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106 Comments
- 6oo63D, on 01/07/2009, -1/+47how in the world did 3d gaming beat porn to it?
- psibladeZX, on 01/07/2009, -4/+41bah... it's not true 3d until you dont have to wear glasses and the image just pops out
- Stomper622, on 01/07/2009, -1/+20Old technology.
I remember playing Zillion 3D on my Sega Master System in like '86. - Colecoman1982, on 01/07/2009, -2/+16Nvidia has shown this off at a few major events last year. It's the same LCD shutter glasses technology they tried to support years ago. The reason it didn't take off at the time was that it came out right before LCD/plasma displays became the rage and the first generations of flat panel displays weren't capable of displaying the high frame rate (120hz+ for best performance) that were needed to make it work well.
This time they're producing their own glasses (unlike last time when they relied on third parties) and the article suggests that they may be selling them to Mitsubishi who will re-brand them with their name. Nvidia was planning on releasing these before the holiday season, but held off because the first true 120hz+ displays/TVs had delayed market releases.
Everything I've heard about this stuff sounds cool but I have one problem with it. None of the articles have completely clarified if one of the "officially certified" displays is a hard requirement in the drivers or, simply, highly recommended. I have a new 28" monitor that I have no intention replacing any time soon. While I'm willing to put down the $200 for the glasses/drivers, I'm certainly not going to spend the thousands of dollars for a second monitor just for stereoscopic glasses. Conversely, I have never been, particularly, susceptible to eye strain from low refresh CRTs which means I may not have a problem with the stereoscopic display working at the ~85hz refresh rate my monitor can handle. I'm hoping that Nvidia lets us make up our own mind, but their previous actions with their recently released stereoscopic drivers suggests that they may be inclined to lock these new ones to only working with the products of their business partners as a way of forcing upgrades. - nickels, on 01/07/2009, -1/+13I hope it is stereo 3D where you use shutter glasses that sync to the TV. Hopefully the 3D driver will also work on the PS3 as previously rumored.
- Dailydose4me, on 01/07/2009, -1/+12Can't wait for it !
- DeadlyNinja, on 01/07/2009, -2/+10Whatever. I've been using my Virtual Boy for years.
- Cornstar23, on 01/08/2009, -1/+9I don't know what the big fuss is about. You are able to replicate the 3d effect by putting your face 3 inches from the screen and shaking your head back and forth vigorously.
- biohazd, on 01/07/2009, -1/+9From what I can tell, it seems to be LCD shutter technology. The TV/Monitor outputs alternating frames between the two stereoscopic positions and the sender outputs a sync signal that the glasses receive. That signal is used to time the alternate switching of the left and right lenses between opaque and transparent.
At any one time one eye is viewing a single frame of the render, switching between the two at high speeds to give a smooth stereoscopic image. It's what those 100Hz refresh rate TV's are good for. - m1nist3r, on 01/07/2009, -0/+7It's just a front
- cosmicr, on 01/07/2009, -1/+7I want my holodeck!
- AndrewDB, on 01/07/2009, -0/+6Wow.. someone else actually remembers that.
Do you remember Space Harrier 3D? - dojocasino, on 01/07/2009, -0/+5Blade Eagle 3D was my favourite
- DDION, on 01/08/2009, -0/+5What? You didn't get the recall on those? Turns out extended use results in brain damage.
- Schmich, on 01/07/2009, -1/+5They've been making TV's for quite some time now.
- Stomper622, on 01/07/2009, -0/+4Of course I do.
The SMS 3D glasses were way ahead of their time. - skubiszm, on 01/08/2009, -0/+4What, like the holodeck? Don't hold your breath.
- nullcodes, on 01/07/2009, -1/+4All the see-through stereo glasses (red/green, polarized) that I have seen I can see a double image/ghosting effect, so I am extremely skeptical they can acheive a crisp image .. hopefully they'll prove otherwise though. Otherwise, I think the only solution for now is headtracking glasses/goggles with the displays built in.
- MeatyMcBeef, on 01/07/2009, -2/+5Thank you Johnny Chung Lee! This concept was at the very least made popular by the brilliant coder Johnny Chung Lee when he experimented with the Wii.
- benchow6157, on 01/08/2009, -0/+3for porn, the video source would have to be shot in 3D. since games are already rendered in real-time, a 3D image can be produced from existing games by customizing the graphics drivers to split the viewing perspective into two slightly different ones for each eye.
- DevSingh1359, on 01/08/2009, -0/+3Try Left 4 Dead. Tons of zombies running at you in 3D...now that would be intense...
- RAGEdemon, on 01/07/2009, -0/+3I've been doing it for the last decade with every single game. Check out our community at www.mtbs3d.com
A company called iZ3D has a much better driver which you can use with any monitor, not just the ones nVidia licences to.
Of course, nVidia will have you believe it's all their idea. In reality, it has been going on for over a decade well before their time.
If I have to wear glasses to play games the way they were meant to be played then so be it. - AndrewDB, on 01/07/2009, -0/+3What they didn't tell you is...
It's porn gaming. - CivicTV, on 08/14/2009, -0/+3Playstation 3 is working on stereoscopic 3d that will be an added update to the operating system itself. This is not the same as wearing 3D glasses.
Site (in swedish video in english at top): http://www.dagbladet.no/kultur/2008/02/27/528208.h ...
GDC video: http://www.youtube.com/watch?v=80VWGjWYWd4 - PB3K, on 01/07/2009, -3/+6If it requires glasses I won't buy it. Sega master system called, it wants it's tech back.
- tawnos, on 01/07/2009, -1/+3Just think of the countless possibilities!
- glendower, on 01/07/2009, -0/+2the porn industry is too busy working on a groin attachment for their new console, "Sex Box"
- Blazekun, on 01/09/2009, -0/+23D shutter glasses are nothing new. I had a pair of shutter lenses back when I had a GeForce 4.
Hint: They won't work on LCD's (except with horrible ghosting), give you a headache, and halve your framerate. They will also will cause strange stuttering effects in any game that does not have motion-blurring built for 3D. Games with motion blurring not built for 3D would most likely cause the game to be an unplayable mess of colored lines thanks to shader technology and the way said technology works. Last but not least, these things work at the GPU level. Meaning any data the GPU does not have will not be drawn, causing the edge of the screen to be missing polygons unless one of two things happen. A. cut the resolution or B. Program it into the game. - EntangledPhysx, on 01/07/2009, -0/+2You got it. I've looked into this alot on the nVidia forums. I've heard the ONLY thing holding 3D back is nVidias lack of decent drivers for 3D.
- JoeRW, on 01/08/2009, -0/+2Left 4 Dead actually works with the current nvidia stereo drivers for pc. Running it through a dlp projector to life size it makes it a very intense experience indeed.
- Murdats, on 01/07/2009, -0/+2you may have a problem with your vision
- nullcodes, on 01/07/2009, -0/+2I do see the 3D effect .. but it seems like the glasses don't filter out all the light that it doesn't want so there is a faint second image visible. I see the ghosting when I close one eye too, so it isn't like my vision has a problem combining the two images .. it's very clearly caused by the lens being unable to filter out the unwanted part..
- DarkerMaster, on 01/08/2009, -1/+3no no no Mirrors Edge...freaky ***** indeed
- digitalpencil, on 01/07/2009, -0/+2they're too busy pissing about with mediadefender tracking pirate porn to come up with anything innovative like this.
- maz2331, on 01/08/2009, -0/+2It is. Been doing it with PC gaming for almost 5 years, and it works with any nVidia card + shutter glasses combo, with any properly-written Direct-X games.
- digitalpencil, on 01/07/2009, -0/+2wouldn't that make you super-dizzy when the sync inevitably starts to slip?
- maduin, on 01/07/2009, -1/+3Looks like it will be more akin to head-tracking 3D, similar to what Johnny Lee did with the Wii
http://www.youtube.com/watch?v=Jd3-eiid-Uw&eur ...
skip to 2:46 for the goods - maduin, on 01/08/2009, -0/+1where in the article does it mention anything about shutter glasses? From the article itself
"The sending unit reacts to the position of the 3D glasses to create a true 3D feeling. "
which means, head-tracking 3D. Since the sensor tracks the glasses, which are on your head... duh. - imcharming, on 01/09/2009, -0/+1Just IMAGINING what that would feel like with Mirror's Edge makes me nauseous.
- Stevethegreat, on 01/08/2009, -0/+1Then forget this technology. This one would be images sticking out from your monitor, hardly something to kill for, especially since it is achievable for more than a decade now. If you want a holodeck you have to wait a couple of decades more until non-interventionist tech that would project image/sound and tactile feedback/balance feedback directly to your brain. Until then -with the present technology being too cumbersome- you will have to stick to the old-fashioned monitors, I'm afraid...
- ghostlywind, on 01/08/2009, -0/+1I'm just not excited for 3D video gaming, whenever i went to see 3D movies and had to wear the glasses i would always get headaches.
- dandonia, on 01/09/2009, -0/+1Yeah but now the industry is stepping up to - consoles like the PS3 are giving it support, I have seen more 3D movies over the last year than ever before in my life and even sky tv have been trialing 3D products. This could be pretty big soon.
I just wonder how this effects 1080i tv's over 1080p ones. I am no TV expert or anything but my understanding is that i already shows the image at different rates. Won't it cause it to hicup a little... eh what do I know. - inactive, on 01/08/2009, -0/+1so you need a special tv for this? ***** man, my parents still won't buy me an hdtv, and i'm just getting a real good gaming rig. ***** it, i'll buy it on the next-next-next gen consoles.
- TwizzleNicole, on 08/04/2009, -0/+1Thats cool, and a bit more reliable that those crappy paper ones you normally get free in a newspaper or something. I watched a horror 3D film not so long ago, it was great as things were flying out at you and it really made the whole experience more exciting.
- HarrisonBn, on 01/08/2009, -0/+1agreed.
- maz2331, on 01/08/2009, -0/+1Shutter glasses are close, but still not dark enough when "off" to keep the brightest part of the image from coming through at all - so there can be some ghosting. Still, it is way less than anaglyph and polarized methods give.
- thewoodgnome, on 01/08/2009, -0/+1I already had something like this (but under another name) 3 years ago which promised to take an ordinary TV picture or video game and turn it into a 3d picture. Whilst it works a little, it not only gives you a headache, it's crap and you get fed up with it after 5 minutes. I would imagine that this thing is no better.
- gadgetlust, on 01/08/2009, -0/+1Apart from the head tracking, this is nowhere near new technology. Hell, you could buy this for the Sega Master System 20 years ago. See the commercial: http://www.youtube.com/watch?v=tk_8Z9EpjkM
- Dodobutt222, on 01/09/2009, -0/+1I visited a certain college recently and the graduates are working on some amazing stereoscopic 3D techniques. They had an array of monitors which actually had two layers of glass, which somehow shot out images in one direction and others in the other, creating the 3d image...if you were not in the viewing angle there were annoying black marks all over, but when you sat in the positioned seat and wore the head-tracking device, doing a fly-by of the Moon in 3D (without any glasses!) was awesome.
- maz2331, on 01/08/2009, -0/+1Ron Paul did....
http://uk.youtube.com/watch?v=jDZQ9UUC_9c -
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