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197 Comments
- limeyTart, on 09/06/2008, -5/+369Maybe it will evolve and start to cover the building... ok maybe not.
- kinseyincanada, on 09/06/2008, -10/+290I have some DNA i could spare if you know what i mean.
- joshf52, on 09/06/2008, -1/+181You quote Kotaku's comments extremely well!
- ronjohnson, on 09/06/2008, -6/+145Love clever marketing
- DinosaurDerek, on 09/06/2008, -4/+90i think this is an awesome idea.
- frieddonuts, on 09/06/2008, -1/+65I believe you are saying that you can contribute DNA contained in your ejaculatory material. Am I correct?
- getbusyliving, on 09/06/2008, -25/+83Too bad the game was a huge let down.
- noahgelman, on 09/06/2008, -0/+53No, he means his semen
- dhVyse, on 09/06/2008, -1/+51Agreed, not a game for gamers. I thought it was a pretty big let down as well. The individual phases are just too simple and linear. There's no reason to linger even if you want to. It's mildly fun the first time around, but I find that I enjoyed creating my creature/buildings/vehicles/spaceship more then actually playing the game.
- chicagospur, on 09/06/2008, -1/+47Designed by the same person who built Spinal Tap's Stone Henge set????
- Ymeg, on 09/06/2008, -5/+39If advertisements "control" you, I would say you are mentally unstable.
- AeroZepp, on 09/06/2008, -4/+35Giggity.
- inactive, on 09/06/2008, -90/+121Now that is cool. It goes hand in hand with Will Wright's design philosophy of making people look at the world differently.
- Disregard, on 09/06/2008, -1/+28Any game with the budget and hype of Spore gets a 8/10 minimum from all major review sites.
Fact is the first four stages have all the depth of a flash game and Space phase has been done better a dozen times.
Expect to see Spore on every 'Most Disappointing Game Ever' list for the next decade, just like Daikatana has been. - chix0r, on 09/06/2008, -2/+26They do, its the last image in the set.
- Dotcommer, on 09/06/2008, -3/+24But isnt that the heart of the game? What the hell were you expecting?
- NathanielJ, on 09/06/2008, -1/+22After some digging around, I managed to find a close-up of the billboard. You can see it at the following URL, it's the 4th image:
http://kotaku.com/5046243/spore-gets-worlds-tinies ... - vectoor, on 09/06/2008, -2/+21Giggity.
- Tophillious, on 09/07/2008, -1/+19allll riiight
- haxymanz, on 09/06/2008, -1/+18the author says in the comments that the 1st pic is a mockup. The actual billboard really is in inches. newbs.
- Hoogs, on 09/06/2008, -1/+18I got worried for a moment there when I didn't see the word "the" before the word "*****".
- NathanielJ, on 09/06/2008, -0/+16Learn to reply.
- Me0wmix, on 09/06/2008, -3/+19Most billboards you just glance at, but this you'll be interested because theres a telescope.
- NathanielJ, on 09/06/2008, -0/+16With five extra keystrokes you could have made yourself not look like a *****.
- NathanielJ, on 09/06/2008, -1/+17I am sitting on my bed and I have a box of Golden Oreos.
- kodek, on 09/06/2008, -3/+18goo
- pradvan, on 09/06/2008, -0/+14I'm sitting in a chair
- maxnb, on 09/06/2008, -1/+15you faQuer, you stole that comment!!!
- Crimsoneer, on 09/06/2008, -1/+15Do you really think that the creator of Sim's is worried that the computer nerd crowd won't buy the game? We aren't exactly the target demographic.
- dualaudi, on 09/06/2008, -2/+15no, it definitely looks like feet.... from that distance and the pictures, you're not looking at the size of a piece of PAPER....
- liquidstarster, on 09/06/2008, -6/+19great creative idea!!!
- JohnFour, on 09/06/2008, -8/+19A microscope-based advert would have been more fun and appropriate.
- themastersb, on 09/06/2008, -0/+11I just started playing Spore today and it is most definitely the *****. People should get it.
- NotOptium, on 09/06/2008, -1/+11I think he meant a picture of the billboard itself, say through a telescopic lense. The last picture is a picture of what is on the billboard, but it's obviously not the actual billboard.
- inactive, on 09/06/2008, -3/+13About a month ago, me and three friends actually had it pre-ordered--I even had it paid for already. But after we all found out about the copy protection junk, one by one we canceled it. Now the funny thing is here, when I went to cancel and refund mine, I got a 'I'm not surprised' response. Apparently a lot of people have canceled their pre-orders after finding out about the draconian copy protection scheme in place for spore. I can't even imagine how bad it would have been if they had kept the ten day verification thing on. I don't think the game will flop, but the copy protection has obviously affected sales a bit, and most people who canceled are probably going to download the hacked and cleaned versions off of a torrent. So really, what were they thinking?
- Relikh, on 09/06/2008, -2/+12Yeah, that IS the game. If you missed that part you may as well have not played the game at all.
- Hangly, on 09/07/2008, -0/+9I was expecting my design skill to have some sort of impact on gameplay.
FYI, it doesn't. You can make a creature with one leg and eyes in its ass and still win just as easily. - staffell, on 09/06/2008, -3/+12I didn't have huge hopes for the game anyway
- Jforsyth89, on 09/06/2008, -1/+10Here in Boston, they have started to roll out advertisements as well. I haven't seen any tiny billboards, but the subway station near Harvard is plastered with large ads:
http://www.flickr.com/photos/wellerwishes/sets/721 ... - DearSergio, on 09/07/2008, -0/+8Tuesdays are the days we go and see your mother, and Wednesdays are the days we make love
- Hangly, on 09/07/2008, -0/+7I've been waiting for Spore for 3 years, and I'm already bored with it after 2 days.
Maxis put all their energy into giving people virtually unlimited tools to create things. There's not much you can actually *do* with those things though, and how you design your creature doesn't seem to make that much of a difference in whether you can succeed or not.
The only part of the game that still holds my interest is whether or not I can take down one of those gigantic monsters that show up near the end of the creature stage. Those are pretty cool. - dhVyse, on 09/07/2008, -0/+7I was expecting better gameplay in each individual phase. Each phase rated alone are failures of the genre. The tribal phase is especially a joke of an RTS. Maybe a little more reason to stay in each phase longer also. When you claim 'Spore Will Change the Way People Look at Games Forever,' I just start to expect something better.
- ryrocker, on 09/06/2008, -2/+9duh! its cuz u have to make it bigger and much more billboardy over time until eventually its a super billboard...
how will you create the billboard? - braveryonions, on 09/07/2008, -0/+7That's because it IS an ad!
- affanjam, on 09/06/2008, -0/+7I'm flailing my arms around like a madman.
- Hoogs, on 09/06/2008, -0/+6What...the...Hell...
- KingGorilla, on 09/06/2008, -1/+7I am on the couch in the living room waiting for my hamburger helper to finish cooking
- vectoor, on 09/06/2008, -1/+7I don't get you, the game is exactly what they showed on all of the conferences, and it's great!
Ok, it might be a little lacking in the depth of some of the phases, but Will even said that the entire evolution of your species and the rice of civilization and all of that is actually a tutorial before playing around with all phases during the spacephase.
The game is a lot more similar to the sims than with any other game really, and for me, that is in a good way. Still, as with the sims, people (gamers) often play it as if it was an ordinary game and try to "beat" it instead of creating their own story... - Jeeum, on 09/06/2008, -0/+6You can say that again.
- xsidekick409, on 09/07/2008, -0/+6No, its not at fault with the player. The game has a great creator, but you can't do anything interesting with your creation. That's the let down. Also, everybody knows that thats his opinion.
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