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58 Comments
- inactive, on 10/12/2007, -3/+28You are right. Now we need a The Art of Solving The Art of Complex Problem Solving Diagram diagram.
- Fractl, on 10/12/2007, -4/+17It's all so simple!
Now I can set out to find a pattern in primes, reconcile quantum mechanics with general relativity, disprove god, cure cancer and bring peace to humanity! And all I need to do it is 6 spooky stick figures...hmmmm.
The world thanks you, Ideagram! - zclip, on 10/12/2007, -3/+16No, the mouseover WAS the problem. In fact, there were way too many damn things to mouse over with no logical place to start. There were the gray links that would display a different screen and then you had the individual steps to roll-over. The was so much damn text, by the time I got to the 3rd roll over i had no idea what the first roll over had told me.
this is stupid. - oOLiquidNightOo, on 10/12/2007, -2/+13this is the kind of submission where people read the title and digg it to look over later. they finally get around to looking at the site and they're left with WTF?
- borninda818, on 10/12/2007, -3/+13best way to solve any problem is googling it. If you have a problem, chances are someone else has/had the same problem
- SuperCheese, on 10/12/2007, -1/+10Cool ideas. Unfortunately he failed in one of his last steps - communicating clearly. The crappy interface used to display the information makes it more complicated than it should be, however clever it may be.
- dickeytk, on 10/12/2007, -0/+9holy mouseovers batman!
- testcase, on 10/12/2007, -0/+8A+ for effort Tanath. Unfortunately, your approach is overlong and clearly unwieldy. Also, it is probably not true that you have an enemy on Digg.
Wright's Wrazor: The complexity index of your problem-solving methodology must be lower than the complexity index of any complex problem you may wish to solve using it.
Corollary: If you cannot understand and follow the above axiom, you should not be designing complex problem-solving methodologies. - whoZatGuy, on 10/12/2007, -0/+7They missed the part where your carefully modeled and planned action uncovers new or unexpected information requiring you to proceed back to the problem and start over again.
- toliman, on 10/12/2007, -0/+6i like this spooky idiogram, it carefully spells out the handful of steps needed. but you can make it much easier to understand if you write it like this.
1. find a problem.
2. obtain 'deus-ex-machina' to split immense problem into utilisable, manageable chunks
3. profit from making lurid, ostentatious graphics to sell idea to client & the largely unwilling public.
obvious.
of course, you should be able to find your own deus-ex-machina in your local area to help you out. - mturn, on 10/12/2007, -7/+12Exactly. If you are spending this much effort formulating your problem solving process, then you are obviously not focused on the problem itself. Enough with all this metathought crap, time to get back to the basics.
- Aziodotorg, on 10/12/2007, -0/+4"This thing is more confusing than my complex problem."
You are clearly not an artist then Tensenki - mrfunktastic, on 10/12/2007, -0/+4Brainy! I can distill it down.
There's a problem. Use thinking to solve it.
That said, it is a really pretty interactive piece of art. - yahoofrom, on 10/12/2007, -0/+4You know. I googled how to prove Rieman's conjecture. and... i still can't prove the damn conjecture.
- Badaudio, on 10/12/2007, -2/+5So is this thing testing me?
- xiaomonkey, on 10/12/2007, -1/+4Wait, wait, wait, you're not implying that you can't solve all of your complex problems just by using the correct "process", are you? Especially, when said process can be explained on what amounts to an interactive poster with such insights as "Think Critically", "Organize", "Integrate", and "Own it".
I guess who needs insight, intuition, or even genius when you can just form a committee of magical stick figure people. - TeraGram, on 10/12/2007, -0/+3I don't have the time nor the attention span at the moment to fully investigate this particular web-page, but I can say this: That is one of the most intricate and beautifully done web-based illustrations I've ever seen.
- DougieD, on 10/12/2007, -5/+7I don't know the first thing that this thing is talking about, but it is nicely designed.
- Enkid, on 10/12/2007, -7/+10Not very useful....
- mattsparkes, on 10/12/2007, -0/+3I thoroughly agree. I'd love to see some data from Digg on the number of Diggs, versus the number of click-throughs from those users.
- agent888, on 10/12/2007, -0/+3I work in the Decision Support Department of a hospital, and we do a lot of Problem solving teams. So heres the conversation I had with my Supervisor over this Diagram (I'm the only male out of a department of 7, just for reference)
My email: Hey, check this out....you'll appreciate it.
Supervisors reply: Where do you come up with this stuff? We need to find you a girlfriend.
My Reply: What do you think I'm using the diagram for? Understanding women is the most complex problem I can think of. - Tanath, on 10/12/2007, -3/+5I wasn't going to publish this until I was finished with it. It's a little disorganized right now (it's a work in progress), but it may still help someone in its current form, and I'm open to suggestions, etc.
http://www.google.com/notebook/public/07524598464981561268/BDQX9IgoQguLcnuYh - Tanath, on 10/12/2007, -2/+4I must have made an enemy on digg for my comment to get dugg down. If you think there's something wrong, I'm interested in suggestions for improvement. And even how it is now, it may be of use to someone. I've only just started it, and I expect it will become pretty useful when finished (if ever).
- testcase, on 10/12/2007, -0/+2Halikar:
There are many who crave the orderliness of systems and machines. But there are a few who never take to it at all.
It is the refuseniks who are responsible for all progress and innovation. Machines invent nothing.
Men made to act like machines likewise do not invent - all they can actually do is impose order for its own sake, weed out non-conformists, and grow the machine.
It is by these behavioral traits that you can tell a man who has, unawares, become a machine, or worse, a mere part in a machine. - michaelb1, on 10/12/2007, -0/+2if you do any one of those, the rest will follow.
- testcase, on 10/12/2007, -0/+2Halikar:
You should not slag off IT people like that.
When you say,
"exactly the kind of [negative] stuff IT people throw out when asked to perform
in a managed environment. It's no wonder IT people have a bad rep"
you are impugning all IT people everywhere for something that is in fact a virtue - our reticence to be machine-managed and dehumanized.
By implication, are you also saying that you are a head-nodding my-company-right-or-wrong type that eats up information-free consultant-goop like this with a grin and always asks for seconds - is that what you meant to say?
I thought not. - beachchalet, on 10/12/2007, -0/+2pretty amazing graphics. If only it was not 2AM and my brain is fried...will mull this one on a snow-bound day, one of these days..
- arnar, on 10/12/2007, -2/+4I call mumbo jumbo.
Stuff like this is about making people *feel* smarter without actually making them smarter. - unitedstatians, on 10/12/2007, -0/+2@Tanath
You have the mind of an Engineer or Scientist, I applaud your efforts. Grace be on to you, GodSpeed!
@testcase
His approach is not overlong if your problem is to combine various overgeneralized theories. Alas, to solve the "Theory of Everything".
http://digg.com/programming/The_Art_of_Complex_Problem_Solving#c3521179 - arnar, on 10/12/2007, -1/+2sorry for double posting, my edit time ran out..
I wanted to add that this was a nice drawing - only if it contained any real/useful information. - arnar, on 10/12/2007, -0/+1That's just stating the obvious. The sad part is that alot of people actually make their living doing just that.
- gazoot, on 10/12/2007, -0/+1Was it that hard? Mouseover in a straight line from left to right... Occham has a pretty good razor too (not Wrazor).
- Tanath, on 10/12/2007, -0/+1My original intent is to gather suggestions, and organize it into a script of sorts, which asks questions, and makes suggestions based on the answers. This would mean there's much less to go through when actually solving a problem. Right now I'm in the initial stages. As you can see, it's basically just a big list, only somewhat organized. Feel free to offer any more suggestions.
- inactive, on 10/12/2007, -2/+3wow....what the hell was that?
- lukes, on 10/12/2007, -0/+1according to what it says in 'filling the vacuum', apparently we can never fully exercise our demons. i did not know that. waste of time me putting mine on that treadmill.
- unitedstatians, on 10/12/2007, -0/+1For more then a millennia Engineers have been designing complex problem-solving methodologies, just like this posting. I'm a young engineering apprentice myself here's is my Modus operandi, in less then 150 words, I guarantee. ,
- Aziodotorg, on 10/12/2007, -0/+1Nice Work Tanath - not everybody has a vision, :)
Furthermore, not all great ideas start with success ;-) - unitedstatians, on 10/12/2007, -0/+1Steps to Problem Solving in Engineering
a. Learn the problem.
b. Understand the problem.
c. Collect the known information.
d. Determine what information you must find.
e. Think.
f. Simplify the problem only enough to obtain the required information. State any assumptions you make.
g. Draw a sketch of object or situation, also label any necessary information.
h. Determine what fundamental principles are applicable. (e.g. Mathematics, Physics, or Science principles)
i. Think generally about your proposed solution approach and consider other approaches before proceeding with the details.
j. Label each step in the solutions process.
k. Make and show models.
l. Evaluate prototypes based on models.
m. Check dimensions and units.
n. Make the real product with your final solution to the problem.
o. Perform a reality check and precision check on the product. (e.g. Quality test and Performance test)
________ (Note: If you first find rejection repeat steps e-m)
- Rafael - lonescout, on 10/12/2007, -0/+1While I do agree that this is a bit overwhelming, I can appreciate the work and thought that went into this. I'll probably give it a second and third look after my eyes uncross x-x.
Not really sure how useful it would be in many environments where even small problems become be catastrophic issues because non-technical administrators take it upon themselves to make technical decisions. These type of decision makers, that already fail to acknowledge their own limitations, would never stoop as low as to use any type of guidance to coming to a sound conclusion.
Not mention, after reading this, they'd probably need a golf outing to get over the stress :)
Thanks for the post. - ogre2112, on 10/12/2007, -1/+2Looks like something an out of work "human interface design artist" would come up with.
- halikar, on 10/12/2007, -1/+1Dead wrong, a common fallacy in one train of thought mentality that so many in IT AND management seem to perpetuate. It's disheartening to see the engineers of change, IT people, put on the very same mental blinders managers have been using for decades.
There are ways to improve designs, streamline how things get accomplished, and improve end results; and there is no reason why any of it "dehumanizes" or "machine-manages". It can only "dehumanize" if you insist on assuming it must and allow it to. Being closed to alternatives is just such a strategy of limiting your creative options.
The fact that every single IT department I have ever worked for since 1984 has exhibited these self-limiting behaviors is why I say "IT people" and not "some IT people". I have yet to encounter a single group in the flesh that doesn't insist that no one can understand them, that methods of management can't improve things, and that their creativity cannot be harnessed in any manner other than total freedom/anarchy. If any actually exist, odds are they aren't hiring anyway. - chrism1128, on 10/12/2007, -2/+2I don't know what I just saw, but I feel smarter.
Or Dumber? - halikar, on 10/12/2007, -1/+1I personally found this to be easily understood, and a good visual representation of how projects should be done. I find it more telling that most of the negativity expressed about it seems to be exactly the kind of stuff IT people throw out when asked to perform in a managed environment. It's no wonder IT people have a bad rep; I just wish I didn't have that rep rub off on me because of everyone else.
- testcase, on 10/12/2007, -1/+1I don't mean to trash what these people have done, but it does not fair well when Wright's Wrazor is applied to it (see above).
- fricken4, on 10/12/2007, -1/+1It's the 'Art' of complex problem solving. And it's an aesthetically pleasing solution, even if it doesn't make much sense
- halikar, on 10/12/2007, -1/+1Once again, the close minded one track approach. You consistantly assume your way is the only way innovation and creativity can flower. The problem with that logic is the last several thousand years of innovation and creativity dispute you.
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http://astore.amazon.com/chefs.choice.knife-20 - psygnisfive, on 10/12/2007, -0/+0Let's not boil the sea here; what we need to do is open the kimono in order to monetize the paradigm. We need to think outside the box. Net net.
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