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171 Comments
- Terminaltor, on 10/12/2007, -20/+75http://www.x-plane.com/
the work of ONE guy and it beats MS. - finker, on 10/12/2007, -0/+27@nathos
"X-Plane (with motion simulator hardware) is certified by the FAA for logged training hours.
MS Flight Sim? Umm...no. It's a nice 'game' though!"
Considering I have 50+ hours logged in a 737NG simulator running Microsoft Flight Simulator 2004 which was approved by the FAA, I suppose you better notify the FAA quickly of your new findings. If you'd like to contact the Scottsdale FSDO which approved the simulator I have the hours logged on to report your findings, I'd be more than happy to provide you with a contact name and number.
Next time, please do some research before you decide it's acceptable to spout off false information. Nice try, though. - Ciebergasm, on 10/12/2007, -1/+26I have been a Microsoft Flight Sim. fan since the 2000 release (with Century currently installed). My one complaint has always been how rectangular everything was, and this definetly looks like the cure.
I hope the flying doesn't change much, as currently it can be as hard or as easy as you want. I think we can expect it to be the same type of gameplay as it HAS been the same type since 2000. This is something I find to be quite comforting as it was very high quality play. - mrgreen4242, on 10/31/2007, -7/+32"That's a total photoshop job."
Duh. - Paktu, on 10/12/2007, -7/+30"Video Card companies rip us off major, and they dont get in trouble because two companies hold a monopoly on the market."
Two companies do not a monopoly make. - warfang, on 10/12/2007, -5/+27@foolfromhell
"two companies hold a monopoly on the market."
Riiight.... you may need to go back to the drawing board with that one. - cptspanky, on 10/12/2007, -0/+19would you rather games not improve graphically for 5 years at a time?
- Weasel_DB, on 10/12/2007, -2/+19I'm a pilot with a single engine rating with Hi-Po, retractable gear and vari prop rating. I can tell you that the beauty is in the details of MSFS. One can go to your local airport, buy some approach plates and nav charts and use them in FS. For years before becoming a pilot, I used FS to practice IFR approach procedures and because of the knowledge I had, I had to take no groud school. At ALL! My instructor was so impressed he endorsed my log book as ground schooling not required. Thanks MS!
- inactive, on 10/12/2007, -0/+17"I had a PCI Computer with a PCI video card. it got outdated 2004, so I bought a AGP 8x computer with an AGP 8x video card."
I have a feeling the PCI videocard was waaaaaaay outdated BEFORE 2004, and maybe you shoulda gotten a computer with PCI express instead of "upgrading" to AGP. - cbiz, on 10/12/2007, -2/+16Great, But, I Need Machine Guns, Cannons and Rockets!
- GorGenator, on 10/12/2007, -4/+18@Terminaltor
That game might be better, but who in their right minds would want a 60 gig game? Thats 1/5 of my total hard drive space. - vhold, on 10/12/2007, -0/+13Unfortunately, the flipside is imagine how much it would suck if you upgraded your computer and there was nothing new to really take advantage of it and push it to it's limits.
- trogdoor, on 10/12/2007, -1/+13You couldn't even read the description? "Although the game was designed for DirectX 10, it will run on version 9 with slightly less detail."
- kypen, on 10/12/2007, -0/+11Simply stunning.
"it will run on version 9 with slightly less detail"
Its in the subtitle. You didn't even have to read the article... - OriginalGamer, on 10/12/2007, -1/+12Everyone who is commenting on how the graphics aren't that great fail to realize one thing: SCALE! Not only did they map nearly the ENTIRE world, the game will feature hundreds of airports around the world. If every landscape and airport looks as good as these it'll be amazing.
- knightblade2oo4, on 10/12/2007, -3/+13actually it takes 23.8 years until something tragic becomes funny.
- inactive, on 10/12/2007, -3/+13@Terminaltor
Austin only did the coding. The aircraft, textures and other media content were made by others. X-Plane's flight model is substantially better than MSFS's, but Microsoft has always had the upper hand in graphics. - notfred, on 10/12/2007, -0/+10I don't think people buy this game for the realism of the gas trucks on the tarmac.
- agrumbine, on 10/12/2007, -2/+11(singing)
Everyone has AIDS! - NSMike, on 10/12/2007, -0/+9Come on now, you all know you broke out Flight Sim 2000 and tried it yourselves eventually, just to see if you could do it.
- Topher06, on 10/12/2007, -5/+14I hardly believe one person develops a game these days, and XPlane is by Laminar Research suggesting more the ONE person developed the game.
- Crizack, on 10/12/2007, -2/+10Damnit, I wanted to be the first to make a tasteless WTC joke.
- culebra, on 10/12/2007, -0/+7Well to anyone who loves flight sim? You HAVE to voint VATSIM. I've been flying MS flight sim since 5.1 and I've had each iteration of the game since. VATSIM by fat is the best thing you can do in flight sim. It makes flying so much more realistic and improves your flight skills like nothing I have ever seen. Go check it out a www.vatsim.net
- wistar, on 10/12/2007, -0/+7X-Plane does look super. The author refers to "his team" so, it's pretty clear that it is not the efforts of only one guy. Interesting that he refers to his development methods and platform as his "secret weapon." I wonder is he is writing in lisp or something.
- ho0ber, on 10/12/2007, -1/+7I hate to be "that guy," but where is the excitement in this game? I'm not actually dissing the game, I honestly don't know enough about the game to see the draw. I played a few flight sims way back in the day, but I was like 8 years old and quickly moved onto games like FA18 Hornet and the like. What aspects of the game give it depth beyond just flying around?
It does look pretty amazing, I'll give it that much, but without knowing more it just seems like it might get old.
Any die-hard fans want to fill me in? - Jugalator, on 10/12/2007, -0/+6"That game might be better, but who in their right minds would want a 60 gig game?"
I'm not sure, but it's possible one won't have to install the whole world. I mean, if you aren't flying to the continent of Africa but mostly interested in your neighborhood, it doesn't make much sense of having that content installed.
It's an interesting project though. I can definitely see big flightsim fans with modern computers not minding to dedicate a part of the drive for this, even with the whole package on disk. I mean, like another dedicates 60 GB for pirated music and DVD's. I can't say I have seen a massive game project like this before. - wilf_brim, on 10/12/2007, -0/+6Looks really nice, but I'll have to wait until I get my new gaming system, and that isn't going to happen until some DX 10 cards that don't cost $500 or more come out.
Did anybody else notice that the shots at the airport showed that all the airliners weren't in the liveries of any real airlines? I would have thought that they would have licensed the logos and stuff from real airlines.
Oh, and to the "I want to shoot stuff" crowd. MS Flight Sim is just that, a flight simulator. And, btw, even the current version (the Century of Flight) is several years old, it still makes the top 10 lists in sales. A few years ago the Navy had a aviator candidate that just pwned the curriculum, blew through it and had the highest scores they had ever seen. This kid had never been in a cockpit before, it's not like he had been flying since he was 16 or something. It turns out he had trained exclusively on MS Flight Sim, which had the training aircraft in the program (or somebody did a mod for it). It was so realistic that by the time this kid sat down in the cockpit for the first time he could more or less already fly the aircraft. - RPharazon, on 10/12/2007, -0/+6You've obviously never flown long-haul flights in Flight Sim. Nothing says "Dedicated", "Nerd", or "Loser" like a real-time flight from Los Angeles to Tokyo or London.
- finker, on 10/12/2007, -0/+6@spidoman
"Both are simulators, both look nice, and both are the stupidest thing ever once you've actually started flying. (getting my license the past couple of months)"
If you're just working on your Private Pilots license, you're absolutely correct, flight simulators are fairly worthless if you're just trying to practice visual maneuvers. However, Microsoft Flight Simulator does have fairly good ATC communication, so it might help you by giving you the upper hand while talking on the radios (something I see a lot of new pilots struggle with for a very long time--especially when an airport gets busy).
However, if you're looking to ever get your Instrument Rating down the road, I'd highly suggest you crack back open Microsoft Flight Simulator (or a flight simulator that allows you to do instrument work) and practice instrument flying that way before you ever step foot in an airplane. Pick up a copy of the "Instrument Flying Handbook" (published by the FAA and available on line at http://www.faa.gov/library/manuals/aviation/instrument_flying_handbook ), and read through it a few times to a grasp on instrument flying. Once you've done that and feel you have a decent grasp on what instrument flying is, pick up another valuable book called "Instrument Procedures Handbook" (also published by the FAA and available on line at http://www.faa.gov/library/manuals/aviation/instrument_procedures_handbook ). That will teach you how to actually fly using instruments. Once you've read both of those, then hop on Flight Simulator and practice. Start with the basics: standard rate turns, setting pitch attitudes/power settings, working on developing your scan (an extremely important aspect of instrument flying), tracking and intercepting radials, arcs, holds, etc (refer back to the "Instrument Procedures Handbook" while using Flight Sim). Then, once you have a decent grasp on all of those, head over to your local FBO or pilot shop and get some Jeppesen or NACO approach plates and start flying those. Personally, I like Jeppesen because of the way they're organized. However, between the two (Jeppesen and NACO), there aren't many differences at all.
Not only will using a flight simulator save you a ton of time on your Instrument Rating (if you plan on ever getting it), but it will also save you a lot of money which could be put towards whatever else you plan on pursuing aviation wise--or just to keep some cash in your pocket.
Hopefully that gives you some insight to how a flight simulator can help your training. If you ever do plan on getting your Instrument Rating, I highly suggest you use a flight simulator rather than shelling out the cash to pay someone to basically teach you a large majority of stuff that you could have learned on your own. - MoeB, on 10/12/2007, -2/+8neither will whining.
- mrgreen4242, on 10/12/2007, -4/+10Actually, two companies can create an effective monopoly on a market. I'm not saying that ATI and NVidia are intentionally trying to harm the consumer, but it's possible.
http://en.wikipedia.org/wiki/Oligopoly - jj9000, on 10/12/2007, -1/+7Train simulator:
Let's get goin.. forward or backwards?!?!? OMG this is awesome. - wistar, on 10/12/2007, -1/+7Only an ***** would write that.
- spacebar14, on 10/12/2007, -0/+5Hehe don't I feel stupid for middle clicking every screenshot -- only to find after clicking through three pages of screenshots that they're flippin javascript popups >:(
- inactive, on 10/12/2007, -0/+5Keith should force Kevin & Alex to talk about this on Diggnation.
- DCstewieG, on 10/12/2007, -1/+6Nice job skipping the article summary.
- TannerLD, on 10/12/2007, -0/+5I've been from the north pole to the south pole and all around in FS9. So, I think that certifies it as the whole world.
- tharris7, on 10/12/2007, -0/+5Man those look nice but should'nt this be in gaming?
YA i agree with you Cieber - Ramble, on 10/12/2007, -0/+5It's just the excitement of flying your own aeroplane, I can't really explain it.
- Computer_Kid, on 10/12/2007, -1/+6This is one of the few reasons why I keep windows on my system.
- bnortham, on 10/12/2007, -1/+6You are completely illiterate.
- culebra, on 10/12/2007, -0/+5The aspect of the game is the realism. For instance working with Air Traffic Control flying IFR, landing @ a busy airport. There is a lot more the flight sim than most "gamers" realize. Flight sim is not about a game. It's about those of us who want to fly and learn more about it, but don't have the $3500+ tog et a license and the $105/hr to fly the planes it takes to do it in real life. Flight sim is a very real alternative for those of us out there.
- knightblade2oo4, on 10/12/2007, -0/+5maybe if you researched back in 2004, you would have know that PCI-e was either already out or coming out soon. It's no one's fault but your own that you buy outdated hardware.
- TannerLD, on 10/12/2007, -0/+4I got a chance to fly FS10 at the Oshkosh airshow this year and its quite nice. Although on their computers, it was still a bit jittery sometimes. I do like the new menus and aircraft selection menu.
Although on the first day, they had to open the computers up to let them cool off! But whos going flying for ~7hr anyway? - MikeCampo, on 10/12/2007, -0/+4I too started playing with the 2000 version. All I can really remember is how hard it was to land the helicopter...I don't think I was ever able to :p I can't wait for this version though! Those screens look really good.
- shakey77, on 10/12/2007, -0/+4Dugg because it looks cool, but this is an old story - most of the screenshots have been out for a while.
If you're interested, here is how they made the world look real this time http://www.digg.com/tech_deals/New_Microsoft_Flight_Sim_Gets_Real - DCstewieG, on 10/12/2007, -0/+4Describing this as a "game" is a stretch. The depth is the vast array of aircraft and locales. That's it. This isn't a sim like SimCity where ooo look it's fun to try to build a working city. It's a sim to get the best possible experience of flying a plane without actually flying one (or using a true simulator that has an actual cockpit).
- wistar, on 10/12/2007, -0/+4I'm an experience junkie and I don't think things move fast enough. If you span the cost of a new machine over two years or so the cost per year really isn't so bad given the experiences you can get out of it and, especially, the hours of enjoyment. It really is a bargain compared to, say, dining out, live sports or even a full-up cable TV package.
With flight simulators, serving a true practical purpose and as a proxy for a much more costly real experience, I think replacing hardware every couple years is a small price to bear.
I'd complain a lot more if development came to a standstill. - nuggetboy, on 10/12/2007, -1/+5Yah, I'll admit I'm a fan. And I'll agree with the post previous ... you can't explain it. I can understand the POV that it's dull. Indeed it's not a "game", it's a simulation. And some of us whackos like the "experience" of this kind of software.
I'll even go one further ... I like TRAIN SIMULATORS, TOO! I can't express to you the derision I receive from co-workers. - EBFoxbat, on 10/12/2007, -1/+4So basically, like everyone said, you're an upgrade-idiot
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