Oblivion running in CryEngine 2 watch!
veoh.com — A video showcasing what the world of Oblivion would look like inside CryEngine 2, the game engine that runs the graphics powerhouse, Crysis.
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- seanthebond, on 04/14/2008, -7/+254Well.. The trees look a lot cooler.
- DrDragun, on 04/14/2008, -2/+10My computer got PTSD just watching that
- AlgnPelotudo, on 04/14/2008, -9/+8mine got an std.
- Dotcommer, on 04/14/2008, -3/+120Kind of ***** pointless to demonstrate the quality of a game engine through a video posted on Veoh. Like youtube and all the rest, the quality is *****, and there's so many artifacts, you can't see any good quality. A link to a high res source would of been great.
- Crosswayboy, on 04/14/2008, -8/+42would HAVE been great.
or
would've been great.
Agreed. - senatorpjt, on 04/14/2008, -1/+9A screenshot probably would have been better.
- fultron89, on 04/15/2008, -11/+1That's what she said.
- iofthestorm, on 04/14/2008, -3/+8Veoh is pretty high quality though.
- xenozohar, on 04/15/2008, -0/+8Don't you mean "less low quality"?
- KielKilla, on 04/14/2008, -1/+13RIP stage6
- MrSidnet, on 04/15/2008, -0/+2Link to the mod http://www.crymod.com/thread.php?threadid=20397
complete with high res pics, youtube links, and zip downloads. Enjoy.
- Crosswayboy, on 04/14/2008, -8/+42would HAVE been great.
- blackjack75, on 04/14/2008, -2/+41On the other hand, youtube is the only way for this to run smoothly on my pc.
- Vironex, on 04/14/2008, -46/+9Maybe you should stop being so poor.
- accelleron, on 04/14/2008, -2/+8I see Digg's sarcasm meter is broken.
- jspegele, on 04/15/2008, -2/+7Fortunately the douchebag alarm is functioning properly.
- funkyrenegade, on 04/15/2008, -3/+1Although apparantly the smartarse detector is malfunctioning.
- Vironex, on 04/14/2008, -46/+9Maybe you should stop being so poor.
- rjosal, on 04/14/2008, -0/+16For the curious, the trees in Oblivion are done with SpeedTree. http://en.wikipedia.org/wiki/SpeedTree
- coresnake, on 04/14/2008, -5/+14Finally CryTek gets some RESPEK. I'm sick of Unreal Engine stealing all the limelight lately, cryengine is just WIN!
- culbeda, on 04/15/2008, -2/+3So as if fanboys, console fanboys and browser fanboys weren't enough, now we have game engine fanboys. *does croupier move* I'm out!
- Naryuu, on 04/14/2008, -2/+14anyone playing oblivion on a great pc will know the only differences are the trees and water are greatly improved, everything else seriously looks the same
- hackiavelli, on 04/14/2008, -1/+5I agree it doesn't look fundamentally better than the PC version but that might be because of video compression. There are a few little things that are very nice though. There's the trees and the water, as you mentioned. The night time lighting is much improved. Distant objects show more detail. And the city doors acting as load screens have been (mostly) removed giving the Imperial City a much more large, contiguous feel.
- dbsmoker, on 04/14/2008, -0/+13Not just the trees. They've got full dynamic lighting goin on there. It's nice to see shadows being cast by the buildings and whatnot.
- JDiZZle300Z, on 04/14/2008, -0/+9Completely agree. I was pissed when they first announced Oblivion wasn't gonna have full dynamic lighting, like CryEngine 2 does.
- Abomonog, on 04/15/2008, -0/+1Actually it does. Try turning on all the shadow options. The lighting is pretty dynamic on my machine.
- JDiZZle300Z, on 04/14/2008, -0/+9Completely agree. I was pissed when they first announced Oblivion wasn't gonna have full dynamic lighting, like CryEngine 2 does.
- KorJax, on 04/14/2008, -2/+7It looks very similar because the models and textures on the buildings are ripped straight from Oblivion itself. The tree's, water, and lighting, and everything else is from Crysis/Cryengine2
If he wanted later on, the guy who made this could really deck it out to look even better texture and detail wise, but his video here was just trying to directly re-create the Imperial City.- EricJD, on 04/15/2008, -6/+2Buried for an extraneous apostrophe.
- MOJIRA, on 05/17/2008, -0/+2I imagine Project Offset will look something like this... except 3 times better, or at least more consistent (buildings didn't look any better than usual).
- djbon2112, on 04/14/2008, -0/+6I think Oblivion is awesome as is, but this is truly amazing. I wish Bethesta would get on releasing its original shaders for the game (which they downgraded right before release because nothing could play it. Sound like any other game recently? ;))
- sovietninja, on 04/15/2008, -0/+1If this is true can you provide sauce? Bethesda should totally release that. Watching this video was so nostalgic, I'm gonna reinstall Oblivion and make that ninja character I always wanted to make.
- djbon2112, on 04/15/2008, -0/+1I can't provide sauce, but I remember reading it shortly after the game came out; it was some interview with a guy at Bethesta and they said they had to downgrade them because the x1800's (flagship at the time) couldn't take the game at high settings at a reasonable resolution, or something like that. I could be wrong though.
- sovietninja, on 04/15/2008, -0/+1If this is true can you provide sauce? Bethesda should totally release that. Watching this video was so nostalgic, I'm gonna reinstall Oblivion and make that ninja character I always wanted to make.
- KorJax, on 04/15/2008, -1/+0UPDATE: Veoh for whatever reason removed the video? I guess they were getting too much traffic. You can find it on Gametrailers.com, as well as download the high res video direclty here:
http://mapage.noos.fr/apsara/Files/Oblivion_to_Cry ...
CryTek recently closed this fan-made project on Crymod due to the publicity, as they don't want to get targeted by Bethesda for using their assets for their engine. But the creator is still happy he got his 15 minutes of fame, as he wasn't even expecting anything to come out of this :) - Byeop, on 04/16/2008, -0/+0It was removed so i got to see no happy trees
- DrDragun, on 04/14/2008, -2/+10My computer got PTSD just watching that
- Braingoo, on 04/14/2008, -78/+11Whats the CryEngine2 without some freaking explosions, boring thats what.
- vx69, on 04/14/2008, -0/+17Magic explodes
- midbc, on 04/14/2008, -0/+5David Copperfield in your face
- Spuy767, on 04/14/2008, -0/+8Cue "The Final Countdown."
- Braingoo, on 04/14/2008, -4/+4Yes I will accept Magic Explosions. Now Show them to me. Or maybe how about some people.
- vx69, on 04/14/2008, -0/+17Magic explodes
- Step1Mark, on 04/14/2008, -52/+12why?
- leerayIG88, on 04/14/2008, -5/+9because he/she can?
- MOJIRA, on 05/17/2008, -1/+1A heshe?
- Iwantawii, on 04/14/2008, -0/+1what's that? it's pat!
- MOJIRA, on 05/17/2008, -1/+1A heshe?
- aelder, on 04/14/2008, -3/+30I can understand why, I would like to know how, instead.
- Step1Mark, on 04/14/2008, -2/+1I still don't really see reason. The amount of time that it would take to create it and the reason for it. I doubt it was anyone associated with Crytek or Bethesda made it just because remaking this game 2 years after the release would be kind of pointless imo.
- DanBoodro, on 04/14/2008, -1/+5Well, thats a stupid way of thinking. Thats like asking why recreate FF7...to a certain degree of course.
- bejayel, on 04/14/2008, -4/+2Everyone wants to play their favorite game with updated graphics. FF7 would be epic with ps3 or 360 grade graphics. Just like oblivion (although a ***** game in my opinion) would be better with better graphics. Not that it matter much since cryengine2 is so god damn slow on very high.
- Tiak, on 04/15/2008, -1/+1The time it would take to create?... It took some effort, but it wasn't all that monolithic of a task... They exported maps and textures, re-imported those maps and textures and then re-did the water and lighting with standard CryTek implimentations. This isn't a full playable version of Oblivion, just a cool little trick to show off the engine.
- DanBoodro, on 04/14/2008, -1/+5Well, thats a stupid way of thinking. Thats like asking why recreate FF7...to a certain degree of course.
- Step1Mark, on 04/14/2008, -2/+1I still don't really see reason. The amount of time that it would take to create it and the reason for it. I doubt it was anyone associated with Crytek or Bethesda made it just because remaking this game 2 years after the release would be kind of pointless imo.
- bagboyrebel, on 04/14/2008, -0/+7why not?
- bs0l, on 04/14/2008, -1/+5because.
- Nekiruhs, on 04/14/2008, -2/+7Congrats, you two fail the turing test.
- bs0l, on 04/14/2008, -1/+5because.
- Draiko, on 04/14/2008, -2/+9This is what separates console gamers from PC gamers
- BSDaemon, on 04/14/2008, -0/+6Because people just have nothing better to do. Just look on youtube and you'll find a ton of horribly cut up anime poorly synchronized to music.
- noseeme, on 04/14/2008, -0/+5Do you work for the Ministry of Effective Time Management?
- leerayIG88, on 04/14/2008, -5/+9because he/she can?
- leonidas333, on 04/14/2008, -24/+316Are you guys kidding me?
that was awesome. A little bit long admittedly, but come on, are telling me you would not love to see a Elder Scrolls game looking that good and being able to move around like that with no load time?
I would love to play the next Elder Scrolls game with this engine- Daedalus81, on 04/14/2008, -35/+10That was unabashedly boring. Nothing about those graphics made me want to play the game.
- wigenite, on 04/14/2008, -26/+147are YOU kidding ME?
Play oblivion on a good PC with the texture addons and what not, and it blows this out of the watter. I was not impressed at all by this video.- frazw, on 04/14/2008, -7/+57I second that, there was no real marked improvement in graphical quality that I could see in this low res video.
Oblivion has amazing graphics as it is and short of more highly detailed textures all you can do is play with lighting effects which seems to be the only difference here.- bejayel, on 04/14/2008, -0/+8Lighting effect and water both seem a little better. Otherwise i couldent tell much of a difference from when i run it on highest on my pc.
- aladrin, on 04/14/2008, -3/+23Thanks, I was really starting to doubt my sanity... It looks exactly as I remember it on PC, and not -that- much different from 360.
- Harabeck, on 04/14/2008, -3/+27I agree, this did not impress me at all. Not only that, but the video itself had a bad framerate.
- xaxxon, on 04/14/2008, -1/+6With CryEngine, you can tell it to do non-real time rendering. I.e. you can tell it to generate a 120fps movie of a scene of any level of complexity and it will. How long it takes, just depends on your computer.
Assuming the guy making the video wasn't stupid (which I doubt he is), any framerate issue is probably because of the crappy quality of the web video provider.- BlackKnight6, on 04/14/2008, -0/+3This is true, many the the videos, like the 3000 barrel video is done like that. No computer for the next couple of years is going to calculate that quality of physics and amount of objects in real time, on top of high quality rendered environment at a nice 30+ FPS for a while.
- xaxxon, on 04/14/2008, -1/+6With CryEngine, you can tell it to do non-real time rendering. I.e. you can tell it to generate a 120fps movie of a scene of any level of complexity and it will. How long it takes, just depends on your computer.
- BlackKnight6, on 04/14/2008, -3/+51Texture addons? Then they could be applied to this cryengine2....besides that. The point was how easy the cryengine 2 can take a convert models (that's how that stuff got into the engine so nice looking), no load times, real-time ambient lighting everywhere (notice the lamps at night in the video cast real time shadows), day night cycle is way better, water obviously.
Then there is stuff the video didn't even have turned on or demonstrate or incorporate: Volumetric lighting (sun shafts), destructible trees (magic spells blowing up ***** in its path? that would be awesome!), motion blur and other PPFXs (things life DOF wouldn't be that cool, well, I guess there is bows and such, so actually yea), physics objects knocking over AI (Telekinesis anyone?!)
I don't know, I think an RPG or MMORPG makes great use of the Cryengine2, heh, imagine WoW on Cryengine 2.
Wait, we should imagine Cryengine 1 first....WoW gfx a bit dated...- Kenelm, on 04/14/2008, -4/+9Sure, that's really cool. But Oblivion is more than a basic FPS shooter like Crysis is, it also has a whole living world, with NPCs working/eating/sleeping/minding their own business, various events depending on what you do, and all that stuff.
You can't have an advanced and complex simulated world and awesome graphics, you have to choose, and it seems to me that Bethesda made the right choice.- IndigoMoss, on 04/14/2008, -0/+38The graphics in Oblivion for it's time were quite amazing actually.
- BlackKnight6, on 04/14/2008, -3/+11Events and Characters? You even played Crysis? Made a map in Crysis? AI is Crysis' strong point with the amount of interaction that is capable. NPC's working and eating and sleeping and minding their own business is no different than Crysis NPC's patrolling, smoking a cig, engaging in conversation or pissing in the ocean (yes all that happens in Crysis...). In fact, Crytek has stated AI is the more complex and difficult part of their engine, especially when porting to the consoles:
http://megagames.com/news/html/console/cryengine2o ...
As a side note, when I went to grab this article I noticed this:
http://www.crysis-online.com/News/124/project-ligh ... - greevar, on 04/14/2008, -1/+2Things such as scheduled tasks like going to the field or smoking a cigarette are just scripted events. That's not AI. The AI in Crysis is dumb as a post, as well as Oblivion. Go watch some videos on youtube about Crysis and Oblivion AI if you don't believe me.
- djbon2112, on 04/14/2008, -0/+1Seriously guys, Oblivion was the Crysis of 2 years ago. Don't you remember? The flagship x1800 could barely play it, neither could the nVidia cards. And in fact, it was stated in some interviews with Bethesta people that they disabled some advanced graphics features and the original shaders BECAUSE nothing could play it. Damn I'd like to see it with those things enabled ;)
- dsuse15, on 04/14/2008, -1/+2Dugg for CryEngine 1 comment at the end.
- gfnw, on 04/14/2008, -1/+2Imagine WoW on CryEngine2... Yeah, imagine WoW with 90% of it's playerbase unable to play. Great business sense. Sometimes having top of the range graphics is a bad idea.
- bbardlbradd, on 04/14/2008, -1/+1For 2008... Wait till 2010 when the Crytech2 engine is playable on most consumer based PCs... easily.
- BlackKnight6, on 04/15/2008, -0/+2Because WoW players HAVE to run DX10 with very high settings? Alot of people dont actually even TRY to run Crysis on Low. It looks like a better BF2 at 60FPS. Cryengine 2 IS scalable, but everyone seems to think you HAVE to play it like the screenshots...
WoW with the cryengine 2 with settings similar to Crysis Low would blow WoW current gfx state out of the water...
- Kenelm, on 04/14/2008, -4/+9Sure, that's really cool. But Oblivion is more than a basic FPS shooter like Crysis is, it also has a whole living world, with NPCs working/eating/sleeping/minding their own business, various events depending on what you do, and all that stuff.
- samfishercell, on 04/14/2008, -0/+7I would be interested in seeing a side-by-side. It's been a long while since I've played Oblivion.
- ZombieKiss, on 04/14/2008, -0/+28Whats impressive is the entire world was build together, not in zoned chunks.
Oblivions looks amazing on a really good PC, I agree but I think the seamless connection of all the 'zones' is what this video was really about.
Besides when you connect it all together like that it makes Imperial City look WAY larger than it looked in the actual game.- djbon2112, on 04/14/2008, -0/+1There's the Open Cities mod, which last I checked didn't work with Imperial City though. I wish it could; 'twould be awesome.
- aggies11, on 04/14/2008, -0/+17Oblivion in an engine with proper occlusion culling? That alone would be worth it. I'd imagine that the same geometry even in Crytek's demanding Cryengine2 would still perform better. Stand in imperial City with your LOD sliders all the way up, and watch as your computer is brought to it's knees because Oblivion is rendering everything in front of you (Ie. the whole City at times) despite the fact that you may be standing infront of a wall (and can't see any of it).
- BlackKnight6, on 04/15/2008, -0/+4Dugg for another digger knowing wtf he is talking about and understanding optimizations in rendering...
- volacide, on 04/14/2008, -0/+9You're kidding. Maybe you just have terrible eyesight but the lighting is significantly improved. The ambient global illumination of CryEngine 2 makes EVERYTHING in this video look more realistic than in Oblivion, plus at night the lighting and dynamic shadows from the flames looked so excellent.
- alphaeno, on 04/14/2008, -0/+2Any mods besides this one? http://elderscrolls.filefront.com/file/Qarls_Textu ...
- Abomonog, on 04/15/2008, -0/+1There is a reduced version of that pack designed to run on 256 meg vid cards and there is another texture pack( by someone else) but it is incompatible with the unofficial patch (which should be official).
- warriorscot, on 04/14/2008, -0/+2Cryengine has allot more features than the oblivion engine and scales better, and I saw allot in that video that looks better than in normal oblivion the foliage and coastal areas looked much better for a start, and if you think more on what's possible the player interaction would be better given the FPS roots of cryengine and more lifelike character models and fighting.
- VVCephei, on 04/14/2008, -3/+0Wigenite you're a retard, Firstly, I can blatantly see that the video wasnt recorded with max settings (Ultra High, which Oblivion doesn't have, well, not to crysis's standards), Secondly, Oblivion wasn't just modelled and slapped on ingame, there were shaders applied along with tons of parameters set to make a texture look PERFECT, so when the model was imported into the cryengine, none of those parameters were set... there were no shaders... it was just the model. Besides, atmospheric lighting was moving way too fast to get the full effect of the cryengine graphics.
- Llanowar, on 04/15/2008, -0/+1I wouldn't say it blows this out of the water, but I wasn't really impressed either. It could have looked far better.
- frazw, on 04/14/2008, -7/+57I second that, there was no real marked improvement in graphical quality that I could see in this low res video.
- iamthejeff, on 04/14/2008, -1/+21I third that. Mostly due to the video's low resolution, I couldn't really see any major difference between that and Oblivion with maxed out settings and high res textures. Oblivion runs a hell of a lot better, too.
- volacide, on 04/14/2008, -1/+3Oblivion runs better because it doesn't look as good, meaning not as large poly counts or intensive shaders and lighting. Period. CryEngine 2 isn't an inefficient engine.
- Spuy767, on 04/14/2008, -6/+4Yeah, it is.
- volacide, on 04/14/2008, -0/+5You people clearly don't understand how much of a toll global illumination has on performance. Problem is, it's also what makes Crysis look so realistic. Lighting is everything.
- BlackKnight6, on 04/15/2008, -0/+1If he did record real-time, then the FPS drop is due to recording. Play a game that is not meant to use multicore CPUs and programs like FRAPS capture with almost no FPS loss. But games like Crysis and Assassin's Creed, the FPS drop while record is huge because these games are already uses the cores of your CPU. This is from my experience, the drop is around 25-75% performance loss. I wouldn't take this video's FPS as the games FPS, not to mention we dint know the real settings, nor the computers specs...
- Tiak, on 04/15/2008, -0/+1...How are you claiming higher poly counts on the same models?....
- volacide, on 04/15/2008, -0/+1GLOBAL ILLUMINATION.
- Abomonog, on 04/15/2008, -0/+1That deals with pixel shading, not polygons.
- Spuy767, on 04/14/2008, -6/+4Yeah, it is.
- volacide, on 04/14/2008, -1/+3Oblivion runs better because it doesn't look as good, meaning not as large poly counts or intensive shaders and lighting. Period. CryEngine 2 isn't an inefficient engine.
- mattcoady, on 04/14/2008, -0/+16Other than the water and trees, the graphics (based on this flash video) weren't really any better, but no loading would be huge. Also have you ever looked over a castle wall in oblivion without actually going through the front door. There's nothing there, so it's nice to see everything at once.
- Po0py, on 04/14/2008, -2/+58I'd personally like to play an oblivion game that doesn't have those ugly arse character models.
- Malchus89, on 04/14/2008, -1/+2There's mods to fix that...
- jwk4heels, on 04/14/2008, -0/+1Exnem's replacer, Corwyn's replacer, Better Bodies, etc. for character models and textures. Beautiful People and Natural Faces for face improvements. Keep in mind the models are mainly for females, you have to search a bit more for males.
- Abomonog, on 04/14/2008, -7/+5Wigenite is right. The obvious framerate issues with the crysis engine attempting to render Oblivion's landscape means that despite better trees (they are impressive) Oblivion's engine does it's job much better then the crysis engine when the proper mods are implemented. I noticed a distinct lack of effects, AI, and dynamic lighting in the rendering and yet the computer was barely holding 16 fps by the looks of the video. Crysis fails at being Oblivion.
- aywwts4, on 04/14/2008, -1/+8In the flash video's defense, a lot of these video sites mandate certain amounts of compression, and frame rate is often the first thing they cut, being able to halve video size without anyone really complaining.
- BlackKnight6, on 04/15/2008, -0/+1Not only that, as I stated above, multicore game engines seriously reduce the performance of realtime recording since your spare cores aren't free to encode like older single core games, ESPECIALLY Crysis which supports 4+ cores.
- Abomonog, on 04/15/2008, -0/+1aywwts4 : You can tell the difference between video framerate cuts and a computer just not cutting it. Low framerate vids causes screen tearing when I fullscreen them. I use an odd refresh rate so anything running less than 20 fps in a video looks bad fullscreen. This video has no screen tearing so it's running at a decent clip but there is obvious lag that you can see by the split second double image between every computer rendered frame. Looks exactly just like the framerate is just below playable in the engine.
- aywwts4, on 04/14/2008, -1/+8In the flash video's defense, a lot of these video sites mandate certain amounts of compression, and frame rate is often the first thing they cut, being able to halve video size without anyone really complaining.
- Fozefy, on 04/14/2008, -0/+3You might love it, but your computer wouldn't.
- xgambetx, on 04/14/2008, -0/+2with online play
- lowriderjohn, on 04/14/2008, -1/+2i'd be all over an elder scrolls mmo
- DavidJAugustyn, on 04/14/2008, -105/+10nerd alertttt
- Naturalistic, on 04/14/2008, -11/+60......
..
...Your on Digg.com.......- Hassassin, on 04/14/2008, -3/+24You're on digg.com
- MOJIRA, on 05/17/2008, -6/+3No, you're on digg.com, so it's "your".
- stabbingkittens, on 04/14/2008, -3/+2You are a pedantic procrastinating grammar Nazi on digg.com. We can all spell. Do you feel the need to bore everyone with your didactic commentary?
- MOJIRA, on 05/17/2008, -6/+3No, you're on digg.com, so it's "your".
- juicebag, on 04/14/2008, -2/+9He could just be a pothead liberal with a thing for sensationalist articles only showing one side of the story, ya know.
- Hassassin, on 04/14/2008, -3/+24You're on digg.com
- digital11, on 04/14/2008, -20/+8What about his on Digg.com?
What? Tell us, please! The public is dying to know!- Naturalistic, on 04/14/2008, -1/+13It's a zoo in which nerds are exhibited in their natural habitat.
- 10GunSalute, on 04/14/2008, -1/+6Welcome to Digg. Enjoy your ***** stay.
- Tiak, on 04/15/2008, -2/+1Holy *****... Who the hell installed that alarm on digg and how is anybody ever going to sleep again?
- Naturalistic, on 04/14/2008, -11/+60......
- gfxluvr, on 04/14/2008, -12/+34Amazing, absolutely amazing.
- burnin8r28, on 04/14/2008, -2/+1thats what she said!
- StevenJV, on 04/14/2008, -0/+1How do they do this? Did someone have to render it all again, or can you upload the world from oblivion. Really cool, i just have no idea how they do that
- Abomonog, on 04/15/2008, -0/+1No, the meshes are pretty standard. Someone just imported them into a modeling program and converted them to something Crysis could work with. Probably took all of a couple of days to do.
- noseeme, on 04/14/2008, -0/+5I love how these stupid useless comments always get dugg up. What you said was the whole purpose of the digg button.
- chadillak, on 04/15/2008, -0/+1I don't see the big deal. I got 15 FPS max.
- legoalert33, on 04/14/2008, -8/+133Crysis superhuman suit: +5 dexterity +8 agility +7 strength
- Mikhail101, on 04/14/2008, -3/+15there is not dexterity in oblivion fool
- Abomonog, on 04/15/2008, -0/+1Actually there is. It's just been split into two stats, speed and agility.
- Misanthrope, on 04/14/2008, -1/+9And those numbers wouldn't really make you superhuman.
- klipseracer, on 04/15/2008, -0/+1unless the level cap was 2.
- Managua8Green, on 04/14/2008, -1/+10Knowing you are playing the same game for the 125th hour........ Priceless.
- Lane, on 04/15/2008, -0/+1125th? Clearly you didn't make it to lvl 99
- klipseracer, on 04/15/2008, -0/+1Exactly. I've put hundreds of hours into mmorpg's. lol. Thousands.
- Lane, on 04/15/2008, -0/+1125th? Clearly you didn't make it to lvl 99
- Peko, on 04/14/2008, -1/+7boots of springheel jack > crysis?
- Mikhail101, on 04/15/2008, -0/+1Wraithguard owns that *****
- tehbored, on 04/14/2008, -1/+1Wtf are you talking about?
- ishnupu, on 04/14/2008, -8/+2You're all nerds?
- WannaBeSquare, on 04/14/2008, -1/+3GRRRR! NO DEXTERITY GRRRRR!
Hahaha. No, but seriously, NO DEXTERITY WTF!- klipseracer, on 04/15/2008, -0/+1Clumsiness +10
- Mikhail101, on 04/14/2008, -3/+15there is not dexterity in oblivion fool
- sagat, on 04/14/2008, -7/+53A thing of beauty. Imagine the Elder Scrolls V....
- unicronband, on 04/14/2008, -1/+2I'm still enjoying the Shivering Isles expansion quite thoroughly. My anticipation is reserved for Fallout 3.
- antiorblkflag9, on 04/15/2008, -2/+1SPOILER!!!
The first scene in Fallout 3 involves a first person removal from your mother's womb
- antiorblkflag9, on 04/15/2008, -2/+1SPOILER!!!
- juicebag, on 04/14/2008, -1/+11I think I just heard my computer whimper.
- xxMarka, on 04/14/2008, -0/+12I actually prefer Morrowind to Oblivion
- jwk4heels, on 04/14/2008, -0/+6Morrowind blows Oblivion out of the water. It's much more immersive and complete. All the little details in Morrowind make it a much better game.
- AdamWest2122, on 04/15/2008, -0/+7I feel the same. Morrowind was the first elder scrolls I ever experienced and I was taken aback by the amount of detail from the first moment of walking off the ship. I instantly forgot I was playing a game. I think I spent a couple days just in the first town and surrounding area looking at everything. I felt both awe and fright at what might be awaiting me around every turn. It was like truly being in a different world.
Oblivion on the other hand is very pretty, the graphics are sharp, and the characters seem much more alive. However there is a hollowness to everything. I find I want to get on with things quickly rather than just sit back and enjoy my time there. It also seems dumbed down, loot leveling with the player to the point being a thief is worthless. My favorite task completed in Morrowind was finally gaining access to the Vivec vaults and all the riches within, and feeling scared that I would be noticed at any moment. I can swear the guards were even following me at one point. Good times.- jwk4heels, on 04/15/2008, -0/+3That's the best way I've heard it put in a very long time. I couldn't have said it any better myself.
- juicebag, on 04/18/2008, -1/+1I think the only major problem with Oblivion is the leveling system.
- MikeFallopian, on 04/15/2008, -1/+1Are there plans for a new Elder Scrolls?
- SubtlePulse, on 04/15/2008, -1/+0There are rumors of an Elder Scrolls MMO in the works.
- triscuitbiscuit, on 04/15/2008, -1/+1After Fallout 3 is finished... So it should start up soon meaning the end of this gen of consoles or the next gen...
- unicronband, on 04/14/2008, -1/+2I'm still enjoying the Shivering Isles expansion quite thoroughly. My anticipation is reserved for Fallout 3.
- BroodofEvil, on 04/14/2008, -26/+13I came...
- bobdigi, on 04/14/2008, -1/+9I saw...
- Herald42, on 04/14/2008, -0/+11I conquered...
- Dylson, on 04/14/2008, -1/+3I continued...
- TokenWhiteGuy, on 04/15/2008, -0/+2I vomited.
- ivantalboys, on 04/14/2008, -7/+1I kicked their ass.
- Herald42, on 04/14/2008, -0/+11I conquered...
- bobdigi, on 04/14/2008, -1/+9I saw...
- TrevorBradley, on 04/14/2008, -3/+24Can anyone with a better memory than I remember what composer this is?
- KAJed82, on 04/14/2008, -0/+13I may be wrong but my first guess is Antonin Dvorak
- sagat, on 04/14/2008, -1/+9For the Brits, it's the tune from the Hovis break commercial.
- HolyChimp, on 04/14/2008, -0/+2Damn Hovis ruined that song for me...
- sagat, on 04/14/2008, -1/+9For the Brits, it's the tune from the Hovis break commercial.
- tdp301, on 04/14/2008, -1/+27It is Antonin Dvorak, Symphony Number 9 ("From the New World") Part 2
- TrevorBradley, on 04/14/2008, -0/+2Thanks. I was waiting for a headsmack "I should have known that" moment, but this is new knowledge for me. I know this piece quite well, but never knew the composer.
Now the real question is, where do I know this from?
Again, thanks so much!- TrevorBradley, on 04/14/2008, -0/+6D'OH! Now I remember. This is one of the pieces used in Civilization IV. No wonder it's glued into my head.
- TrevorBradley, on 04/14/2008, -0/+2Thanks. I was waiting for a headsmack "I should have known that" moment, but this is new knowledge for me. I know this piece quite well, but never knew the composer.
- wedgemartin, on 04/14/2008, -15/+2taichovsky comes to mind, but i think i'm wrong.
- lazersailer, on 04/14/2008, -0/+10very, very wrong.
Stylistically this is nothing like Tchaikovsky.
- lazersailer, on 04/14/2008, -0/+10very, very wrong.
- lazersailer, on 04/14/2008, -0/+7Yes. and the piece is the second mvmt of his Ninth Symphony, also known as the New World Symphony.
http://en.wikipedia.org/wiki/Antonín_Dvořák- darkein, on 04/15/2008, -0/+1http://www.youtube.com/watch?v=5sdhHrQLy8k&feature ...
this is a cool version of the song.
- darkein, on 04/15/2008, -0/+1http://www.youtube.com/watch?v=5sdhHrQLy8k&feature ...
- Thoraxes, on 04/14/2008, -0/+3This is from Dvorak's New World Symphony. (9th)
He wrote it after he had come to America to study music and folk songs in America, it was written a little while after he had been here. - bobdigi, on 04/14/2008, -9/+3Whatever it is I heard it on my sons Little Einstein DVD.
- Spuy767, on 04/14/2008, -0/+6Stop that. You're making your child dumb. This is not the original article, but it's the same text. http://machinist.salon.com/blog/2007/08/08/baby_ei ...
- alz0rz, on 04/15/2008, -0/+1lol
- bobdigi, on 04/15/2008, -0/+1Little Einstein is different from Baby Einstein, but whatever.
- Spuy767, on 04/14/2008, -0/+6Stop that. You're making your child dumb. This is not the original article, but it's the same text. http://machinist.salon.com/blog/2007/08/08/baby_ei ...
- rankftw, on 04/14/2008, -1/+7It's by an artist called 'The Clover Ad'.
- Myonosken, on 04/15/2008, -0/+2Hovis ad.
- KAJed82, on 04/14/2008, -0/+13I may be wrong but my first guess is Antonin Dvorak
- Jaydamis, on 04/14/2008, -23/+10Gameplay of III>IV
Love to see a 5 tho. Nice remake. Was this fan made?- pojut, on 04/14/2008, -2/+18In no way am I saying you are wrong, or that you are stupid for having that opinion...just wanted to make that clear from the get go:-) What makes you think that the gameplay of III is superior to IV? I mean, in III, you could swing your sword and VISIBLY hit an enemy ten times, and yet the game wouldn't count a single swing as a hit. The spell system is definitely improved in IV, dialogue and conversations are improved, and the whole stealth/stealing mechanic definitely is clearer and functions better.
Again, I'm not saying you are wrong or anything, I'm just curious as to why you think III had better gameplay. I promise I won't flame you for your opinion:-)- Jaydamis, on 04/14/2008, -2/+10Well I think there was way too much fast travel for one. Horse + Major city transit is better. Fast traveling like 20 feet was pretty dumb. Personally I didn't like the mobs leveling with you, (i "grinded" magic skills with a book on my keyboard to high levels before realising this >_
- pojut, on 04/14/2008, -0/+10I would have to say that fast travel sort of took a bit away from the exploratory aspect...but a couple of things about that: one, you weren't forced to use it. Two, Fast Travel was actually included in Arena and Daggerfall, the first two elder scrolls games. Third, for some quest lines such as the mage guild quests, fast travel is EXTREMELY useful due to the "back and forth" nature.
As far as mobs leveling with you, I have found that the opinion of the difficulty system seems to be 50/50 amongst gamers...people either don't mind it or they despise it. For me, it doesn't really matter...if I want the game to be harder, I just ratchet up the difficulty slider. It really does make a significant difference, and even moving it just one notch makes a noticeable change in the difficulty of the game.
Still, your reasons are valid ones...plus I will admit, being a vampyre in Morrowind was definitely more fun:-) - Harabeck, on 04/14/2008, -0/+5A 50/50 agreement on somthing is pretty bad for a video game feature.
- pojut, on 04/14/2008, -0/+5True, but when it's something like scaling difficulty, it's almost guaranteed to split the opinion of folks. Some people like knowing they could run into some hulking beast 20+ levels above them at any time, others like knowing they are "safe" no matter where they are.
And others, like me, just move the difficulty slider up so everything is dangerous. Have you ever had to swing an enchanted silver longsword at a trash mob (in this case, a rat) 6 times to kill it? I have :-) - Step1Mark, on 04/14/2008, -0/+1thats why something like this should be turned off. I doubt that wouldn't of been too hard if they thought of it early enough.
- gfnw, on 04/14/2008, -0/+3I know it doesn't affect your opinion of the stock game, but there are mods that change everything to static levels if you want it that way.
- pojut, on 04/14/2008, -0/+5True, but when it's something like scaling difficulty, it's almost guaranteed to split the opinion of folks. Some people like knowing they could run into some hulking beast 20+ levels above them at any time, others like knowing they are "safe" no matter where they are.
- pojut, on 04/14/2008, -0/+10I would have to say that fast travel sort of took a bit away from the exploratory aspect...but a couple of things about that: one, you weren't forced to use it. Two, Fast Travel was actually included in Arena and Daggerfall, the first two elder scrolls games. Third, for some quest lines such as the mage guild quests, fast travel is EXTREMELY useful due to the "back and forth" nature.
- Harabeck, on 04/14/2008, -1/+5IV's UI was totally fubarred so it could be unmodified from the xbox 360 version.
- theeldest, on 04/14/2008, -0/+1Agreed.
This is one of my biggest complaints about IV. In III, you had a great method of organizing your inventory that could have been improved upon. In IV, the UI was obviously designed with the 360 in mind. I understand why they did this (many more 360 copies sold that PC), but I don't need to like it.
- theeldest, on 04/14/2008, -0/+1Agreed.
- UtopianComplex, on 04/14/2008, -0/+2I agree with you... The leveling up monsters made the game have a terrible feeling, and while I liked most of oblivion... this simple fact really ruined the game in allot of ways for me.
I also agree with your quicktravel complaint. I thought horses were a great addition, but they were almost never used due to the quicktravel option. And I know that you say you choose to use quicktravel, and actually I did choose not to and did not use it the entire game, but I don't think that is fair to say. By putting the option into the game and making it a clear easy to use part of the game it is going to be used...
The frustrating part about quicktravel to me was that in morrowind they still had silk striders and boats that could take you to a couple places for money... and I think this is a great system especially if these rides are just expencive enough for you to feel guilty about using them. Morrowind was all about exploring all the knooks and crannies of a vast amazing world, while oblivion made the world smaller more beautiful but no longer encouraged you to explore it because you always had a very specific map point, or a quicktravel point in a city you could take.
Like I said though I beat the game without quicktravel... and I think it adds another exciting element of game play for quests because you are in a sense trying to do time management.... like which quests do I have something to do in this town and its neighboring town? and you have to do all those and then look through your quests to see where to go next to most efficiently complete the most quests.- Abomonog, on 04/15/2008, -0/+1If you don't like the leveled monsters try Obscuro's Oblivion Overhaul. Just don't bitch when that Goblin Shaman hands your ass to you in the first cave. Or you get into an hour long fight with a Dire Bat. Or you can't get into the planes of Oblivion and survive until you are level 17.
Oblivion modded to be like most other RPGs makes it harder than most want it to be.
- Abomonog, on 04/15/2008, -0/+1If you don't like the leveled monsters try Obscuro's Oblivion Overhaul. Just don't bitch when that Goblin Shaman hands your ass to you in the first cave. Or you get into an hour long fight with a Dire Bat. Or you can't get into the planes of Oblivion and survive until you are level 17.
- Jaydamis, on 04/14/2008, -2/+10Well I think there was way too much fast travel for one. Horse + Major city transit is better. Fast traveling like 20 feet was pretty dumb. Personally I didn't like the mobs leveling with you, (i "grinded" magic skills with a book on my keyboard to high levels before realising this >_
- Jaydamis, on 04/14/2008, -1/+3^^ My reply got effed up twice now...
anyway I like having to read as opposed to that hud and fast travel. I liked looking for visual queues to find things. Like go south from here until you see this, and then go west... etc. It was more of a mystery, felt more like exploring...
But IV's combat is better...
I had 2 nicer responses... but as i said they got messed up (i assume due to ***** wireless)- pojut, on 04/14/2008, -0/+2Ah, now that I will certainly agree with. While it could be a bit too difficult at times to find what you were looking for in Morrowind, in Oblivion it is certainly a little bit TOO easy. Granted, you could just choose some random place on your map and set your marker there...but that wouldn't really help out when the quest marker appears in your compass.
They both have their good and their bad...overall, I would definitely say that I prefer Oblivion over Morrowind... That being said, Morrowind was and still is a classic that every gamer should play through at least once.
- pojut, on 04/14/2008, -0/+2Ah, now that I will certainly agree with. While it could be a bit too difficult at times to find what you were looking for in Morrowind, in Oblivion it is certainly a little bit TOO easy. Granted, you could just choose some random place on your map and set your marker there...but that wouldn't really help out when the quest marker appears in your compass.
- down4twenty, on 04/14/2008, -0/+7i loved ES 4, but in morrowind, it was kinda cool because you're thrown into the world with alot of items people and towns with no hints or directions, and you have to figure everything out. The combat system did suck, but there was so much you could do in morrowind. But like always, the draw back of implementing so many features at once doesnt leave a chance to test everything, and so ita easy to exploit the game, or make you weaker than you should be because you don't know that some useful features exist.
- ilves7, on 04/14/2008, -0/+7Gameplay in 4 was better, but Morrowind was a better game. Atmosphere, story, voice acting, non-cookie cutter dungeons, longer/more sidequests, more factions, etc, were all better imo in Morrowind
- jivemasta, on 04/14/2008, -0/+1I would say that the stuff left out of IV from III would have made the game a lot more fun. Lockpicking is a joke in oblivion, you can pick any lock at lvl 1 security skill, you just have to be good at the little "mini-game". In III if a lock was a certain level, you had no chance of opening it.
Then they took out traps and probes. Not a big deal, but it was still something that they could have improved upon.
Quick travel makes it easier, but I liked having to run long distances to get somewhere, you always got sidetracked by a cave or someone running up with a side quest.
They took out spells to detect keys and such. - dsuse15, on 04/14/2008, -0/+0Morrowind is my favorite game, but I do agree that the 'gameplay' in 4 is way better, especially combat and magic use. To me it seems like the people who like 3 more than 4 are the same people who like the original Everquest more than the sequel. Everquest 2 jokes aside, the way the game holds your hand like a console game (Oblivion) is what I mean. Hope that made sense.
- pojut, on 04/14/2008, -2/+18In no way am I saying you are wrong, or that you are stupid for having that opinion...just wanted to make that clear from the get go:-) What makes you think that the gameplay of III is superior to IV? I mean, in III, you could swing your sword and VISIBLY hit an enemy ten times, and yet the game wouldn't count a single swing as a hit. The spell system is definitely improved in IV, dialogue and conversations are improved, and the whole stealth/stealing mechanic definitely is clearer and functions better.
- pojut, on 04/14/2008, -3/+75I actually just started going through Oblivion for a third time a couple of nights ago. It's strange...in the short couple of years since it first came out on the 360, I must say the graphics are looking a bit dated already. Granted, the PC version is VASTLY superior, what with all of the third party texture addon's and such...but still, I didn't remember the textures being quite so muddy or the LOD (Level of Detail) to blur the terrain at a distance so badly.
It's still a super fun game, and one that I'm enjoying sinking many hours into...still, I didn't realize how murky the 360 version looks until a couple days ago.- Jaydamis, on 04/14/2008, -1/+26Graphics blew my face off when it came out... funny how that always happens...
- pojut, on 04/14/2008, -1/+6I fully agree with you...which is why it was so suprising when I went back and started playing it again. Then again, the same thing happened with Fight Night Round 3 on the 360 as well...
- kingmanic, on 04/14/2008, -1/+14The faces are also decidedly ugly. I always swap in a high res texture pack and new facial models for all citizens.
- Mysk, on 04/14/2008, -0/+12Agreed, the characters looked awful, like they hand down syndrome or something. Sarcasm: One of the longest quests in the game was to make a decent looking character.
- kmusser, on 04/14/2008, -0/+13The same thing happened to me awhile back going back through Half-Life 1, when that first came out I thought this is it! It doesn't get any more graphically beautiful than this. I'd say I was a little wrong.
- HammerOfHope, on 04/14/2008, -0/+2I'd say half life 1 aged pretty gracefully, but it's definately dated now. Source, however... still looking fantastic
- theragu40, on 04/15/2008, -0/+1I actually got HL1 out and played it the other day and thought the same thing - it looks great for being a 10 year old game. Especially if you download it off Steam now - you get the hi-definition pack that came with Blue Shift. With that and super-high resolution, it's not a terrible looking game at all considering its age.
- HammerOfHope, on 04/14/2008, -0/+2I'd say half life 1 aged pretty gracefully, but it's definately dated now. Source, however... still looking fantastic
- UtopiaInTheSky, on 04/14/2008, -0/+10Best texture pack is Qarl's.
- dbsmoker, on 04/14/2008, -0/+3Considering it's a first-gen 360 game, I think the graphics still look pretty good. Hell, I still play it all the time. And every once in a while, I still have to take a moment to admire the view. You should try playing Morrowind... then you won't think Oblivion looks so bad. ;)
- jwk4heels, on 04/14/2008, -1/+1Morrowind gameplay still blows Oblivion out of the water though.
- Jaydamis, on 04/14/2008, -1/+26Graphics blew my face off when it came out... funny how that always happens...
- slvrbullet87, on 04/14/2008, -8/+13Would be nice for the first 3 1/2 hours of the game when all you do is run from point A to point B to point C to point B to point D to Point A
- UtopiaInTheSky, on 04/14/2008, -3/+39Or... You skip the story missions altogether and go exploring, and do whatever you want.
- pojut, on 04/14/2008, -0/+15Exactly. As previously mentioned further up, I started playing through Oblivion for the third time a few days ago (actually more like two weeks ago, but whatever). I have about 18 hours or so logged, and haven't even delivered the amulet to Weynon Priory yet:-)
- MrESaulved, on 04/14/2008, -1/+12The beginning of Oblivion is its weakest part. On my 2nd run through I too avoided the main-quest for as long as possible and had a much better experience.
- Leefa, on 04/14/2008, -3/+11How do you get out of the cell at the beginning? I gave up there.
- zdiddy85, on 04/14/2008, -0/+3I hope this is a joke ^
- Abomonog, on 04/15/2008, -0/+1Restart the game. If the king did not arrive a minute after you spawned the games script crashed and you'll never get out.
- paidhima, on 04/14/2008, -0/+1That's part of what I loved most about the game. I just finished Oblivion the first time through (including KotN and Shivering Isles) with just over 100 hours clocked. I think I went 50 or 60 hours before I took the amulet to WP. I did the same thing with Baldur's Gate way back when.
- J3EBS, on 04/14/2008, -0/+1What Amulet? What the hell's a Priory? Is that that Geoffrey guy they're talking about..?
/break-time, back to Shivering effing Isles - gfnw, on 04/14/2008, -0/+2Ditto. Just finished the Thieves Guild quests (lackluster ending and all), got one more left for the Dark Brotherhood, done the first 3 for the Mages Guild and a bunch of random sidequests. Haven't even been to Weynon Priory yet.
- Scaryclouds, on 04/14/2008, -0/+2@gfnw
Get full Chameleon armor makes those quests a cinch, hell makes the whole game a cinch (obviously). Nothing like betting the crap out of guards of having them run away from you in terror. MUHAHAHAHAHAHA!!!
- pojut, on 04/14/2008, -0/+15Exactly. As previously mentioned further up, I started playing through Oblivion for the third time a few days ago (actually more like two weeks ago, but whatever). I have about 18 hours or so logged, and haven't even delivered the amulet to Weynon Priory yet:-)
- Peko, on 04/14/2008, -0/+1Eventually after hours and hours of building your character and investing in the different guilds you can eventually travel to the vaunted point E.
- Ockniel, on 04/14/2008, -4/+1That right there is why I'm an fps gamer
- MrESaulved, on 04/15/2008, -0/+5Oblivion has combat mods that are pretty excellent. Nice animations, spell effects, multiple attacks, combos and multiple enemies.
You can make Oblivion into almost any game, seriously.
- MrESaulved, on 04/15/2008, -0/+5Oblivion has combat mods that are pretty excellent. Nice animations, spell effects, multiple attacks, combos and multiple enemies.
- UtopiaInTheSky, on 04/14/2008, -3/+39Or... You skip the story missions altogether and go exploring, and do whatever you want.
- jeexbit, on 04/14/2008, -2/+3Gorgeous stuff...
- TheHayze, on 04/14/2008, -3/+43It's... it's.. *wipes tear from eye* it's a thing of beauty. D:
But I think my computer just died upon hearing it.- J3EBS, on 04/14/2008, -0/+5Hm Oblivion is rough on a good PC.. Crysis is murder on a great PC, when they have a bastard child, it'll make for a great slideshow.
- Kardall, on 04/15/2008, -0/+1nice analogy! :D It's seriously an amazing thing, and yes... lets have that Oblivion V please with CE2.
- J3EBS, on 04/14/2008, -0/+5Hm Oblivion is rough on a good PC.. Crysis is murder on a great PC, when they have a bastard child, it'll make for a great slideshow.
- Jaydamis, on 04/14/2008, -18/+5gameplay of III> IV imo
Still like to see whats next. Was this fan made or other?- CaptainWalker, on 04/14/2008, -5/+3100% agree. Morrowind was vastly superior and I'd play it any day over Oblivion.
- skipdog172, on 04/14/2008, -1/+1What is better about the gameplay? I am just curious. I tried plaing Morrowind and just couldn't get into it but would like to.
- strauss1991, on 04/15/2008, -0/+2I really really miss Morrowind. The gameplay by design was much better. You actually go in as a newbie and have to work your way up to the top. Why shouldn't there be enemies that I cant kill from the start? Why not give me something to aim for? I hate the respawning weapons and items and enemies. It takes a lot out of the game. And especially the level scaling!
- alphaeno, on 04/14/2008, -2/+130I want to play oblivion with the power suit and machine guns. I would go back to that troll cave and let the lead fly, f'ing trolls...
- FuriousOats, on 04/14/2008, -1/+46see Fallout 3
- BedPost, on 04/14/2008, -1/+6*drool*
- J3EBS, on 04/14/2008, -3/+6*fap fap fap*
- BedPost, on 04/14/2008, -1/+6*drool*
- Clixx13, on 04/14/2008, -5/+2HURF DURF OBLIVION WITH GUNS, AMIRITE?
- Existenz87, on 04/14/2008, -0/+1Time to let Old Painless out...
- prleet, on 04/15/2008, -0/+0thats why you duplicate one of your favorite sermons..creature and let that bastard fight...kinda kewl...
- FuriousOats, on 04/14/2008, -1/+46see Fallout 3
- macweirdo42, on 04/14/2008, -3/+34And of course, seconds after recording this, the computer melted.
- n8o8, on 04/14/2008, -0/+41I guess it looks good, the video compression was so heavy I can't tell for sure. Length for quality -- not a good trade off.
- EzarKun, on 04/14/2008, -14/+4THAT WAS EPIC!
- bobdigi, on 04/14/2008, -6/+4Yea man that EPIC video clip showed us how EPIC the game could be using the EPIC CryEngin2 man that was Epic, even the music was Epic. My computer just ***** an Epic turd upon seeing the Epic graphics. This is all just so Epic.
- outsid3rNo17, on 04/14/2008, -2/+2Wrong thread?
- gfnw, on 04/14/2008, -2/+1Unreal Engine 3 is Epic.
- gfnw, on 04/15/2008, -0/+1CryEngine2 is Crytek.
- Willravel, on 04/14/2008, -4/+13Games with the New World Synphony by Dvorak ftw.
- lazersailer, on 04/14/2008, -0/+15spell check for FTW!
- Willravel, on 04/14/2008, -0/+15Tuoche!
- viewofeverlast, on 04/14/2008, -4/+1*facepalm*
- AmICoolNow, on 04/15/2008, -0/+2(I think he meant "douche")
- Intamin, on 04/15/2008, -0/+1@ those of viewofeverlast's ilk:
If you didn't get that, you lose.- viewofeverlast, on 04/15/2008, -0/+1wrong.
i win.
- viewofeverlast, on 04/15/2008, -0/+1wrong.
- Willravel, on 04/14/2008, -0/+15Tuoche!
- Xios117, on 04/14/2008, -1/+2No. 9, movement two. Breath taking.
- lazersailer, on 04/14/2008, -0/+15spell check for FTW!
- kingUssop, on 04/14/2008, -2/+8Nice... Crytek engines are always extremely fun to mess around with, the Sandbox editor is something out of dreams.
- Topwolf, on 04/14/2008, -7/+6Wow this is really amazing I can't wait till Bethesda releases Fallout 3 then they can start working on the next Oblivion. I know it's pretty early but do you guys/girls have any idea what the plot could be for the next oblivion...Cyrodill was so majestic I just can't wait. I know it's years away but so excited ;)
- punkmonkey, on 04/14/2008, -2/+15Im sorry, I cant let this slide. It will be Elder Scrolls V. Not the next Oblivion. It will likely (READ: definitely) not be on Cyrodil, but another province of Tamriel. Doesnt anybody READ the books. MY god am I the only one.
Sorry for being such a ES nerd, been playing them for years.- jggr, on 04/14/2008, -0/+6It's a sad day when anyone has to apologize for being a nerd on this site. Of any sort.
/Rock on my nerd ES brother! - Arnos, on 04/14/2008, -1/+8No need to apologize. Absolutely correct. It's what we get when they try to dilute an RPG by putting it on a console. Those kids don't look for things like "storyline" or "background history".
Now Arena.... those were state of the art graphics.- petebot, on 04/14/2008, -4/+2Way to make broad generalizations about console players.
- SquigglyP, on 04/15/2008, -0/+3judging by 99% of the people I've come across on xbox live, I'd say he's right.
- jggr, on 04/14/2008, -0/+6It's a sad day when anyone has to apologize for being a nerd on this site. Of any sort.
- MaskedSlacker, on 04/15/2008, -0/+2My bet is on it being in Valenwood. Cities of moving trees--need I say more?
Skyrim would be cool too, but they sorta did that in Bloodmoon.
- punkmonkey, on 04/14/2008, -2/+15Im sorry, I cant let this slide. It will be Elder Scrolls V. Not the next Oblivion. It will likely (READ: definitely) not be on Cyrodil, but another province of Tamriel. Doesnt anybody READ the books. MY god am I the only one.
- Renfer, on 04/14/2008, -2/+7hell, any rpg that is running in cryengine2 would be awesome. i see sleepless nights in the future now.
- distortedlojik, on 04/14/2008, -0/+13I wish that links that have anything to do with graphical content looking amazing should have a high quality video....pixelated next-gen FTL.
- tuxidomasx, on 04/14/2008, -0/+9RIP stage6
- mwdcodeninja, on 04/14/2008, -4/+6***** beautiful.
- tumbler360, on 04/14/2008, -3/+24That looks awesome.
Dear Bethesda,
Make Oblivion do everything we just saw in that video. No more loading. That was amazing.- h4mx0r, on 04/14/2008, -0/+2Was that really seamless loading or just spliced for the purpose of showcasing a video?
- cydlys, on 04/15/2008, -0/+2No its seamless, I had a mod that did it and it even got rid of the doors entering the towns.
- Abomonog, on 04/15/2008, -0/+1You know you should get a speedy hard drive and the only way you'll know the game is loading is the "loading area" sign that comes up once in a while. I never get a pause in gameplay. As for the cities and shops. >one to 3 seconds loading time on my comp.
- Kumah, on 04/14/2008, -0/+8Oh wow that was incredible.
Everything was seamless and it didn't look like it was pieced together in the Elder Scrolls Construction set.
Maybe Elder Scrolls V will be even better ;)- gfnw, on 04/14/2008, -0/+1Say what you want about the "pieced together" look, it certainly helps modding a great deal.
- valinorbob, on 04/14/2008, -3/+42Now throw Altair in from Assassin's Creed (or at least that complete freedom of movement), a little dash of Zelda-esque combat (or Devil May Cry if we want to really get wild) and you have the best fantasy world ever. Let Bioware do the writing and ship it!
- sagat, on 04/14/2008, -1/+8The writing for Oblivion was superb, did you not play the Shivering Isles? some of the best dialogue in gaming history.
- ortucis, on 04/14/2008, -2/+12Shivering Isles was good, but seriously though, Bioware > Bethesda.
- greevar, on 04/14/2008, -0/+1Ta for now, or I'll pluck out your eyes!
- coresnake, on 04/14/2008, -0/+4I'd buy that for a dollar!
- Existenz87, on 04/14/2008, -1/+1and throw in a fully interactive environment.
- Myonosken, on 04/15/2008, -0/+1Oblivion pretty much had that.
- Phipman, on 04/15/2008, -0/+4I came.
- AmICoolNow, on 04/15/2008, -0/+6I saw?
- coresnake, on 04/15/2008, -0/+4I KICKED ITS ASS
- AmICoolNow, on 04/15/2008, -0/+6I saw?
- sagat, on 04/14/2008, -1/+8The writing for Oblivion was superb, did you not play the Shivering Isles? some of the best dialogue in gaming history.
- JSager, on 04/14/2008, -3/+62Actually, Oblivion and the other Elder Scrolls games would benefit more than anything else from some variation in gameplay. Sure, you can be a mage or a thief or what have you, that's not what I'm talking about... the real issue with that game was that there were basically four or five things to do, and you did them four hundred times over. I mean, how many "automatically geared to my level" ruins with generic monsters do I need to explore?
- ZacT, on 04/14/2008, -0/+26lots
- Peko, on 04/14/2008, -0/+1dont forget if you want to go off the main story line (or even a secondary line) and improvise, there is uh.... lots more.
- Harabeck, on 04/14/2008, -1/+15Ya, IV just lacked something. Maybe it was because it was the first of the series I played, but I enjoyed III much more.
- Mysk, on 04/14/2008, -1/+15> Ya, IV just lacked something.
It's called "fun". :)
Cheap low shots aside, I totally agree with your statement. IV definitely lacked a certain level of fun for me. The Dark Brotherhood, as I always say, was the best part of the game IMO. The main quest line was just awful.- pojut, on 04/14/2008, -0/+15***SPOILER ALERT***
How big of a grin did you get on your face doing The Dark Brotherhood quests when you realized you were given a quest to kill that bitch of a prisoner from the starting point of the game? I know I cracked my face in half trying to smile so wide.- jggr, on 04/14/2008, -0/+12Very big. :)
And I also agree with Mysk... The Dark Brotherhood quests were the best sub-plots in the game. - unicronband, on 04/14/2008, -0/+1Also, Shivering Isles. I made the mistake of playing them before I finished Oblivion proper and now I just can't force myself to go back and finish the rest of the game.
- KRNpro, on 04/15/2008, -0/+1You know if you really wanted the Dark Brotherhood gear, you could just kill the messenger from the beginning?
- jggr, on 04/14/2008, -0/+12Very big. :)
- pojut, on 04/14/2008, -0/+15***SPOILER ALERT***
- Peko, on 04/14/2008, -0/+1I have fonder memories of III as well, but I'm very suspicious that 3 was my fav because it was the "first" one I had played. The 'hard' lessons of 3 did not need to be repeated for IV, and it was just a matter of time until I went straight for the "full chameleon outfit' thus breaking the game.
- Mysk, on 04/14/2008, -1/+15> Ya, IV just lacked something.
- Arnos, on 04/14/2008, -1/+10It's because it was made for console play as well as PC. The creators had to "dumb it down" for the masses while not alienating it's core RPG fans. You should try Morrowind. Much better game- I played it *after* Oblivion and it was much better (with additional fan-made mods) Some areas were leveled MUCH higher than you and you had to "come back when you get stronger".
- Intamin, on 04/15/2008, -0/+1So very true, I remember dying a hundred times at the first cave I came in to b/c the guys were too strong.
...or maybe it was b/c I sucked so much...
Loved that game.
- Intamin, on 04/15/2008, -0/+1So very true, I remember dying a hundred times at the first cave I came in to b/c the guys were too strong.
- Malchus89, on 04/14/2008, -1/+2That's why you get mart's monster mod...or OOO
- jwk4heels, on 04/14/2008, -0/+1I was about to suggest OOO, I'm glad someone already has.
- Abomonog, on 04/15/2008, -0/+1Get both and you get a whole new game.
- jwk4heels, on 04/14/2008, -0/+1I was about to suggest OOO, I'm glad someone already has.
- tim710, on 04/15/2008, -1/+1Dugg for stating your opinion as a fact.
- MaskedSlacker, on 04/15/2008, -0/+3Oblivion suffered from being made for consoles first.
- ZacT, on 04/14/2008, -0/+26lots
- sykotik, on 04/14/2008, -2/+2Does anyone else seem to have to download this Veoh TV installer? I'm at work and clicked the link to just download the .avi, however it's prompting me to install some application that I wouldn't install even if I was at home, before I can get the .avi
filemirrors.com doesn't seem to turn up the file anywhere either.
:(- Dwebtron, on 04/14/2008, -0/+5no problem streaming on ff
- jggr, on 04/14/2008, -1/+1Ya... Veoh requires the install of the app... Very shady if you ask me.
- KloroFormd, on 04/14/2008, -0/+2Firefox 3b5 nightly here. I wasn't prompted, and the video played fine in Flash. This is the first time I visited Veoh, I've never heard of Veoh before this.
- jer2eydevil88, on 04/14/2008, -0/+1Won't play or download for me either without installing Veoh TV Installer - OS X 10.5 / FF 3b5
Anyone have a torrent? Those always work :-D - Boooohjoke, on 04/14/2008, -0/+2I downloaded the veoh tv thing, it works fine, didn't find any "extra" programs and haven't had any pop-ups from it.
- terplox, on 04/15/2008, -1/+1You can download it here, 100 megs
http://mapage.noos.fr/gcoulthard/Files/Oblivion_to ...
- cnot3, on 04/14/2008, -7/+4In an amazing twist, during the final battle, the King/Patrick Stewart comes back from the dead, and steals one of the horses from the imperial city to go fight some unknown enemy. You don't get to join him however, or at least not until you wait a couple years and shell out $50 for the sequel.
- aaaleman, on 04/14/2008, -4/+9Dugg for Dvorak!
- aaaleman, on 04/14/2008, -4/+2Guess some people won't know what I'm referring to. They'll likely think I'm talking about the keyboard config.
- TuxedoMax, on 04/14/2008, -0/+1hoping you'd give the exact piece. but managed to find it on my own. thanks for putting me on the right track
- cmpsr2000, on 04/14/2008, -0/+2For anyone else that's interested: it was His 9th Symphony, 2nd movement.
- shakbhaji, on 04/14/2008, -0/+2Otherwise known as the New World Symphony - II. Largo
- itspuddingtime, on 04/14/2008, -0/+1which I just started using... yeah it took me 10 solid minutes to type all this
- TuxedoMax, on 04/14/2008, -0/+1hoping you'd give the exact piece. but managed to find it on my own. thanks for putting me on the right track
- aaaleman, on 04/14/2008, -4/+2Guess some people won't know what I'm referring to. They'll likely think I'm talking about the keyboard config.
- Jookly, on 04/14/2008, -7/+10To all the haters posting comments. You need to watch again without your *****-hat on because this is polygon porn and if you cant see that then it is a problem with you not the video.
- zhenate, on 04/14/2008, -4/+75It was as if a thousand PCs suddenly cried out, and then were silenced.
- Thing2, on 04/14/2008, -4/+4hhaahahahahahahahaa - Nice
- seraph582, on 04/14/2008, -2/+1.... why?
- Zaggynl, on 04/14/2008, -0/+1Crysis & Oblivion, both graphic intense games.
"BUT DOES IT RUN CRYSIS???"
- Zaggynl, on 04/14/2008, -0/+1Crysis & Oblivion, both graphic intense games.
- mattwalton56, on 04/14/2008, -0/+1Wow, that was funny.
- battletrax, on 04/22/2008, -0/+1Silence of the Lambs.
- Ninjao, on 04/14/2008, -18/+4In the butt
- dafragsta, on 04/14/2008, -5/+2what? what?
- OrangeSoda31, on 04/14/2008, -1/+14Did anyone else notice that wasn't really where the imperial city sits?
- toppgun, on 04/14/2008, -0/+9i dont think the designer wanted to remodel all of cyrodil
- jon61575, on 04/14/2008, -1/+14Did anyone notice that this was an empty world? I'd like to see the engine handle all the NPC's, animals, monsters and various animations at the same time. I'm sure the original Oblivion graphics could be pumped up by taking everything else out of the game.
- Thing2, on 04/14/2008, -2/+4This does look great - let's hope Fallout 3 brings the quality Bethesda is known for and the new graphical prowess.
- CrudeDarkness, on 04/14/2008, -4/+33If only GTA IV ran on the cry engine.
- aceakm, on 04/14/2008, -4/+18GTA IV is beautiful.
- KloroFormd, on 04/14/2008, -1/+10Not CE2 beautiful though.
- Barclay1188, on 04/14/2008, -1/+9I'd rather play it than watch it.
- KloroFormd, on 04/14/2008, -1/+10Not CE2 beautiful though.
- aceakm, on 04/14/2008, -4/+18GTA IV is beautiful.
- corneliusJones, on 04/14/2008, -1/+31my god this game sucked so many hours of my life
- PinkFloyd2003, on 04/14/2008, -1/+16I got 5 words into your post and was ready to digg you down... before finishing reading and totally agreeing with you
- jwk4heels, on 04/14/2008, -0/+3I was about to Digg you down as well until I finished reading. I then realized that I easily put in hundreds of hours, and I still play the damn game, although I play Morrowind more.
- Octosink, on 04/14/2008, -0/+1Me too!
- EskNerd, on 04/14/2008, -0/+0At last count I'd wasted something like 180 hours on this game (between PC and PS3)... I don't regret it.
- Jargonaut06, on 04/15/2008, -0/+1Ah, the 180 hour mark...I was just getting started!
- prleet, on 04/15/2008, -0/+0does that damn game ever end....i quit playing all together after cod4 came out...
- cydlys, on 04/15/2008, -0/+1Dude, user made buildings, weapons, spells, items are what make that game go on forever. I swear I downloaded a GB of extra content for that game.. I even had the starship Enterprise in there.
- jwk4heels, on 04/15/2008, -0/+1My Oblivion folder is about 18GB...that has to be like 12GB bigger than originally.
- cydlys, on 04/15/2008, -0/+1Dude, user made buildings, weapons, spells, items are what make that game go on forever. I swear I downloaded a GB of extra content for that game.. I even had the starship Enterprise in there.
- pucelle, on 04/15/2008, -0/+1114 hrs of mine... well spent
- robotto, on 04/14/2008, -10/+3No dramatic improvement, maybe slightly. Looks like the same repetitive textures running heavier on the system.
- sei0n, on 04/14/2008, -5/+8Do the people look still as ridiculous?
- aceakm, on 04/14/2008, -1/+13Light Armor FTW
- unicronband, on 04/14/2008, -0/+2Did anybody specialize in heavy armor? I mean, it sucked having to get your ***** repaired after every dungeon/quest, but at least you're able to carry more than just the armor on your back.
- spyd3rweb, on 04/14/2008, -0/+7If you become a master of heavy armor it has 0 encumbrance. So theres really no point in using light armor.
- Tophillious, on 04/14/2008, -0/+1A pretty easy was to level up your heavy armor is to go to cloud ruler temple, attack one of the guards, let them maul you until your almost dead, yield, heal/fix, repeat.
- Peko, on 04/14/2008, -0/+5Full Chameleon > you
- mattwalton56, on 04/14/2008, -0/+2Enchant 20% to each item of clothing you have one, then: you>all
- unicronband, on 04/14/2008, -0/+2Did anybody specialize in heavy armor? I mean, it sucked having to get your ***** repaired after every dungeon/quest, but at least you're able to carry more than just the armor on your back.
- FetalSage, on 04/14/2008, -2/+2That was pretty nice, but for some reason it just didn't capture The Elder Scroll's atmosphere for me. Maybe if I actually played it it would help, but from the video, eh.
- sHockz, on 04/14/2008, -0/+21I would play world of warcraft if they busted out the cryengine on it. WoW is just so...lackluster in terms of eye candy. Gameplay is decent, graphics suck ass.
wouldnt mind seeing an EXACT re-make of the original Duke Nukem with the engine. I think I would cry in joy when I got to the strip club...hahaha "Its time to kick ass, and chew bubble gum!"- s1mph0ny, on 04/14/2008, -1/+15The original duke nukem wasn't even in 3d.
- badenglishihave, on 04/14/2008, -0/+3You're completely right, who the hell buried you? Probably some 10 year old who thinks Duke Nukem Forever will be out next year.
http://en.wikipedia.org/wiki/Duke_Nukem_%28compute ...
- badenglishihave, on 04/14/2008, -0/+3You're completely right, who the hell buried you? Probably some 10 year old who thinks Duke Nukem Forever will be out next year.
- MDKAOD, on 04/14/2008, -0/+1Entropia Universe will be running on the Crysis engine and is scheduled to rollout _this year_. It's the only MMOG with the Crysis license. Free to download and play, but based on an RCE. When it launches, check it out. It will give you an idea what WOW would look like.
- CyrusG, on 04/15/2008, -0/+1Age of Conan looks pretty nice too. It's no CE2, but it still looks much better than WoW.
- s1mph0ny, on 04/14/2008, -1/+15The original duke nukem wasn't even in 3d.
- amenic, on 04/14/2008, -4/+9What is the point of this? It's not like Oblivion is an ugly (dated) game (engine) to begin with...
- knight666, on 04/14/2008, -4/+6Dugg more for the timeless music then the yet-to-be-released-but-soon-to-be-outdated graphics.
- ofathens, on 04/14/2008, -0/+2That's an interesting point you bring up. Haven't heard Dvorak in a while; very beautiful indeed.
- Topwolf, on 04/14/2008, -2/+4They need to get rid of the doors that aren't animated. I remember running up into a tower and hoping I could kick the soldiers off the ladder but they just suddenly appeared in the room with me what what in d butt!! Oh well hopefully Bethesda implements the use of a better engine for V...which I am sure they will this time around...maybe even Cryengine 3 ;)
- MadOgre, on 04/14/2008, -1/+2Thats because of level loading issues. If they could use the CryII engine and do away with that - then we can have opening doors. But I'd also like to see better faces, less stick figure animations, and a better combat system.
- Myonosken, on 04/15/2008, -1/+1The faces were one of the best parts....
- MadOgre, on 04/14/2008, -1/+2Thats because of level loading issues. If they could use the CryII engine and do away with that - then we can have opening doors. But I'd also like to see better faces, less stick figure animations, and a better combat system.
- andyd2k, on 04/14/2008, -0/+7And yet, the character faces will still look terrible
Would love to see the game with improved graphics though - mortey, on 04/14/2008, -0/+5The Imperial City looks the same to me in the CryEngine as it did in Oblivion. Maybe it's just the quality. Still, the amount of time this guy threw in was awesome.
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