488 Comments
- leonidas333, on 04/14/2008, -24/+315Are you guys kidding me?
that was awesome. A little bit long admittedly, but come on, are telling me you would not love to see a Elder Scrolls game looking that good and being able to move around like that with no load time?
I would love to play the next Elder Scrolls game with this engine - seanthebond, on 04/14/2008, -7/+255Well.. The trees look a lot cooler.
- alphaeno, on 04/14/2008, -2/+131I want to play oblivion with the power suit and machine guns. I would go back to that troll cave and let the lead fly, f'ing trolls...
- legoalert33, on 04/14/2008, -8/+132Crysis superhuman suit: +5 dexterity +8 agility +7 strength
- wigenite, on 04/14/2008, -26/+147are YOU kidding ME?
Play oblivion on a good PC with the texture addons and what not, and it blows this out of the watter. I was not impressed at all by this video. - Dotcommer, on 04/14/2008, -3/+120Kind of ***** pointless to demonstrate the quality of a game engine through a video posted on Veoh. Like youtube and all the rest, the quality is *****, and there's so many artifacts, you can't see any good quality. A link to a high res source would of been great.
- pojut, on 04/14/2008, -3/+75I actually just started going through Oblivion for a third time a couple of nights ago. It's strange...in the short couple of years since it first came out on the 360, I must say the graphics are looking a bit dated already. Granted, the PC version is VASTLY superior, what with all of the third party texture addon's and such...but still, I didn't remember the textures being quite so muddy or the LOD (Level of Detail) to blur the terrain at a distance so badly.
It's still a super fun game, and one that I'm enjoying sinking many hours into...still, I didn't realize how murky the 360 version looks until a couple days ago. - zhenate, on 04/14/2008, -4/+75It was as if a thousand PCs suddenly cried out, and then were silenced.
- JSager, on 04/14/2008, -3/+62Actually, Oblivion and the other Elder Scrolls games would benefit more than anything else from some variation in gameplay. Sure, you can be a mage or a thief or what have you, that's not what I'm talking about... the real issue with that game was that there were basically four or five things to do, and you did them four hundred times over. I mean, how many "automatically geared to my level" ruins with generic monsters do I need to explore?
- Po0py, on 04/14/2008, -2/+59I'd personally like to play an oblivion game that doesn't have those ugly arse character models.
- frazw, on 04/14/2008, -7/+57I second that, there was no real marked improvement in graphical quality that I could see in this low res video.
Oblivion has amazing graphics as it is and short of more highly detailed textures all you can do is play with lighting effects which seems to be the only difference here. - Naturalistic, on 04/14/2008, -11/+60......
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...Your on Digg.com....... - BlackKnight6, on 04/14/2008, -3/+51Texture addons? Then they could be applied to this cryengine2....besides that. The point was how easy the cryengine 2 can take a convert models (that's how that stuff got into the engine so nice looking), no load times, real-time ambient lighting everywhere (notice the lamps at night in the video cast real time shadows), day night cycle is way better, water obviously.
Then there is stuff the video didn't even have turned on or demonstrate or incorporate: Volumetric lighting (sun shafts), destructible trees (magic spells blowing up ***** in its path? that would be awesome!), motion blur and other PPFXs (things life DOF wouldn't be that cool, well, I guess there is bows and such, so actually yea), physics objects knocking over AI (Telekinesis anyone?!)
I don't know, I think an RPG or MMORPG makes great use of the Cryengine2, heh, imagine WoW on Cryengine 2.
Wait, we should imagine Cryengine 1 first....WoW gfx a bit dated... - sagat, on 04/14/2008, -7/+53A thing of beauty. Imagine the Elder Scrolls V....
- FuriousOats, on 04/14/2008, -1/+46see Fallout 3
- n8o8, on 04/14/2008, -0/+41I guess it looks good, the video compression was so heavy I can't tell for sure. Length for quality -- not a good trade off.
- TheHayze, on 04/14/2008, -3/+43It's... it's.. *wipes tear from eye* it's a thing of beauty. D:
But I think my computer just died upon hearing it. - blackjack75, on 04/14/2008, -2/+41On the other hand, youtube is the only way for this to run smoothly on my pc.
- IndigoMoss, on 04/14/2008, -0/+39The graphics in Oblivion for it's time were quite amazing actually.
- valinorbob, on 04/14/2008, -3/+42Now throw Altair in from Assassin's Creed (or at least that complete freedom of movement), a little dash of Zelda-esque combat (or Devil May Cry if we want to really get wild) and you have the best fantasy world ever. Let Bioware do the writing and ship it!
- UtopiaInTheSky, on 04/14/2008, -3/+39Or... You skip the story missions altogether and go exploring, and do whatever you want.
- Crosswayboy, on 04/14/2008, -8/+42would HAVE been great.
or
would've been great.
Agreed. - inactive, on 04/14/2008, -3/+34And of course, seconds after recording this, the computer melted.
- corneliusJones, on 04/14/2008, -1/+31my god this game sucked so many hours of my life
- inactive, on 04/14/2008, -4/+33If only GTA IV ran on the cry engine.
- ZombieKiss, on 04/14/2008, -0/+28Whats impressive is the entire world was build together, not in zoned chunks.
Oblivions looks amazing on a really good PC, I agree but I think the seamless connection of all the 'zones' is what this video was really about.
Besides when you connect it all together like that it makes Imperial City look WAY larger than it looked in the actual game. - aelder, on 04/14/2008, -3/+30I can understand why, I would like to know how, instead.
- tdp301, on 04/14/2008, -1/+27It is Antonin Dvorak, Symphony Number 9 ("From the New World") Part 2
- ZacT, on 04/14/2008, -0/+26lots
- Jaydamis, on 04/14/2008, -1/+26Graphics blew my face off when it came out... funny how that always happens...
- Harabeck, on 04/14/2008, -3/+27I agree, this did not impress me at all. Not only that, but the video itself had a bad framerate.
- gfxluvr, on 04/14/2008, -12/+34Amazing, absolutely amazing.
- TrevorBradley, on 04/14/2008, -3/+24Can anyone with a better memory than I remember what composer this is?
- tumbler360, on 04/14/2008, -3/+24That looks awesome.
Dear Bethesda,
Make Oblivion do everything we just saw in that video. No more loading. That was amazing. - Hassassin, on 04/14/2008, -3/+24You're on digg.com
- sHockz, on 04/14/2008, -0/+21I would play world of warcraft if they busted out the cryengine on it. WoW is just so...lackluster in terms of eye candy. Gameplay is decent, graphics suck ass.
wouldnt mind seeing an EXACT re-make of the original Duke Nukem with the engine. I think I would cry in joy when I got to the strip club...hahaha "Its time to kick ass, and chew bubble gum!" - iamthejeff, on 04/14/2008, -1/+21I third that. Mostly due to the video's low resolution, I couldn't really see any major difference between that and Oblivion with maxed out settings and high res textures. Oblivion runs a hell of a lot better, too.
- aladrin, on 04/14/2008, -3/+23Thanks, I was really starting to doubt my sanity... It looks exactly as I remember it on PC, and not -that- much different from 360.
- aggies11, on 04/14/2008, -0/+17Oblivion in an engine with proper occlusion culling? That alone would be worth it. I'd imagine that the same geometry even in Crytek's demanding Cryengine2 would still perform better. Stand in imperial City with your LOD sliders all the way up, and watch as your computer is brought to it's knees because Oblivion is rendering everything in front of you (Ie. the whole City at times) despite the fact that you may be standing infront of a wall (and can't see any of it).
- inactive, on 04/14/2008, -0/+17Magic explodes
- rjosal, on 04/14/2008, -0/+16For the curious, the trees in Oblivion are done with SpeedTree. http://en.wikipedia.org/wiki/SpeedTree
- pojut, on 04/14/2008, -2/+18In no way am I saying you are wrong, or that you are stupid for having that opinion...just wanted to make that clear from the get go:-) What makes you think that the gameplay of III is superior to IV? I mean, in III, you could swing your sword and VISIBLY hit an enemy ten times, and yet the game wouldn't count a single swing as a hit. The spell system is definitely improved in IV, dialogue and conversations are improved, and the whole stealth/stealing mechanic definitely is clearer and functions better.
Again, I'm not saying you are wrong or anything, I'm just curious as to why you think III had better gameplay. I promise I won't flame you for your opinion:-) - mattcoady, on 04/14/2008, -0/+16Other than the water and trees, the graphics (based on this flash video) weren't really any better, but no loading would be huge. Also have you ever looked over a castle wall in oblivion without actually going through the front door. There's nothing there, so it's nice to see everything at once.
- pojut, on 04/14/2008, -0/+15Exactly. As previously mentioned further up, I started playing through Oblivion for the third time a few days ago (actually more like two weeks ago, but whatever). I have about 18 hours or so logged, and haven't even delivered the amulet to Weynon Priory yet:-)
- Willravel, on 04/14/2008, -0/+15Tuoche!
- inactive, on 04/14/2008, -0/+15spell check for FTW!
- PinkFloyd2003, on 04/14/2008, -1/+16I got 5 words into your post and was ready to digg you down... before finishing reading and totally agreeing with you
- pojut, on 04/14/2008, -0/+15***SPOILER ALERT***
How big of a grin did you get on your face doing The Dark Brotherhood quests when you realized you were given a quest to kill that bitch of a prisoner from the starting point of the game? I know I cracked my face in half trying to smile so wide. - s1mph0ny, on 04/14/2008, -1/+15The original duke nukem wasn't even in 3d.
- aceakm, on 04/14/2008, -4/+18GTA IV is beautiful.
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