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189 Comments
- ScoobyG, on 11/06/2007, -6/+59Of course the 30% comment is to be taken with a grain of salt. Once you get past the brash tone, the interview is very interesting and revealing, you learn for example that Naughty Dog is actually helping Sony making the PS3's dev kit better.
Besides, there's no denying Uncharted looks spectacular. If truly they think the PS3 still has plenty of untapped power - and it does sound like they sorta know what they're talking about - then everyone wins: it means more, and better games for the PS3, which means the PS3 won't be the total loser of this generation, which means a healthy competitive field. And that's a Good Thing (tm). - colincornaby, on 11/05/2007, -11/+56From Naughty Dog's own web site ( http://www.naughtydog.com/jak1/20Questions.htm ):
"Q) What percent of the PS2’s power are you using?
A) People think of systems as glasses and ask: “how full is the glass”. Unfortunately, that isn’t how it works. Any developer who gives you a “percent of system used” answer is blowing smoke. The truth is that every developer uses 100% of the systems power on every game. Some just get more out of that 100% than others. And game after game, we ALL get more out of systems than we did on the previous title. Think of it this way. If the system is a glass, some developers pour in rocks till the glass overflows and then call it quits. They would claim that they use 100% of the systems space. And it is true that no more rocks fit. Some will even put in a rock too many and the game plays slow or runs funny. But there is still some space left for smarter developers. They pour pebbles into the cracks left by the rocks, and they get more into the glass. Then they call it 100% full. But some Developers will then pour in sand, to fill the cracks between the pebbles. They get even more out of the system, yet it is still just 100% full. Some developers go the extra distance, and they pour in water. Then the glass is truly full, right? Sure, but just for this title, because some of the rocks can be replaced with pebbles that do the same thing, if you work hard at it. And some of the pebbles can be made into sand. And some sand can be pressed to water. No developer ever gets a glass filled with only water, no developer has that much time, so no developer truly fills the glass. We just get more and more out of the 100%. " - AntBing, on 11/05/2007, -5/+40Did you not notice the reply button?
- EDmAN, on 11/09/2007, -25/+59reply to axis...
I am a PS3 fan myself, but you are making claims based on what? The trailer for Uncharted looked amazing, but we haven't even played the demo yet. Please hold off on remarks like this until you have actually played MGS4 and Uncharted. I think the PS3 is finally getting some games that show its superiority over other systems, but the most powerful doesn't always win and right now the PS3 is pretty far behind. There is realy no sense in being a total jerk about things, because people who own 360 have have the right to own which ever system they want. In fact I own all three next-gen systems, but I'm still pulling for Sony. I bought a 360 because I got a large sum of unexpected money and wanted to play Halo 3 and Mass Effect is looking good. What I am trying to say is, the PS3 is picking up steam, but don't try to tell the future to everyone. - ryeland, on 11/06/2007, -1/+28Guys;
The most important thing to take from this article is that Naughty Dog is very optimistic about the capabilities of the PS3 and that they are being great in terms of sharing their acquired knowledge with the gaming community. Hell i wish all developers would share devkits and "secrets" so that we, the gamers, would benefit.
Look if PS3 sells well, everyone wins. That means that no one console maker believes they are invincible, and that means they will try to out-do/out-price/out-perform one another. If anyone here thinks that either the 360 or PS3 would be as cheap as they are right now without the other they are joking. Hell we probably wouldn't have seen something like the elite show up if the PS3 didn't come with standard hdmi support.
The more competition there is, the better. - iRoy, on 11/07/2007, -3/+30O.K. guys relax and tone down the whole console war thing, Gamestop is the only one profiting from that *****.
Naughty Dog has been working with Sony for a very long time and I would imagine that they know the hardware pretty well so this should not be regarded as a completely baseless statement. At the same time, It should be taken with a grain of salt because Naughty Dog and Sony, along with every other successful company, are here to make games. And then make money by selling games. I am going to be downloading the demo and if it runs smoothly and is fun I am gong to gladly fork over my $60 regardless of what percent of the Cell processor it utilizes. - shinythingy, on 11/13/2007, -15/+40pot.kettle.black
- JayD16, on 11/05/2007, -3/+27Using so few resources while still producing a game like Uncharted IS taking advantage of the machine.
- mywhitenoise, on 11/04/2007, -10/+34What a ***** moron. I can't wait for this game, but there's no doubt in my mind that there will be plenty of copies in stock. HALO 3 DIDNT SELL OUT, what the hell makes you think Uncharted will?
My girlfriend works at a gamestop (her store had 200 reserves on the legendary reserve of Halo 3), she only has one reserve on Uncharted...guess who's it is? - minorthreat, on 11/05/2007, -3/+25you have obviously never worked in the software engineering field or have any knowledge how software engineering works.
There are many many game developers out there. A very small amount of them are versed in the PS3 API. Those who are, I seriously doubt have had enough time to use it very well.. - volacide, on 11/06/2007, -4/+25That was before multicore processing in consoles.
- hbfarker, on 11/06/2007, -5/+25The people posting comments on Ars Technica come off as anal a-holes. What I got from the 30% comment was that Naughty Dog has barely touched the surface of what the PS3 can do. That's not too hard to comprehend. The game looks stunning and the play mechanics look fun. What's not to like?
Between Uncharted and Ratchet & Clank, Santa might be putting a PS3 under the Christmas tree this year. - hadiz, on 11/03/2007, -1/+19Why did you sign your comment with your username?
hadiz - bilbravo, on 11/03/2007, -0/+17They knew Halo would be huge so they made many copies of it. I could see how a dark horse game could sell out. I'm not saying it will, just that's possible for a game to sell out even though Halo 3 didn't.
- mywhitenoise, on 11/09/2007, -4/+20You think Home will change that?
I love my PS3, but Home isn't going to sell consoles, Home seems pretty lame. - Ohidjwae, on 11/06/2007, -0/+14Ratchet & Clank alone makes it worthwhile (in my opinion), especially if you're already a fan of the series. I'm maybe halfway through my first time through the game and it's potentially the best in the series. I can't wait to see what Insomniac will be be able to do with their NEXT game!
- inactive, on 11/13/2007, -2/+16No, for your comment
- phatcat77, on 11/07/2007, -2/+16Yeah your pretty stupid, how about Ratchet & Clank, and Heavenly Sword, and if you bothered to look they you would see that a demo is coming out in the next week or so.
E3 05 was a debacle they aren't going to pull that ***** on us again. - Kishoba, on 11/04/2007, -4/+18The PPE, or Power core, is rather underpowered for a Power CPU. It has a lot of overhead to deal with managing the SPE's, and is really only good at running operating system type code. The SPE's are WHERE the systems performance lies.
- ktrough, on 11/05/2007, -5/+19Wow, what a bunch of uninformed comments (watch me get dug down for that).
Naughty Dog only used 30% of the console because they coded a lot of the game before they ever HAD the console. When you are working in a pre-release environment, you have to make guesses and assumptions about what the platform will be able to do and what it won't be able to do and you err on the side of caution because you want your code to work on the new box without being glitchy. If you over-stress the hardware, you kill your gameplay of course. Only when any gaming box is out in the world and established, do you see games that are fully tuned and fully utilize the hardware.
Thus has it ever been and thus will it ever be. - bigbadgoat, on 11/03/2007, -3/+16unless they use the cell to help process stuff for the GPU, which it is capable of.
The PS3 was orginally designed without a GPU. - mywhitenoise, on 11/04/2007, -3/+15Why do so many people (mainly wii users) think just because a game has good graphics, means it will play like *****? In my experience the games with the best graphics, usually were the better ones because the developers gave a ***** about detail not only in the graphics, but in the gameplay as well.
- acurism, on 11/07/2007, -3/+15If you look at neogaf.com, you will see "actual" game play footage of Killzone 2 which looks amazing!
- ScoobyG, on 11/06/2007, -3/+14You're sensitive and rational. No wonder you're being dugg down. That'll teach ya.
- KrustyTClown, on 11/05/2007, -2/+13And Microsoft never lies. never ever.
- KrustyTClown, on 11/06/2007, -3/+14Wasn't he referring to single core processers at the time, a little easier to develop for.
- WhereAmI, on 11/03/2007, -2/+11We aren't going to know for sure until it comes out...And the demo will be a taste. This is Naughty Dog though, the makers of Crash Bandicoot 1-3, CTR, and the Jak and Daxters. They have a good track record is all I'm saying.
- ausfahrt, on 11/04/2007, -8/+17Check again sales are where the 360 was at this time after it's release. When sony said it would overtake the 360 that was just stupid because the 360 had a year head start. Maybe in the end a few years down the road it might or might not who knows and who cares, cause for now it's doing just fine and will continue to release awesome games as will the 360 and Wii. They are all here to stay which is great for a gamer.
- ScoobyG, on 11/08/2007, -2/+11No they're not. Ratchet and Clank Future just came out :-)
- mythicflux, on 11/05/2007, -1/+9Isn't the RSX supposedly based on the Nvidia 7900 series GPU? If thats the case then it should be more than capable of processing any game at 720p resolution without issue for a good while to come. Using the PS3 upscaler hardware there is no reason 1080i/1080p based content shouldn't work just as well. ( I'm assuming that most developers are trying to render at a native 1080 resolution just for the same of simplicity) I mean considering I can run Bioshock at a minimum of 1280x1024 on my 7900GTX with at least 30 frames (actually a bit more but I forget the number) per second I'm sure there is ample power in the PS3's graphics system.
- hockey, on 11/05/2007, -0/+7These comments prove that the average digg user can no longer claim to be more tech savvy than the average joe.
- inactive, on 11/05/2007, -2/+9But you're perfectly fine beleiving the ***** who say PS3 is underpowered.
Hypocrite. - KrustyTClown, on 11/04/2007, -3/+10Why would you laugh? That would be one less good game.
- EXreaction, on 11/05/2007, -10/+17So your telling me that the Cell is an extremely powerful processor? No *****. But does that mean the RSX (graphics chip) is that great and is only being used at 30%? Not in the least.
I could setup a quad socket mobo with 4 quad core cpus that cost $1k each, 64GB of ram, put in an older graphics card, and still wouldn't be able to play the latest games as well as a $1000 pc with a good graphics card. - Abno, on 11/04/2007, -0/+7Naughty Dog is owned by Sony, so of course they'll help out when they can. They built Uncharted from scratch and developed a lot of new technology and dev tools in the process, and I think it's a good thing they're willing to share it instead of keeping it all to themselves.
- mywhitenoise, on 11/07/2007, -6/+13Remember in E3 07 when the actual in game footage of Killzone looked better than the pre-rendered one showed 2 years earlier?
Same for uncharted, the graphics looks way better than the pre-rendered models they had for it years ago.
By the way, the demo for this game is out next Thursday. - jguy584, on 11/05/2007, -1/+8Unless those games were made to be run on CPU's....
- inactive, on 11/03/2007, -2/+8Shut up man. No one said what you just quoted. Your Digg Humor® is lame and when you use it "just to use it", it's even lamer.
- EDmAN, on 11/04/2007, -19/+25comment on the actual article:
These guys are throwing around the 30% claim in all of their recent articles. One thing we need to keep in mind is that they are actually saying they're only using 30% of the SPE's not the total processing power of the PS3 since the main processing core is still probably handling more. It will be interesting to see how much they can continue to take the load off the GPU and CPU an put it on the SPE's. That will really determine how much of an asset the cell will be to the PS3. - KrustyTClown, on 11/05/2007, -2/+8I didn't see the trailer for motorstorm, but the visuals in the game are very nice.
- asskey, on 11/03/2007, -1/+7First of all, quit adding a signature when we can clearly see who is posting the comment from that little thing that says "aggies11 x minutes ago."
Second, I believe it's probably both of those things, which is a great sign for PS3 owners and the rest of us because of the future increased competition. - inactive, on 11/08/2007, -1/+7Warhawk is awesome. You'd know that if you actually played it instead of relying on digg users like yourself.
- santasing, on 11/07/2007, -1/+7His comment was more about what can be done on the PS3 vs. what they are doing. In context, he's saying that they have yet to properly use the architecture, which means, expect the sequel to Uncharted to be awesome.
- inactive, on 11/03/2007, -1/+7"Remember E3 05'? When everyone was amazed about the Killzone trailer and they said it was 'Real Gameplay' but it turned out it they lied. None of "
I remember the day after that, the guy who said it admitted he got mixed up with Resistance and said that was the game shown in real time.
For someone pulling up such old news you'd think you'd have the follow up story. - inactive, on 11/04/2007, -1/+7"Just because the CELL is being used at '30%', doesn't mean the graphics are going to get any prettier people..."
Yes it does. Cell can assist the GPU, and does in games like Killzone. - axis, on 11/05/2007, -7/+12I find that hard to believe. I reserved my copy of NHL 08, which I know is a niche game, even when PS3 games are hard to come by. They had 3-4 reserved copies, so don't say that Gamestop has 1 copy reserved for Uncharted. Don't be such a tool and make things up. I love my PS3, it is a great console. It has its flaws and the lineup isn't amazing, but do you really think Sony would invest all this money and let it fail? Some people are so near-sighted. Digg me down, I don't care. In a few years, people will see.
- mythicflux, on 11/05/2007, -0/+5While I grant you that the word on the street is that Sony didn't provide enough 1st party support for developers I have to disagree that Sony should suffer. This is why: most of the developers complaining loudly are not even using Sony's tools exclusively. In fact most are using Epics Unreal 3 engine. This is important because of the things like the current Sillicon Knights lawsuit. In that lawsuit allegations are flying around that Epic intentionally sold devkits that were incomplete and had features missing. Obviously this may not be true but if it is, it leads to a very plausible problem that may not entirely have been Sony's fault.
Yes the blame for not having an appealing 1st party package may be Sony's fault but there is a big difference between having an unappealing product and a completely broken one. (Granted this is all based on rumor and speculation, I'm not a PS3 game dev so I can't state this as fact) - EDmAN, on 11/04/2007, -0/+5Isn't that what I said? The more they can take off the main core and gpu and put on the SPE's will determine how much of an asset the cell is to the PS3. It has been proven that most PS3 games are currently not even taking advantage of the SPE's, especially ports.
- WhereAmI, on 11/05/2007, -3/+8I thought we were passed the graphics thing. It's obvious that developers are making great looking games, so I guess there's someone out there that knows more than you and they are profiting from it.
- inactive, on 11/03/2007, -3/+8I do find it ironic since all wii games both look and play poorly. You'd think they'd equate poor graphics with poor gameplay and not the vice versa
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