, this is just what people do when you make them anonymous, people want and like sex. Granted its virtual but so is porn, not everyone goes and picks up people randomly, or can find someone for a relationship. - Rustymetal, on 02/23/2009, -0/+11Thanks luckyguy2000, Mind if we meet with our second lifes? I'll be a chick....
- MrViklund, on 02/23/2009, -1/+12DEATWATCH of valleywag?
- Roguecop, on 02/23/2009, -5/+15Perhaps the most over-hyped point-less product in the history of the Internet. The thoughts that comes to mind when you first enter: There is no one here. Why is this thing beating my hard drive to death. Is that messy collection of polys and muddy mismatched textures supposed to be a beach house? Do they expect me to pay real money for that? It seems all twenty three people online are at the bondage palace or afk. I could be leveling my Dwarf Warrior. Bugger, now I've fallen through the geometry, goodbye, good riddance.
- NeoCortex, on 02/23/2009, -0/+10You should consider turning your beet farm into a B&B.
- DOCNM, on 02/23/2009, -2/+12FTA: "Only compared to the life of a university professor might Second Life actually seem exciting"
So, the only point of this story is to bash academic professors? Bitter much? - ZebZ, on 02/23/2009, -4/+14Meanwhile, I make about a thousand bucks a month in Second Life. To each their own, I guess.
- vertigo32, on 02/23/2009, -2/+12I think I had a standard Second Life experience. Logged in for about fifteen minutes, enjoyed an interface that made Meridian 59 on a 14.4k modem seem smooth and modern, got stuck in some geometry, and logged off / uninstalled.
Persistent worlds like Second Life may be the 'future', but for now I don't want to find a way to take all of the shortfalls of the internet / a crappy interface and combine them with all of the shortfalls of real life. Second Life, like VRML or other similar suggestions just doesn't provide anything. - dcormann, on 02/23/2009, -0/+9It would similar to using IRC and saying "Its not a game. What is it, exactly".
Second life has been said to be a 3D version of the internet, or IRC. Think of each island in second life as being a channel on IRC or an internet page.
Some people come for the community aspects, some people come to create things ( program and build ), and some people come to attempt do business. Not much different from the internet itself. - judolphin, on 02/23/2009, -0/+9Dude, it's HOLY, not holly. Geez Louise, Cloud must be turning over in his grave.
- mr138, on 02/23/2009, -0/+9I always used Samanthaga, never though about using Holly.
- Dweller99, on 02/23/2009, -3/+1245 comments and no flying penis reference?
You have let me down Digg. - CoreyTamas, on 02/23/2009, -1/+9So let me see if I got this right:
You made an avatar called "Alotta Cummings", got a ball gag, found a place called the "Gay Yiffy Club"... and you're trying to make it sound like Second Life is the one with the pervert agenda.
It's like going to a department store, looking for silverware, going to the silverware section, and then saying "I'm not coming back here. This store sells nothing but silverware." - WoollyMittens, on 02/23/2009, -1/+9Can anyone here please explain why there is 75000 people online in SL at this moment?
- Hed77, on 02/23/2009, -1/+9You tried so hard to get into the child porn? That's sick.
- lucasftw, on 02/23/2009, -3/+11Second Life might be one of the most legitimately unsettling things on the internet.
- sebastienk, on 02/23/2009, -1/+9Second Life was cool until real life law interfered. Suddenly the world that allowed you to build what ever you could envision became the world that would only let you build what the US gov didn't forbid you to build. Linden Labs killed Second Life by staying in the US.
- doctorgrim, on 02/23/2009, -5/+13My Second Life companies pull in 2500 USD a month. Our profits are up and continuing to trend upwards because the community is growing steadily. Outsiders continue to bash SL and at the same time don't even have a shred of experience with it. All I can say is that you can all continue to be ignorant of it's growing economy and my partner and I will keep raking it in each and every month. More for us.
- awtripp, on 02/23/2009, -0/+8I remember when Final Fantasy cure spells were Cure, Cur2, Cur3, and Cur4. The magic of 4 character maximum. Go NES!
- doctorgrim, on 02/23/2009, -0/+7word... oh well. Some people are shortsighted and have little imagination.
- TheZorch, on 02/23/2009, -1/+8The Online Gambling Ban is what's really hurting Second Life. When that law went into place they lost a major portion of their membership.
- Aethirig, on 02/23/2009, -0/+7Start with massive explosions. Not that I think it'll work, but c'mon, it's massive explosions.
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