95 Comments
- Kenelm, on 11/14/2007, -2/+45This game lacks the magical "Blizzard's touch" that made the Diablo, Starcraft, and Warcraft series so successful.
- inactive, on 11/14/2007, -0/+27The EA Touch is more like a cockslap.
- kakwakas, on 11/14/2007, -1/+23It's plagued by the "EA touch." HGL was rushed and it shows. Memory leaks, boring quests, hardly random 'randomized' dungeons, barely any shred of a plot... Even the cinematics suck. If you've seen the intro cinematic, you've seen them all... The only difference is that the rest of them are just the book floating there while the narrator says something barely coherent.
- kakwakas, on 11/13/2007, -3/+23LOL Alienware
- norcal311, on 11/13/2007, -17/+36THIS GAME SUCKS. I played it for two weeks for hours a day and its unbalanced, locks up continuously on my brand new top of the line alienware computer. This is a terrible review. Go to the HellGate forums and read all the bitter angry die hard fans who walked out disappointed.
I would rather play Diablo 2 than this thing. Its a shiny piece of crap. It looks amazing, don't get me wrong. But it's extremely disappointing. Nothing is balanced in group play, where the monsters scale ridiculously and soloing is virtually all you can do, unless you play the mage class in which soloing is nearly impossible as well around lvl 10.
You cannot unlearn your talents and half of them are broken and either useless or insanely overpowered. Beta players gave the devs all they needed to polish this game and the devs didn't do ***** with it.
I am not even that bitter about my 60 bucks going to these guys. Just very, very, very disappointed. - manellis, on 11/13/2007, -2/+18no offense, but alienware isn't usually top of the line, at least for what you pay for it.
- Elderon, on 11/13/2007, -0/+15Got the game. It's pretty fun but after the wow factor kicks in you realize that all the monsters are pretty much the same, all the tunnels and outside areas are the same... lots and lots of reused stuff. Game is fun and worth getting but if your put off my this you might wanna wait a few months for them to patch all the bugs and add new content.
- mrjit, on 11/13/2007, -1/+15Too bad the majority seem to think that the game is awful.
- tycy, on 11/13/2007, -7/+20Nice written! To be honest, this game didn't impressed me so much. I think Call of Duty (4) will be the best FPS of the year.
- tonicboy, on 11/13/2007, -2/+13No, the only thing it means us that the developers are the same ones who left from Blizzard a long time ago and are the authors of the Diablo game series. Don't fall into the trap that previous success counts for anything in a new game. Any group of people can make a failure as well as a success.
In any case, I have played this game and it's only ok. If you enjoyed Diablo, you will probably enjoy this as well. However, it's hardly ground-breaking or a new genre. It's just Diablo with a 3D first-person engine. Also, the graphics are pretty mediocre. - Courthold, on 11/13/2007, -1/+10It's worth noting that the devs have been great at feedback on the forums, they added suggestion forums for the players to post their ideas, and are working a silly amount of hours in order to fix the current bugs with the game. There is also a ~300mb 'Stonehenge' content patch slated for December. It's not up to the standard of Diablo 2 yet, but for those of us that are old enough, think back to when Diablo 2 was first released - content was lacking compared to what it is now, and I believe the same transformation will happen with HG:L.
- xlack, on 11/13/2007, -0/+8diablo is the best game ever!! to date..
- xOpifex, on 11/13/2007, -0/+8This game looked pretty sweet, but after playing the demo I decided to get some different games this holiday season. I still plan on picking it up at some point down the road, hopefully after they have the Anarchy-Online style launch figured out.
- Lennalf, on 11/13/2007, -1/+8The members of the Diablo II team who are behind this game are not willing to let go of deprecated concepts regarding the online RPG. There are many pointless elements in the game kept for the sake of following the old winning formula, and too many times when they failed to miss the mark where it really counts. Scrolls of identification? Arbitrary skill trees, with even more arbitrary investment requirements along each tree? The inability to change one's stats? Nightmare mode? There is little deviation from the Diablo II formula here... except that they forgot to include some of the best parts of Diablo II, such as the post 1.10 tree synergies, the well-balanced drop rate of unique items... unique items that players knew by name. Set items. Runewords! And they seem to have bastardized the spirit of battlenet and have gone the way of the subscription fee. Yes, the fee is optional... but after plopping down 60 bucks and X hours on a game, they know you'll probably start coughing up dough.
Hellgate does a lot of things pretty well, but it isn't very innovative. It is Diablo II with fantastic graphics and decent gameplay. But if you're like me, you'll quickly grow bored of the repetitive combat and the lack of innovation.
You probably won't see it on Hellgate's website, but you can Google a Hellgate Demo and find out for yourself whether you like the game. - inactive, on 11/13/2007, -2/+8i think its a lot of fun, and i don't have any issues with it, and i'm running on a 2 and a half year old laptop!
for me, its like diablo, except i get a huge gun instead of a sword. once i get high level, i'll subscribe to get new stuff.
what problems are everyone having with it? - musntSurfatWork, on 11/13/2007, -0/+6I purchased the game yesterday in Canada, eager to find more than the demo had to offer (do NOT judge this game by the demo. . pretend it does not exist). After having played for 4 hours, got to level 10, I thought meh. . it'll get better in time. I can run this game no sweat in Vista on a 2 year old computer. Just make sure all updates are done, and disable Themes. (or it won't start)
The intro is so damn amazing. It's a mindless hack and slash with some. . hey this is neat, and holy that Monster knows where I ran off to hide. . type of moments.. so, kudos to Bill Roper... he designed Diablo. . how can I not try this one out? Not the same flair though. . - faet, on 11/13/2007, -0/+6There is little reason to play online. I had the game first day it came out. After the initial station I saw less and less people. Unlike most MMOs the stations have their own 'instances' so even though you and your friend are in the same station, you might not see each other. I quit at level 16 when the server kept kicking me off every 20min, which apparently happened to alot of people.
I'll also agree that it is very unbalanced, 2-3 points of a possible 10 in a talent is all you'll ever need most the time. - maiku00, on 11/13/2007, -1/+7typical EA-style rush out of the door. I alpha and beta'd and it was clear as the end drew near that the game was not even REMOTELY close to being ready for launch. too bad. it's not worth the money as is.
- inactive, on 11/13/2007, -0/+6He must come from a place where its still cool to pay someone else an extra 20% to build a computer for you.
- kakwakas, on 11/13/2007, -0/+6It really, really reminds me of Phantasy Star Online merged with Diablo, except with less plot.
- barakatx2, on 11/13/2007, -0/+5Don't waste your time with it right now, wait for a few patches. It sucks right now.
- smek2, on 11/13/2007, -0/+5I hate to burst your bubble, blog-boy, but Hellgate turned out to be a disappointment. Not a huge one, but still very disappointing.
- SwabTheDeck, on 11/13/2007, -2/+7How did this get dugg up? It was clearly written by a 12-year-old and for some reason has a digg button embedded after every other paragraph. Not to mention some of the most outrageous brown-nosing fanboyism that I've seen in awhile. Buried.
- smilf, on 11/13/2007, -0/+4I was in the same boat.. I liked what I read about Tabula Rasa more and bought it this past Friday. I've really been enjoying it a lot, the combat is great. Though it's not something I'll probably play for a few years like I did with Asheron's Call.
- sierra81, on 11/13/2007, -3/+7"What happened next was the biggest surprise of all: Murmur showed up, but totally disfigured and" wow! It really puts me in your skin man.
- Lennalf, on 11/13/2007, -2/+6Flagship studios represents the guys from Blizzard North who haven't a shred of creativity, and have become slaves to following their successes with almost zealous resistance to true innovation. Those ***** have become creatively inbred.
- kanimara, on 11/13/2007, -4/+8Well don't worry norcal311, once you get past any sort of hardware/balance issues... There is a pretty average game there waiting for you!
Like I've seen others say, it's pretty much a copy of a MMORPG but offline.
You are just grinding the entire game, it's really not all that fun.
None of the quests are interesting, and when you go through a quest story they put it up one line at a time. Eventually the levels are pretty much carbon copies of each other.
It's an ok game, definitely not a great game. - norcal311, on 11/13/2007, -1/+5hardly.
- xman2000, on 11/13/2007, -0/+3I was in the beta and panned it on digg but I have to say I am enjoying the full release. They have fixed a number of the bugs but not all of them but what game ever has all the bugs fixed? It is not Diablo but it is fun to see the explosion of items after you kill a rare enemy and the random maps increase the replay factor. I haven't subscribed yet and they haven't really given us a reason to do so yet. The first big patch in January is supposed to be when a bunch of new content comes out for subscribers so I would wait till then.
- terath, on 11/13/2007, -0/+3Not to mention the addition of in game ads thanks to EA as well as a lack of lan play. Instead of something like Titan's Quest or Diablo, you have something more like guild wars. Now that would be ok, but add the in game ads and no thanks! Plus, guild wars was prettier despite coming out years earlier.
- kakwakas, on 11/13/2007, -1/+4[edit] doublepost somehow :/
- mmocrunch, on 11/13/2007, -4/+7If Tabula Rasa hadn't come out near the same time, i'd be playing Hellgate right now, hell I still might get it.
- DenRoedeBaron, on 11/13/2007, -0/+3I have to agree with you on many points. I got the game last week. Despite the fact that I'm only level 11, you clearly get the impression that this game was released 3 - 6 months prematurely. The game definately has potential. We just want stable gameplay, more tilesets, more critters and no more memory leaks!.. "Memory exhausted. Program will shut down". LOL.
- megadan76, on 11/13/2007, -2/+5Played the demo, it was good but not amazing.
- Julz, on 11/13/2007, -0/+3I think this will be a massive hit following in the footsteps of Diablo 2, But this online subscription thing feels like a cash cow, there will be unique items and more content, plus a higher lvl cap for people that pay the monthly subscription fee which will completely dwarf the single player and off-line aspect of the game.
- JapaneseEconomy, on 11/13/2007, -0/+3These guys should start begging Mike Morhaime for their old jobs back at Blizzard.
- gkzhang, on 11/13/2007, -0/+3I can see why people are going to consoles nowadays.
I mean I paid 60 dollars for this, is it too much to ask that this game goes through a decent QA process, or perhaps they just forget that Q part.
Why pay 60 dollars for a game that is going to struggle with bugs everytime you play it for the first few months?
This isn't the first time EA has pulled something like this, anybody remember the early days of Battlefield 2?
I can understand that they wanted to release the game on Halloween to coincide with the storyline, but a few extra weeks of development time would have REALLY helped them out in the longrun. - mourne, on 11/13/2007, -0/+3Because people like me will learn as we go and want to make changes as we go. It's silly to not allow skill changes. I think it's fine to even offer them with a temp / perm penalty. I just don't want to be locked in to something. I don't want to waste my first character, knowing that I'm just going to figure out better skill trees later as I experiment.
- LuciferSabin, on 11/13/2007, -0/+3Guildwars is a good free multiplayer game with excellent pvp which is very balanced, anet is one of the best studios out there that listen to its players, the pve isn't excellent, but it has kept me busy for 3 years. waiting for gw2,, Diablo2 is still a great classic and HGL shouldn't be using the name with that PoS
- tdous, on 11/13/2007, -0/+3Seconded. There's nothing wrong with 12 year olds writing if they can constuct a decent sentence. This one can't. But then I almost buried it just for the ***** domain name.
- warriorscot, on 11/13/2007, -0/+2Wouldn't bother its not very good, story is kinda half assed. I was expecting something Stalker esque in London with some swords and magic, not sure what I got but it is pretty naff, it isn't bad just a bit boring and really repetitive.
- toasty168, on 11/13/2007, -0/+2yeah, this game is probably not for the verteran mmorpger. but if you want an rpg light game with lots of action and great "jack pot" gameplay, this game is for you. it's fun if you don't take it too seriously. i'm just disappointed they don't have weapon/armor sets. i think they're gonna add them later, though.
Blame EA for the rushed game and bugs. They did the best they could on borrowed time and money. It's good fun and it's definitely getting better. - Dustin00, on 11/13/2007, -0/+2Oh, wait! You can't get to it from the hellgate site, but if you go to http://www.flagshipforums.com you can see the carnage.
With a subscription model, I immagine they will smooth out the bugs, but for me, I just found the play very repeditive and non-engaging. That's why I'm not interested. - DeBurgo, on 11/13/2007, -0/+2EA does not deserve the blame in this case. They are joint publishers with Bandai-Namco on this title. Flagship is a completely independent company and mismanaged this game all on their own.
- Badspeller, on 11/13/2007, -2/+4Hellgate was fun for about a day, but has too many flaws both in bugs and core gameplay. Using higher gfx settings causes massive memory leaks and crashes. The network code is buggy and can throw you out of a mission randomly (nothing like being 40 min into a mission and having to start from scratch do to being booted)
The actual gameplay is fun for a little bit then gets boring. At first it reminds you of a fps, but having unlimited ammo and not taking dmg from your own actions make it way to easy (you can fire a rocket launcher at your feet while standing next to exploding barrels and not get hurt) The AI is horrible esp pets that will run off and find things to attack, with no way to tell them to stop or what to attack - spawnfree, on 11/13/2007, -0/+2needs a dual core?
then why did the demo run on my 3ghz single core?
Is every game part-paid for by the hardware market these days? - inactive, on 11/13/2007, -1/+3Um, no. Crysis is kicking all games asses right now, shall continue to do so.
- DarkYang, on 11/13/2007, -0/+2You can play it both online and offline, and the online has an optional monthly subscription that adds extra features.
- statikuz, on 11/13/2007, -1/+3QFT (ex AW owner)
- warriorscot, on 11/13/2007, -0/+2Played both, neither is better than the other they are just good in different ways but im playing CoD4 now and loving it. Although it should be CoD3 for the PC seeing as we never got a CoD3.
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