73 Comments
- getrealnow, on 10/23/2007, -6/+46[ ] Free
[ ] Online
[ ] Good
Pick 2 - hassanchop13, on 10/23/2007, -2/+39since it takes place in a city, maybe they can just put billboards everywhere. it'd be worth it imo. they could even make you watch a commercial during loading times or something. i'd live with it, and they could offer an option for you to pay a little if it really annoys you that much.
- AwesomeMonster, on 10/23/2007, -3/+28So that would make it kind of like a porn site? Sure you can look in on it a little bit, but one must take out the credit card to get the real fun.
Still this is better than nothing. - Waskonator, on 10/10/2007, -0/+22You, sir, should go into marketing. I found myself going "yeah..." like 3 times while reading your comment.
- Gongjimein, on 10/10/2007, -5/+24At least they are trying something different. The MMO category of games need something besides cliche fantasy. Let's hope it executes well.
- staticneuron, on 10/10/2007, -1/+14Sony wants the agency to be free to play. They didn't say that the game was free. The reference is relevant.
- FalseProphecy, on 10/10/2007, -6/+17You have to buy the game, hence making it not free.
- nublet, on 10/10/2007, -5/+16sony's mmo track record? you're kidding me, right? remember a little mmo called everquest?
- scabbers, on 10/10/2007, -0/+9Servers aren't free, bandwidth isn't free.
If they're going to use this revenue model they need to tweak the balance just right... because if it's not fun enough without paying for stuff, uptake will be very poor. - Shurikane, on 10/23/2007, -2/+11It's going to create a textbook Gunbound-esque Brazilian Scenario:
1) "OMG FREE!"
2) People flood the servers 'cause "lol free mmo lol"
3) People realize there's a velvet rope design and leave en masse.
4) All that's left are Brazilians whose vocabulary consists of "gogogogo" and "jajajajaja" - the only culture of people that doesn't seem to mind these types of games - or worse: renting the game items with in-game currency, forcing the play cycle to repeat on and on forever.
tl;dr: every single free online game I played in my life sucked. - neuropsychguy, on 10/10/2007, -0/+6Enemy Territory
- FalseProphecy, on 10/10/2007, -5/+10I guess you never got a free Xbox Live pass before.
- reed311, on 10/10/2007, -1/+6Yeah, but since then their output has been pretty mediocore/bad.
- igraham09, on 10/10/2007, -0/+5Agreed. Didn't the Matrix Online do something like that?
- Aetherine, on 10/10/2007, -1/+6So SoE is going Korean.
- MWeather, on 10/10/2007, -0/+4Anarchy Online started out with monthly fees and then dropped them. You just pay for the expansion packs.
- ICSU, on 10/10/2007, -3/+7? There are other genres than fantasy.
Also Guild Wars with no monthly fees is doing fine. - FriedTurkey, on 10/10/2007, -1/+5America's Army
- iniqui7y, on 10/10/2007, -1/+5Obviously the porn is better ...
- kurtwinter, on 10/10/2007, -0/+4SOE just doesn't understand MMO. They botched Star Wars with ***** game play and unreasonable idle time, they botched Everquest with unending upgrades, and they are going to botch this one with a AOL circa 1993 subscription policy.
- Psykus2, on 10/10/2007, -0/+4http://www.penny-arcade.com/comic/2007/05/11
- apologeticus, on 10/10/2007, -1/+5This just in: companies exist to make money! Film at 11.
- Murdats, on 10/10/2007, -2/+5the matrix MMO, the new indian mythology based game comming out, huxley comming out (MMOFPS, no RPG element), star wars galaxies.
there are heaps of non fantasy MMO's out there, the thing is that most MMO's are MMORPG's
and most RPG's are DnD based, which is fantasy based but there are plenty of sci-fi RPG's and a nice chunk of scifi MMORPG's - Fhwqhgads, on 10/10/2007, -0/+3"Sony wants to have you pay them for the loot in a controlled manner so you don't have to deal with shady dealers."
WOW! Just like in the real world, all the rich kids will have all the cool stuff! - Koldkompress, on 10/10/2007, -2/+5All five people.
- Murdats, on 10/10/2007, -0/+3I agree with you.
however all those people who bitch that WoW charges you per month (and thus are too ignorant to realise that there are numerous other MMO's out there that have the same model, and that software devs for extra content, database admins to handle massive amounts of data, large server farms and massive amounts of bandwidth tend to cost a continious amount of a lot of money) bitch that you have to keep paying for a game you have already bought.
if this game becomes popular, maybe they will stop bitching.
next time someone complains about paying reguarly say STFU and play this game, when they say it sucks because of the reasons you stated, tell them its either that or this. - Godlike, on 10/10/2007, -1/+4LOL do you mean, the maybe ten thousand remaining SWG users? I am HUGELY into the MMO scene and I have no idea what you mean by MxO. Vanguard is just as bad as EQ2 - they both suck dick sideways.... Planetside died long ago. Blu-ray dropped for a cash enema.
Sony. Is. Dieing. (thank god and finally) - smackhero, on 10/10/2007, -0/+3also, an ad-based revenue system would derive profits from maximizing your user-base, so making it free to play would actually increase profits--same idea as google's revenue model.
- JayD16, on 10/10/2007, -0/+3Tax dollars?
- Balanced, on 10/10/2007, -0/+3Yes, a game set in a city is one place where in-game advertising can actually make sense.
However, the advertising agreements need to be written with the knowledge that the advertiser is paying for space in a game, not a static walk through. For example, the advertiser needs to understand that the billboard will be used and abused in various ways as the game allows. At best, there will be avatars dancing in front of it or taking advantage of any support for weirdness the game provides. At worse, it will be digitally defaced, used in videos, etc.
Note that 'used in videos' could be a good thing. If there's a cool gameplay video made (like taking downa big boss character) that happens to occur in front of a billboard for Company X, then they get tons of free views of their ad when it hits YouTube. - zybron, on 10/10/2007, -0/+3Honestly, I think it's a concept that could be expanded to most MMO's to either lower subscription costs or do away with them altogether. Admittedly, with a fantasy MMO I wouldn't be too keen on seeing a McDonald's billboard in the game, but if it was relevant to the content of the game or it was just an ad during a load screen, it wouldn't bother me at all.
- dadood, on 10/10/2007, -0/+2Guild Wars anyone?
- Misanthrope, on 10/10/2007, -1/+3Guild Wars would like to have a word with you.
If, of course, by "free" you mean "free of monthly fee". This isn't going to be a "free" game, just "free of monthly fee". - sariel, on 10/10/2007, -1/+3Of course they are. They're a business. They want and *need* money. They're not a charity who hands out money or things.
I for one agree with the micro-payment thing. It's easier to control the amount you spend (if you keep track) and it lets you pay the amount you want to pay instead of forcing you to pay the full price of the game every two or three months. - STARTSOMETHING, on 10/10/2007, -0/+2aol!
http://www.gamespot.com/news/6177367.html thats better - ScarlemNocturne, on 10/10/2007, -0/+1That's the first thing that came to my mind, too :)
- MWeather, on 10/10/2007, -0/+1So you've never played a MUD? I played those for 20 years and never paid a dime. Good times.
- abandonedhero, on 10/10/2007, -0/+1*Sigh* Good ol' telnet MUDs. I used to play Albion (mud.veda.is) but I believe it died years ago.
- BrandonMills, on 10/10/2007, -0/+1Imagine how happy SOE would be right now had they not botched EverQuest. WoW might have not even have taken off if they did the entire EQ thing right instead of milking it like a cash cow while destroying the game itself.
- WaltJay, on 10/10/2007, -0/+1It's nice to want things.
- PoeticExplosion, on 10/10/2007, -2/+3I disagree. I was very addicted to Puzzle Pirates for a while, and I never would have played if it hadn't been free. Of course, they had a market where you could buy microtranaction credits with in-game money, so you weren't completely alienated if you didn't pay.
- opethlike, on 10/10/2007, -0/+1Will there be a box fee?
- jlebrech, on 10/10/2007, -0/+1Good in a way, since some players on WOW pay extra to get gold, so why not have the games company sell whatever additional resources needed in the game.
- lkms, on 10/10/2007, -0/+1there are lots of free to play mmos out there, they are all crap though. rf online, silkroad, cabal for example... and few other names I didn't bother to memorize... of course they all utilize the micro transaction model.
it all comes to the same thing basically - the more you pay the more you pwn, the less you pay the more you get pwnt. this is all. if somehow this does not apply, the company will make sure that it does ASAP, or they lose money.
dunno how about you but I prefer to pay as much as everyone else and have the same chance as everyone else to do both of these things, which does not remove ebaying of course. but at least they say it's illegal and can get you banned...
even better solution, don't play any mmos. they are made to introduce the tax on losery. - WarmMachine, on 10/10/2007, -0/+1SoE has been doing this for a while in EQ2. They have a few add ons that you can pay extra for every month. Then they have severs that you can buy and sell items for money in witch SoE gets a commission from the sell.
- snapcase, on 10/10/2007, -3/+4Yeah they are "trying something new".... for them. And unfortunately it's the wrong damn thing for them to be trying. *****, free MMO's that have "pay for perks" are already EVERYWHERE and are honestly giving the MMO genre a bad name. SOE already has a horrible track record in trying to create stable in-game economy's and this is just going to make matters worse for this game. The economy will be shot before it even launches. I'm honestly disappointed in SOE on this one. They usually make games that have at least some standards of quality, and you come to expect that same level in their new games. But here they are coming up with the ***** that keeps pouring out of Korea three times a month. Microtransactions and "pay for perks" will make this game join the ranks of the rest of the utter ***** that is giving MMORPGs a bad name (really they don't need more help on that front.), and it will do so for the sole reason that it will better line the pockets of SOE.
- Harbinger67, on 10/10/2007, -0/+1Only 5,00 US Dollar for 5000 SONY POINTS ^_^
- MWeather, on 10/10/2007, -0/+1I like the EQ expansions. That's one reason I don't play WoW: not enough content. I can't wait for the Kunark expansion.
- Kappa00, on 10/10/2007, -0/+1MMMMMmmmmm
- Xyleene, on 10/10/2007, -2/+3Guild Wars is not an MMO. It's a multiplayer game with an elaborate lobby system. (This is from someone with 400+ hours of game time)
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