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111 Comments
- steeak, on 10/25/2009, -2/+162yeah that was so "realistic"
- cloudapples, on 10/25/2009, -2/+128Why do bullets hurt after they hit the wall? *****.
- cloudapples, on 10/25/2009, -5/+59It's called moving to the right of the screen where the "firing zone" is. Then you use that button on the left of your mouse called "mouse1".
- aelder, on 10/25/2009, -2/+41The glock is overpowered or the uzi and mp5 are underpowered.
:( - perfunction, on 10/25/2009, -3/+39Bullets colliding in midair and then vaporizing was an especially realistic touch.
- bratterscain, on 10/25/2009, -14/+49htf do I shoot?
- skipvt, on 10/24/2009, -8/+41Bang, bang, my baby shot me down..
- jester55, on 10/25/2009, -2/+31The glock is the best. Beat all the levels with it.
- rambamslam, on 10/24/2009, -4/+24I was 5 and he was 6, we rode on horses made of sticks...
- NickFrenzy, on 10/25/2009, -3/+23Bang bang, he shot me down, Bang bang, I hit the ground...
- InMSWeAntitrust, on 10/25/2009, -1/+20Bang bang, my baby shot meee dooowwnn.
- aforsberg, on 10/25/2009, -3/+21GODDAMN SPAMMING *****!!!
GTFO MY DIGG
/rage - g3r4, on 10/25/2009, -1/+19***** that. Why do they hurt you while they're LAYING ON THE GROUND?
- kern44, on 10/25/2009, -6/+24It's called a magazine not a clip... unless the firearm actually uses a clip ie kar98, m1 garand, ext...
- aresgunther, on 10/25/2009, -4/+21Bang bang, that awful sound...
- Trcoolguy, on 10/25/2009, -3/+20He wore black and I wore white, He would always win the fight...
- Caergrim, on 10/25/2009, -2/+19Yeah, I gave up on it after I discovered that.
- bradleyland, on 10/25/2009, -4/+21No, not they're not. Clips are still in use, and describe something entirely different.
Just because a word is commonly misused, doesn't mean that usage becomes correct. - MattyLite, on 10/25/2009, -1/+17"Magazine" and "clip" are interchangeable in the same way "Your" and "You're" are. They're only interchangeable if you like being wrong and sounding ignorant.
- readacook, on 10/25/2009, -1/+16Seasons came and changed the time
- Chloroplast99, on 10/25/2009, -2/+15No *****, that's what ***** me up the most.
- Spartakip, on 10/25/2009, -7/+20I hope you ask for a soft drink and someone gives you aids instead. they are not and never will be interchangeable.
- GTRagnarok, on 10/25/2009, -2/+14How did you get 480 rounds a second.......?
- drunkenkite, on 10/25/2009, -1/+12oh yeah, i always go for bank shots when im firing a gun.
- Spartakip, on 10/25/2009, -2/+12if it is so realistic, how come the glock doesn't explode?
- NathanielJ, on 10/25/2009, -0/+10My favourite part was where I was on the final level with 3 targets left and my cursor slipped ever-so-slightly below the Flash portion of the site, clicked on a banner ad, which prompted another site to open *in the same window*.
- memper, on 10/25/2009, -0/+9The description was a nod to the use of the box2d physics engine, not the game play. But yeah, bouncing bullets!
- IrvineKinneas50, on 10/25/2009, -3/+12This game is terrible. How did this get so many diggs?
- aresgunther, on 10/25/2009, -0/+9mirror on kongregate:
http://www.kongregate.com/games/Plumpman/the-gun-g ... - emudeath, on 10/25/2009, -3/+11for those who don't know, this is running on the same 2d physics engine as pocket physics on the DS. Amazing engine, a lot of fun.
- darkseid64, on 10/25/2009, -0/+8Land the green block squarely on the green platform.
- mKdiR, on 10/25/2009, -0/+7480 rounds per second? It seems your math is incorrect sir.
- CivilBryan, on 10/25/2009, -2/+9This is true, if 1 = 3.
- Samuraizero, on 10/25/2009, -1/+8Yep. Buried, as innacurate.
- ezzalgames, on 10/25/2009, -3/+9No ? means..you don't like the game !?
- guttersniper, on 10/25/2009, -0/+6Tips for offensive campaign:
1. Hide your hand and most of your gun off-screen.
2. Use an automatic and fire just above the enemy and let the bullets drop on him. Continue until he is at the top of the screen.
3. Use an automatic and fire an entire magazine (or clip if you want to be WRONG) while aiming below him. The muzzle climb will put 80% of the bullets on target. Continue until enemy is on the bottom of the screen.
4. Go to Step 2. - Tomeron, on 10/25/2009, -6/+12No.
- BookaShade, on 10/25/2009, -0/+6You can trade them in for other guns.
- sd2001, on 10/25/2009, -0/+5Same here. It wasn't until I was halfway through the "offensive" levels that I noticed I could use other guns. But I stuck with what was working for me and beat it the rest of the way.
- noreal, on 10/25/2009, -3/+8No.
- gdo01, on 10/25/2009, -0/+5In the later defense levels, half of my kills were just collateral damage from missed bullets that just happened to bounce off the wall and hit targets that I had not been aiming at.
- Atario, on 10/25/2009, -1/+6...web?
- Kakumeikeahi, on 10/25/2009, -2/+6When I grew up, I called him mine
- Cojafoji, on 10/25/2009, -4/+8totally agree with you steeak. shot an uzi myself, and that "uzi's" rate of fire was NO where near realistic.
- votic, on 10/25/2009, -1/+4"Remember when we used to play?"
- deathsquadx, on 10/25/2009, -1/+4I love how the bullets bounce back off the wall and break the targets...
- redragon104, on 10/25/2009, -0/+3I got it! You have to find the exact point where your shot hits just the green box. Make sure it doesn't ricochet off the top of the boxes in front of it. Now keep your mouse there, shoot off two shots.
Now for the next five minutes reset the level over and over untill it hits the box exactly right such that it falls between the two columns. - jesburger, on 10/25/2009, -1/+4Yes. Yes it is.
- Tsezu, on 10/25/2009, -0/+2Oh, thanks.
- Jhonka, on 10/25/2009, -0/+2try 6.6 rounds per second.
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