This week Luper is back for more! (Thank goodness she got enuf of Florida. What a strange place.)
Make sure to go to http://voyagesofvanguard.wordpress.com/ to read our blogs and articles!
Some highlights from show 40:
* What did we do for the last few weeks?
* Some talk about further "Immersion Project" rules.
* Luper gets MEGA preachy
about exploiting and names 5 actual real players, by name, and gives
details on how they exploited the mobs. And got loot. Good loot.
* Best of the BEST!
* Random email's and fart jokes.
Here's the maps you can print out for yourself, hehe so we can woepway togever!
Click this link, young warrior!
And here's the Immersion guidelines!
Here's the screenshots that favorite listener Jay sent, you know, the ones showing the beta water:
Bad Water
Good Water
Here's a comment from the creator of MyUI: What a cool guy. I'm so
glad he looked through me calling his UI "dumb" at one point...lol
Anyway, check out his MOD! (link below.)
Hello, Xndyr here. I'm the author of myUI. I thought I would
respond to a few of your comments about my UI MOD. You mentioned two
specific complaints about the mod, and while I fully understand that
not every player will like a given MOD, I thought you might want to
know that your two comments are actually already addressed in myUI.
the
XP bar has always been something you could toggle on or off, it's a
feature of the default UI, and while I "skinned" the XP bar, it's still
referenced by the same name (window/xml object name) as the default, so
you can turn it off in the same manner--if you go to the game "Options"
window, and click on the interface tab, there is a toggle about halfway
down the list to turn on/off the XP bar. This will hide it.
Likewise
the player stats gauge in the upper left corner can also be turned off,
by going in to the myUI Settings control pannel. On the first tab where
you turn off the background image you can also hide that gauge. True,
it's not something that is movable (although I could add that as an
option), the encounter HUD will always show your health gauge along
side of the offensive target health gauge, so if a player didn't like
having that gauge in the upper left corner they could turn it off.
Thanks for checking out myUI though, and for the possitive comments :)
MyUI
We
received a good amount of email about the last show, and keep 'em
coming! Again, if you have any subjects you'd like us to address, send
'em along! Remember, we can only pick a few to talk about, so convince
us! :)
Beau
This week's song is "Skell" by the Tommy Hernandez,
a good buddy of mine. This is one of his weird experiments that he's
been doing lately. He's an incredible piano player and person. Go check
his stuff here and HERE.