409 Comments
- 0rthogonal, on 01/30/2009, -14/+557EPIC FAIL!!!
- TommyTikal, on 01/30/2009, -6/+373I ran into this with Crysis Warhead. Until this I was a strong advocate of actually purchasing video games.
I upgraded my computer a handful of times in the past two months...and Crysis wouldn't play for me anymore. I got shafted until they came out with the DRM Revoke patch (as their tech support waits were aweful, and the download site for their patch was down...I had to search long and hard till I found it elsewhere). It would have been less of a hassle to pirate the game.
Is it time to declare DRM a failure yet? - stoanhart, on 01/30/2009, -3/+327One more nail in the DRM coffin. Keep 'em coming!
- srg13, on 01/30/2009, -6/+323Gears of War DRM screwup? Isn't all DRM a screwup?
- 2ToneKevin, on 01/30/2009, -5/+213Pirates 1
DRM 0 - thelastcivilian, on 01/30/2009, -3/+171DRM has never made sense. It typically only affects those who actually purchase the item. Screw over the honest ones? Yeah, there's a good business model. I can see why it's had so much "success."
- pjman, on 01/30/2009, -2/+162FTA - "Those who pirated the game, as usual, continue to play with no issues."
And remind me again how DRM deters piracy? - glitchbit, on 01/30/2009, -11/+135Since when was DRM declared a success?
- ninxmz, on 01/30/2009, -5/+127Funny how none of the people who "pirated" it would've experienced this.
- Dexter77, on 01/30/2009, -0/+122You should get minus points when kicking into your own goal:
Pirates 1
DRM -1 - madman1337, on 01/30/2009, -4/+96Wow. When will people give up on DRM?
- rdldr1, on 01/30/2009, -4/+91Ironically, these DRM measures did not keep me from obtaining the game through nefarious means and still be able to play it.
I ended up not liking Gears of War, causing me to uninstall the game well before the "expiration date." - heartsblood, on 01/30/2009, -6/+93I see what you did there.
- Andrwmorph, on 01/30/2009, -0/+84"It would have been less of a hassle to pirate the game."
Yeah it was - relaxeder, on 04/17/2009, -4/+85The only "DRM solution" that's worth my dollar is Steam.
- cardyology, on 01/30/2009, -3/+83"Those who pirated the game, as usual, continue to play with no issues."
Hahahahhahahahaha!!!! - jeremyduffy, on 01/30/2009, -1/+80Epic's response? "oh *****!"
What was printed "we're working on it"
Too bad they're unlikely to learn from the example and will continue DRM. - reyoo30309, on 01/30/2009, -3/+77At the end of last year I purchased a copy of GTA4 for the PC, big mistake...
You actually pay for the game and they do their best to make you feel like a thief, its kinda like being black walking into store and the clerk never taking their eyes off you. - inactive, on 01/30/2009, -7/+76i am not facing this problem. Oh wait, i got my copy of the Pirates bay. Screw you DRM.
- qedx, on 01/30/2009, -4/+64Just stop buying DRM'd games for the PC. They'll get the message when you take the $$ away.
- Fhwqhgads, on 01/30/2009, -4/+61Pirates: 1000000000
DRM: -1000000000 - Avian00, on 01/30/2009, -0/+57No. It's DRM. That's the unavoidable paradox of DRM. Only legitimate customers will be punished. Pirates already have a version stripped of this garbage.
GoW developers should not be faulted for "poor DRM," but rather for choosing to use DRM in the first place. - daridave, on 01/30/2009, -0/+55It's been declared "failure" for me a long time ago, back when the whole root kit scandal was all over the tubes... actually, that's a lie. In my honest opinion, DRM was a failure since day 1. It's NEVER stopped piracy. NEVER. It just keeps on limiting people that are actually paying! How this can still be happening is beyond my comprehension.
- LostSoul83, on 01/30/2009, -2/+55In short, who knows... The funny thing is, couldn't one consider this a "logic bomb"? It was designed (intentionally or not) to do something nefarious at a given date.
http://en.wikipedia.org/wiki/Logic_bomb
"To be considered a logic bomb, the payload should be unwanted and unknown to the user of the software." bada-bing bada-boom!!! - retral, on 01/30/2009, -1/+53Nah, they don't get the message.. they just blame the lack of sales on piracy and try to implement stricter DRM.
- Leprince, on 01/30/2009, -0/+49And every time you start the game, you get to a screen that tells you not to pirate the game, for like 30 seconds, and it's not skippable.
It adds to the already painfully long load times.
I dunno why I bought it, though 'cause I haven't been online yet. - dalittle, on 01/30/2009, -1/+48Amazing, I hear the pirated version still works. I wonder why people pirate?
- MrInfallible, on 01/30/2009, -0/+42Something does not need to be a success before being a failure.
- Saitekc, on 01/30/2009, -2/+43Kind of funny, I went to install the game last night as I was bored and was wondering what the ***** was going on after it wasn't working and it gave me an error instructing me to reinstall it, then I log on to digg this morning and find this. Epic, fix this problem, I paid for your ***** game so I could play it and support the PC gaming industry, not so I could get ***** over like this while all the pirates laugh at me for actually purchasing the game.
Figures, the DRM stops absolutely no one from pirating the game
and ***** over legit buyers, I'm sick of being treated like a second rate customer. - Fhwqhgads, on 01/30/2009, -2/+39Better question: When will people completely stop buying things with DRM?
- inactive, on 01/30/2009, -0/+34The irony that the pirates have no problems with DRM and people who actually bought the game got shafted?
- FacePuncher, on 01/30/2009, -3/+37Pirates: 1
DRM: 0
Ninjas: over 9000. - zulfy26, on 01/30/2009, -0/+32"Those who pirated the game, as usual, continue to play with no issues."
-fta - superterrorizer, on 01/30/2009, -0/+32Given that you're playing a game that revolves around stealing cars....
- Kuci06, on 01/30/2009, -1/+33and they still expect us to buy games
the pirated version works perfectly... - inactive, on 01/30/2009, -2/+34I am totally lost on the logic here. "To get the pirates, we'll put in a bunch of hassles that only legitimate, paying customers have to deal with! It's genius!"
- Izzmo, on 01/30/2009, -5/+34So, does this mean the DRM'd music files work the same way with the system time?
- kidwithsword, on 01/30/2009, -0/+29I concur.
- augment, on 01/30/2009, -1/+30Epic's response? "We're working on it."
Well thats nice of them. - lordmetroid, on 01/30/2009, -0/+28I try but knowing which games have DRM and which doesn't is really hard.
- sirber, on 01/30/2009, -2/+30Steam has a kind of DRM too..
- superlolz, on 01/30/2009, -0/+27Steam?
- Stingwolf, on 01/30/2009, -0/+26"How this can still be happening is beyond my comprehension."
The games keep selling. That's how. Until sales of games with DRM drop dramatically, company execs will keep thinking it's a viable strategy. As I recall, Spore was hammered with bad reviews and controversy about DRM, but it still sold incredibly well. In a free market, you vote with your dollar, not by complaining. Anyone who purchases -any- game with draconian DRM on it is only keeping the problem going. Even if they give it a bad review on Amazon before or after they buy it... - MacGyver2210, on 01/30/2009, -8/+33In Soviet Russia, IT sees what YOU did there!
- Slackdragon, on 01/30/2009, -1/+26Digital Rights Management schemes reward the pirates and punish honest game buyers.
DRM = Doesn't Really Matter, the pirates will have their fun anyway.
DRM = Downloadable Ripped-off Media
DRM = Draconian... uh Rectal... Misery? - Arkz, on 01/30/2009, -2/+26Game company wants to combat piracy
game company starts using drm
drm annoys people and drives them to piracy
infinite_loop_error.10110101010001111 - CptnEvilStomper, on 01/30/2009, -1/+25It's over 9,000?
- specialK16, on 01/30/2009, -1/+24IT'S OVER 9000!
- EntropyFan, on 01/30/2009, -0/+19DRM makes sense in a rental model. How else do you get the renter to release their copy?
The Zune pass is a good example.
For anything you purchase? No, DRM is unacceptable. - Vektuz, on 01/30/2009, -4/+23Same thing would happen if you copied your iTunes songs to another computer and their auth servers were down or you had no internet connectivity. Same thing would happen with your Steam games w/ no internet or similar screwup. prohibitive DRM is generally a bad idea.
A better solution would have been to give known paying customers extras.
But don't go too far with that either - some games are starting to leave actual game critical content out and make it "downloadable" instead, for proven CDkeys only - thereby destroying the rental market also. -
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