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181 Comments
- prunch, on 01/16/2009, -7/+81a girlfriend?
- Turi, on 01/16/2009, -1/+71I want a new MMO that has the sandbox feel of Ultima Online - the fact that I could walk out into the wilderness and build a house from the foundation up - then set up my own vendors at it to sell things I find/make was awesome. Not many games even have player housing, let alone fully positionable/build-able houses. It may seem dumb to add houses into a game built for combat, but it's a great change of pace when you get sick of the grinding.
- lotar732, on 01/17/2009, -0/+32All I want is for other people to learn how to not stand in the fire.
- linuxwarz, on 01/17/2009, -2/+28I know it defeats the purpose of an MMO, but I want an MMO that has the option of getting the latest and greatest internet epics solo. I got sick of the WoW guilds and the undependable players. I took out every boss from karazhan to sunwell and believe me dealing with the people was just hell.
I just want a solution that I can do on my own time (not a part-time job) and without other players. Is it so hard to make a boss challenging to one player? I suppose they would have to switch around the whole way of playing though. Most MMO's have you stand in one place and dance around. - charmaniac, on 01/17/2009, -1/+27Less grind. A game that doesn't feel like a second job.
A game that isn't a buggy piece of crap and can run on computers without the latest and greatest hardware. Until this happens, I am not signing up for another subscription based game. I have to give Blizzard credit. I got tired of WoW after awhile, but it was amazing when it first came out and actually ran on older computers and was highly polished. - Fib0112, on 01/16/2009, -1/+23I want a Fallout MMO.
- fluidfoundation, on 01/16/2009, -0/+20A change to the "Kill X amount of Y" quest formula.
- Enthuzler, on 01/17/2009, -0/+14Star Wars Galaxies was like that once.
R.I.P original SWG - metalgel, on 01/17/2009, -2/+16pokemon mmorpg.
- Sc0rned, on 01/16/2009, -1/+14Planetside 2
Warhammer 40K Online - FaithclubDotNet, on 01/17/2009, -1/+14I want a game where you can own a kingdom and war it against other kingdoms. I don't like Horde vs Alliance style combat because you don't get to pick the people on your team.
- SantaBJ, on 01/17/2009, -0/+12I want an MMOFPSRPG. Battlefield 2-like. Except for, you know, the bugs and cheats and exploits etc.....
- Banhus, on 01/17/2009, -1/+12Hate to beat a dead thing, but Star Wars Galaxies (pre combat upgrade) was the greatest MMO out there. It had social interaction, player cities, housing, vendors, you could solo anything you wanted, but things would be harder if you grouped, the guild system was incredible, there where like 9 different planets you could go to, space combat, and a crafting system that was so intricate, people devoted the 2+ years they played just trying to figure out how to craft the best items. Actually, I just want an MMO that has a crafting system like that one.
- Murdats, on 01/17/2009, -0/+10and the company would die from lack of funding.
- bigp3rm, on 01/17/2009, -0/+10I want a game that had the rule set of UO. I liked being scared when I went out of town and not knowing how long I would keep my current items. ;)
You could break the law but there were consequences of your actions. The MMOs that are out today force you to play goodie two shoe cookie cutter style of play. Quest get items rinse repeat. - SHUUTOBI, on 01/17/2009, -0/+10http://www.darkfallonline.com is what you desire.
- strebalicious, on 01/17/2009, -0/+9What companies need to stop doing is trying to steal people from WoW. You are not going to get them. The only reason 90% of people are playing WoW is because it had Warcraft on the box. You could take the same game and release it under a different name and it wouldn't have been such a popular game. Stop trying to copy WoW, that's what I want for 2009. It's alright, but we want better, not the same;.
- Azerael, on 01/17/2009, -0/+9I would play it.
I just wouldn't tell anyone. - minorthreat, on 01/17/2009, -2/+11darkfall... been following the game since 03.
- WhiteSquall57, on 01/17/2009, -0/+9Maybe if they would just loot the hounds....
- TheLoneWolf071, on 01/17/2009, -0/+9Agreed. WoW has turned into an every kid game and it's so hard to find good groups for anything.
- danj321, on 01/16/2009, -0/+8Sign me up.
- Trent0090, on 01/17/2009, -0/+8I think that's in the next patch.
- bovox, on 01/17/2009, -0/+8I want a game like Pre-CU SWG, except without the bugs and with class balance. That game would've been the bees knees if the devs weren't as incompetent as George Bush.
- ronintetsuro, on 01/17/2009, -0/+8if they're going to do this, I would like to see the map be world based.
For instance, Vault locations are based on real world military base locations. I emerge from one local to me (Texas) and start exploring what's left of local ruins.
Even better, someone who's real world location is in the sticks will have to fight their way to the nearest ex-metropolitan hub. Those within metropolitan hubs would depend on the gear outlanders bring in to replenish supplies for the well ravaged cities.
Combine with Google Maps info and GPS tracking of party members through your PipBoy, we've got something worth playing. - AdamWest2122, on 01/17/2009, -0/+7Darkfall Online seems to promise a UO style of play. Someone above said it is coming to Europe on the 22nd. :)
A few notes, kill anyone, no truly safe place, real shadows that you can hide in, no glowing names above peoples heads, you die you get looted by the enemy. - Tyrghast, on 01/17/2009, -0/+7The designers of Star Wars: The Old Republic are drinking bottled awesome to make sure the game comes out OK
- consoneo, on 01/17/2009, -1/+8UO had limited banking so you had to buy a house to store all of your "booty"
That game was so far ahead of it's time, and EA did an awesome job of ***** it all up. They even canceled UO2 which was set to be an incredibly fantastic upgrade to UO.
I think it would have been even more successful than WoW. No joke. - metalgel, on 01/17/2009, -0/+7seriously theres all kinds of potential. PVE battling wild pokemon, PVP battling other trainers on their own journey. different classes like trainer, breeder, etc. pokemon centers, houses, guilds/gyms.
someone needs make it happen. - Bobby1978, on 01/17/2009, -0/+7Hell to the ***** yes! UO was *THE* mmorpg, and except for the original SWG, nothing still touches it. The game was for everybody - carebears could stay in their homes all day long decorating for competitions - PvPers could engage themselves in guild battles or align themselves as either Order or Chaos fighting the opposite side all across the world - lewters and morons could kill innocents and whole groups of players to full of themselves willy-nilly and loot them all dry - harvesters could mine ore, mine stone, chop timber, and fish for treasure maps all of which had actual value - crafters could either blow through their resources or assist newbies in towns in order to acquire skill. There were even professions created by players themselves, something developers never dreamed of, some of these included being a rares collector, a home dropper, and so on. Just ***** imagine interacting with all these colorful types - folks with different goals and objectives in mind compared to you - boy what a blast I and many others had. No other MMORPG today does this, players in today's MMORPGs all have pretty much the same goals in mind - level up and loot crap.
UO was the closest thing to a real-life simulation as one could get with such incredible depth and interaction beyond linear experiences, and its puzzling why no new MMO even bothers reaching, nevermind topping this old game. - SHUUTOBI, on 01/17/2009, -5/+11Have you been under a rock for the past 7 years? Darkfall Online.
- MacSuxWindozSux, on 01/17/2009, -0/+6I agree we need a new Ultima Online.
- GodsTwin, on 01/17/2009, -0/+6Don't forget the "Collect Z amount of chicken heads" job advancement theorem.
- Poonchow, on 01/17/2009, -0/+6mm... 90% of people play wow because it's well made game. The original million and a half people or so bought the game because it said "Blizzard" on the box: the company knows it has a pristine reputation. The rest of the 10 million people play WoW because of the other 10 million--the game becomes popular because of its popularity.
I wholeheartedly agree with you though, that developers should stop copying WoW... Why play a WoW clone if I can just play WoW? - bigp3rm, on 01/17/2009, -2/+8Yeah you could actually be evil in UO if you wanted. Myself and a friend had a house way out in the middle of nowhere. We would stand in town spamming that we were looking for guild members to add. Then we would have the person that wanted to join get all of their items out of the bank to bring to the guild house. Gate to the house, gank, ban their ghost, loot, laugh.
Yeah it sounds mean but you had that choice. BTW we had tons of people with our name on the *****. We would get ganked a lot while out of town.
Still fun tho! - sirbeta, on 01/17/2009, -0/+6When we actually see something tangible for Darkfall, I'll be inclined to believe the hype. I have my doubts that Darkfall will be anything more than a simple bait and switch.
- noumuon, on 01/17/2009, -0/+6that has to be one of the most retarded things i've ever heard.
- xtmno3, on 01/17/2009, -1/+6Next thursday, 1/22 it releases for Europe.
- sexualwasabi, on 01/16/2009, -3/+8Looking forward to Guild Wars 2, a competitive MMO has always had me drawn... not so much the grind ones
- nukeleearr, on 01/17/2009, -0/+5what mmo players want in 2009: to touch a booby
- FFXIfrohike, on 01/17/2009, -0/+5All these comments about SWG make me wish I'd played it before it broke :(
- Kolar, on 01/17/2009, -0/+5I think the WoW model is dead, the driving force in the game is the pursuit of elite armor and weapon drops through a very few amount of instances in the world. A functioning and deep economy is what will make a game fun, but if the driving force in a game is the personal/single pursuit of objects through PVE (player vs. environment) then the world has no depth. No real fluid economy can form inside this setup.
Don't get me wrong, Blizzard is a great creator of games but in-general the MMO market is too static and generic. - p47plane, on 01/17/2009, -0/+5Doesn't BlackIsle's rotting corpse still hold the rights to that?
- SHUUTOBI, on 01/17/2009, -0/+58 now oops.
- Fib0112, on 01/17/2009, -0/+5http://www.eurogamer.net/articles/interplays-fallo ...
It seems they have secured some funding and have begun work on it :-) - ed1bleTal2get, on 01/17/2009, -1/+6I am enjoying the freedom of EVE. Ive had enough of cookie cutter EQ/WoW ripoffs.
- unorginalityftw, on 01/17/2009, -0/+4Speaking as a guy whose job is to get bitch slapped, I have to agree. The game is tiring and pretty mediocre. I never played a lot in the first place, but I'm even less inclined as time passes.
- djbon2112, on 01/17/2009, -0/+4This is me. If I'm going to play an MMO, I want it to be an *MMO*. All player generated content. Eve is nice like that, but it's really hard to learn (IMO). I remember reading about a future MMO that'll be like this, and I'll check that out. But as long as everyone is following WoW's template, count me out.
- Deausx, on 01/17/2009, -2/+6Grats, you just described WoW. Now go play it.
- SHUUTOBI, on 01/17/2009, -0/+4You obviously play games for the wrong reasons.
Darkfall is a sandbox MMO. Full loot, Full PvP, No Levels, No Skill Classes, All Skills, All Twitch/Skill based.
Craft everything in the game, Build ships, Build Cities, Destroy your enemies Ships and Cities.
Freedom. -
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