69 Comments
- Foo667, on 10/12/2007, -4/+34Just to be clear, the game wasn't ported. Rather, a 3d engine was created in shockwave and the textures, sounds and other media were lifted from Q3 to populate it.
It's a nice project, but in terms of what it actually is,it's not so impressive. Masquerading as a commercial game by just lifting the media from it seems a bit, I dunno... cheap.
With the release of the Q3 engine source some months ago now, it may be possible to truly port Q3 into Shockwave, although given the minimum specifications of the Q3 engine, I can imagine it would run extremely slowly even on faster PCs.
So to reiterate. It's not a Q3 port at all, it's simply a basic 3d engine using some media from Q3 - ejectMedia, on 10/12/2007, -0/+14Director/Shockwave has native 3D support already built in, no one "created" a 3D engine. The hardest part here was modeling the level and then importing it to Director as a .w3d file.
- Shawnosaurus, on 10/12/2007, -1/+13Holy crap! It runs smooth too. Worked great in Firfox if anyone was wondering =)
- consoneo, on 10/12/2007, -2/+14It came out a while ago, but it's still one hell of an accomplishment :)
- shamanking, on 10/12/2007, -0/+11Whats up with the sexual taunts from the women?
- spect3r, on 10/12/2007, -3/+13Direct link to the source
http://necromanthus.com/Games/ShockWave/quake3.html - IHaveIssues, on 10/12/2007, -0/+7How do you respawn? Once dead Firefox is locked up.
- mojo, on 10/12/2007, -0/+5Then don't play. It's Shockwave not Flash, biatch!
- slicedoranges, on 10/12/2007, -3/+8The mouse/keyboard combo is really weird. It needs to be worked on.
- johnnyari, on 10/12/2007, -2/+7Opera too.
- ejectMedia, on 10/12/2007, -0/+5emulated? Director has native 3D support for OpenGl and DirectX. YOu can even change which one you prefer to use. Director is a lot more powerful than people give it credit for, it's too bad that it's falling between the cracks now.
- tiestolexxy, on 10/12/2007, -0/+4This is awesome :P kinda similar to this game
http://www.rasterwerks.com/game/phosphor/beta1.htm - radu79, on 10/12/2007, -1/+5Strange, I have Opera 9 and after it loaded some stuff it said it can't decompress it, and then got other errors, and it aborted. FF doesn't seem to play it either, and no error messages.
- ejectMedia, on 10/12/2007, -0/+3This is so unbelievable easy to make in Director. The hardest part would be modeling it in 3D and taking care of the AI (if there is any).
I'm not saying it's bad though, cause they did a great job! - hags2k, on 10/12/2007, -1/+4Really nice proof-of-concept. Kinda fun in it's own right, too.
- trunkster, on 10/12/2007, -3/+6Oy, why isn't their a universal binary version of shockwave for Mac yet.
- bunnygirl, on 10/12/2007, -1/+4Try to create something similar and we can talk after that.
- inactive, on 10/12/2007, -2/+5id rather not
- ph30nix, on 10/12/2007, -0/+3Crashes when you get fragged though...
- BugMeNot2, on 10/12/2007, -2/+5You can change the controls.
- bunnygirl, on 10/12/2007, -0/+3The source link: http://necromanthus.com/Games/ShockWave/quake3.html
- Apage43, on 10/12/2007, -2/+5What it is? You mean _NOT_ a port of quake 3?
- vtwin, on 10/12/2007, -0/+2Many geeks don't realize the potential Shockwave has, if only for its 3d capability. It can put real OpenGL/DirectX 3d in your Web browser.
And before you say "but none has the plug-in installed!", you should know that according to the latest stats, around 50% of web surfers have the Shockwave plug-in installed. Sure this is a far cry from Adobe's other popular plug-in, Flash, that has a whopping 97% market penetration, but it's far ahead any other 3d web plug-ins. Can anyone name another 3d plug-in that has anything more than a 10% installed base? VRML? I don't think so... Unfortunately, VRML didn't really caught on as a standard.
The Shockwave 3d additions where added back in Director 8.5 by Macromedia in collaboration with intel, which provided the core aspects of the 3d module, like the file format and interfacing with video-cards. The idea was to bring a 3d standard to the web.
For some reason including the context at the time (less standardized video-cards, slower processors) it didn't catch on. Since then intel left the project, and the 3d parts in Director/Shockwave were left unchanged in subsequent releases, included the last one, Director MX 2004. Because of that, developers were very hesitant to commit to Shockwave 3d as it was neglected by Macromedia. That's why we mostly see impressive 3d Shockwave demo/games made by individuals.
The interesting thing is that intel went with Adobe in a partnership for the new 3D pdf format, and will probably provide the same expertise than with Macromedia.
And, as you may know, Adobe recently bought Macromedia...
If Adobe is smart, they will do a complete revamp of Director and rebuild the 3D APIs around 3D PDF, and then push the new Director and Shockwave plug-in like crazy. A Universal Binary that can run on intel Macs is needed, and since they'll have to dig down the code to fix endian problems, it would be a good time to rewrite parts of it.
By the way, an UB Shockwave plug-in is on the way. - MrSpontaneous, on 10/12/2007, -0/+2The two bots were somewhat disturbing...
Lara: "Do you want to see me naked? Too bad." - xlocust, on 10/12/2007, -1/+3No Shockwave for Linux =(
- rockintom99, on 10/12/2007, -0/+2I was starting to think *everyone* was an idiot until i saw your post! Hooray!
oh, and bunnygirl, give him 1100 dollars to buy shockwave, and it will be easy as pie. - bairy, on 10/12/2007, -1/+3And now it's on again. What's the problem?
- Fab1anFab1an, on 10/12/2007, -0/+2http://www.adobe.com/shockwave/download/alternates/
- johnnyOnline, on 10/12/2007, -0/+2That was awesome! but then i'm no 1337 gamr. quake3 was probaby the last game I installed anyway.
- BugMeNot2, on 10/12/2007, -0/+2I think it's 'ESC'.
- Ilyanep, on 10/12/2007, -0/+1How the ... hell ... that's awesome.
Makes me want to reinstall the original executable, though. - notninja, on 10/12/2007, -0/+1o man, and this is when i found out that there is no intel verson of shockwave for the intel macs. forced me to run rosetta with firefox.
- sybrows, on 10/12/2007, -0/+1from the recent straw poll
- sybrows, on 10/12/2007, -0/+1from the recent straw poll
- reevolutn, on 10/12/2007, -0/+1haha more ***** to waste my time at work, excellent
- spudwrench, on 10/12/2007, -0/+1Gone??
- theotherbastard, on 10/12/2007, -2/+3Stupid shockwave not for linux with your makeout parties...
What? - rich791, on 10/12/2007, -0/+0Totally cool
- alinush, on 10/12/2007, -0/+0As far as I know, according to the latest statistics, around 62% of web surfers have the Shockwave plug-in installed.
- blueblood, on 10/12/2007, -4/+4the girl u have to fight looks like Lura from tomb raider
- alinush, on 10/12/2007, -0/+0I didn't see any other browser game able to compete with Quake 3 Forever and Phosphor.
But this one (compared to Phosphor) really rocks because of its file size. - aceraider, on 10/12/2007, -0/+0You are correct . When this was dugg months ago all you could do was run around. They've come a long way. Well maybe not a long way, but they have made great progress.
- benliong, on 10/12/2007, -2/+2It's sad really, and also make you wish that flash have the same kind of capacity in 3D because everyone and their mother have flash installed nowadays. deploying 3D multiplyer games would have been so much easier.
- AZTriGuy, on 10/12/2007, -0/+0When I saw this dugg a couple of months ago, I swear it was different. Same site, but before it was still in kind of a test phase. You could run around, there wasn't anyone else there coming after you, really choppy. This is really impressive, runs smooth.
- Leech, on 10/12/2007, -2/+2IMPRESSIVE > :)
- angers, on 10/12/2007, -3/+3Give me bunnyhopping and I'll play
- shamanking, on 10/12/2007, -4/+3I gotta try this out
- bunnygirl, on 10/12/2007, -1/+0To get this image quality and this frame rate at this file size is NOT easy at all.
Try by yourself... - TheTjalian, on 10/12/2007, -1/+0Nice! Does this work on the PSP 2.7 Browser?
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