Discover the best of the web!
Learn more about Digg by taking the tour.
Happy (belated) 10th Anniversary, Goldeneye 64!
en.wikipedia.org — Originally released for the Nintendo 64 on August 23rd, 1997, the game continues to be played by fans, many of whom have developed online communities based around popular aspects of the game.
- 2529 diggs
- digg it
- PacoDG, on 10/10/2007, -1/+88One of the first games I completed 100% on hard mode unlocking everything. I loved the Half Life mod of the game. Wish all the various companies that own rights to the movies/games would just suck it up and sell the thing on the XBLA or Virtual Console. They will make ***** of cash, its win win.
- K3ITHK, on 10/10/2007, -1/+6Isn't the HL mod still in beta?
- MikeMcG, on 10/10/2007, -7/+1Yeah and it really isn't that great yet.
- therightclique, on 10/10/2007, -0/+7the main goldeneye source guy killed himself. it has been ridiculously slow since then.
- jeremymccurdy, on 10/10/2007, -3/+2I bet Oddjob killed him and covered it up.
- jawbreaker4fs, on 10/10/2007, -1/+7Oh Oddjob... always crouching and skating around on the floor just out of reach.
- Vicujozobenaxod, on 10/10/2007, -32/+0Are you f'ing kidding me? So now we are giving anniversaries to games that N64 fanboys thought were cool 10 years ago?
Well, I mean I guess it makes some sense. It was one of the few Nintendo games where you felt older than 10 when you played it. Still going on today.- Asianwaste, on 10/10/2007, -0/+7w/o GE64, not many people would have thought a FPS was even worth putting much effort on the consoles until years after GE64's time. MS might have not been interested in Bungie's little project and Halo would have just been a Tribes clone on the PC. All speculation, but you get my point. GE64 was the first FPS on the console that was somewhat worthwhile.
- cruppel, on 10/10/2007, -3/+1Unfortunately, Microsoft bought Rare a while back, and Goldeneye with it. I'm sure Nintendo is trying to coax them into a re-release, but for now we'll just have to wait
- mortigon, on 10/10/2007, -1/+5YOU CAN'T ***** BE ODDJOB. WTF!!!!!
- powerbenny, on 10/10/2007, -2/+2Of course you can be Oddjob, WTF are you talking about?
- K3ITHK, on 10/10/2007, -1/+6Isn't the HL mod still in beta?
- rockandrollmark, on 10/10/2007, -3/+24510 years. Holy crap. It was such a beautiful game when it came out. I remember thinking, "How are they ever going to top THESE graphics?"
- sam10685, on 10/10/2007, -18/+9HOW are they ever going to top Gears of War graphics? (Now comes time fore you to wait 10 years.)
- macaddct1984, on 10/10/2007, -3/+9FORE!
- xOpifex, on 10/10/2007, -6/+26Crysis.
- FriskDown, on 10/10/2007, -3/+4MGS4!
- frackmaster, on 10/10/2007, -0/+6Bioshock.
- norbiu, on 10/10/2007, -15/+9Yea, the graphics were awesome .. http://upload.wikimedia.org/wikipedia/en/f/f3/Returnofallbonds.jpg
- potterboy, on 10/10/2007, -2/+16That is a image of hacked player skins on Brosnan's geometry, not really a fair assessment.
- reed311, on 10/10/2007, -21/+43I don't know, I guess I was spoiled by PC gaming but Goldeneye's graphics sucked for me. Playing multiplayer with the poor frame rates and high amounts of fog was pretty annoying. Goldeneye was the Halo of its day: the console gamers loved it but the PC folks had already been playing superior types of this game for years.
- h4mx0r, on 10/10/2007, -8/+2Exactly what I thought. I heard about the G64 rage, and I went over to a friends house to try it. I was less than impressed. That's the advantage (or disadvantage) to being a PC gamer I guess.
- vawksel, on 10/10/2007, -6/+3Same here.. All my friends were going ga-ga over Golden Eye, so I went over to a friends house and they fired it up... I was thinking Uhhh, you guys are nuts, drove back home to fire up Quake with 16 players online while you play your low-res fogged out 4 player split screen with that nasty controller using analog sticks.
I was thinking when I saw it that I stepped into a time machine back before Doom was released, I mean, it's graphics were about on par with Wolfenstein 3D on a 386 DX.
- spudnic, on 10/10/2007, -1/+9So instead of playing with your friends, talking and having a laugh, you went home and played with a bunch of strangers?
Sitting and playing with your friends is what make Goldeneye great...
- spudnic, on 10/10/2007, -1/+9So instead of playing with your friends, talking and having a laugh, you went home and played with a bunch of strangers?
- h4mx0r, on 10/10/2007, -0/+2Don't digg us down! We speak truth!
- Tikkimann, on 10/10/2007, -6/+2Now when I look back at Glodeneye, I think " Look at both of those polygons move!"
- robocop1, on 10/10/2007, -5/+1What's Glodeneye?
- panzergeist, on 10/10/2007, -2/+2The primary symptom of a Halo fanboy.
- robocop1, on 10/10/2007, -5/+1What's Glodeneye?
- Dodobutt222, on 10/10/2007, -4/+0I loved that game...But I never knew it came out on my birthday!
- theanticrust, on 10/10/2007, -1/+3I had the same reaction. Although playing it recently my first reaction was "How did we accept this framerate? This is so choppy."
- brian9000, on 10/10/2007, -2/+1Yeah, this was literally the only game I owned for my 64, and the first game I beat on all difficulty levels. I played other games on my PC but this was the only one that girls would play when they came over (big head and paint were fun). Only one rule: no Odd job!
- rockandrollmark, on 10/10/2007, -1/+1That's hilarious. My friends and I had the same rule.
- Shuk, on 10/10/2007, -1/+2I remember being amazed at the fact that when you shot a guy in whatever limb, he actually clutched that limb in pain. AMAZING AI!
- ddfall, on 10/10/2007, -0/+1http://www.goldeneyesource.com/
- sam10685, on 10/10/2007, -18/+9HOW are they ever going to top Gears of War graphics? (Now comes time fore you to wait 10 years.)
- chris4404, on 10/10/2007, -21/+245Golden Eye is to the N64 as Halo is to the original Xbox.
- Ignignokt01, on 10/10/2007, -7/+37and Perfect Dark is to the N64 and Goldeneye fans as Halo 2 is to the xbox and Halo 1 fans.
- macaddct1984, on 10/10/2007, -2/+24The best thing about Perfect Dark was the AI, being able to play multi-player with just bots was pretty awesome. Also the different "personalities" of the bots made it a lot more interesting.
- FriskDown, on 10/10/2007, -4/+1True, but the Perfect Dark levels were never as good as the Goldeneye multiplayer levels.
- justineatworld, on 10/10/2007, -0/+3except complex. which was curiously in both games
- Tanath, on 10/10/2007, -0/+2They put the 3 most popular levels from GE in PD: Complex, Temple, and Facility.
- Phil13, on 10/10/2007, -13/+145Halo didn't revolutionize 3D first person shooting video games, single player or multiplayer. There is no worthy comparison there.
Halo is popular, yes; but is no where near what Goldeneye did for video games.- Myonosken, on 10/10/2007, -6/+21Goldeneye is to N64 what Half Life is to the PC?
- Jwoey, on 10/10/2007, -4/+7Meh, no for the same exact reason.
- opnickc, on 10/10/2007, -1/+6Goldeneye was the first major multiplayer FPS. You could play LAN/Internet games on earlier ones, but Goldeneye was the one that really brought it to the masses and made it popular (even just within the gaming community). Games like Quake III, Unreal Tournament, and Halo refined this, with Halo continuing the legacy of multiplayer heavy console FPSs.
In the single player arena, Doom was the game that hit it off. It wasn't the first FPS, but it's the one which made the genre popular. Games like Quake and Half-Life later refined this.
Therefore, Goldeneye is to multiplayer what Doom is to single player. - Asianwaste, on 10/10/2007, -0/+2HL did some things no one else was able to do right. First was turning the FPS genre into a cinematic experience without a single cutscene. The other was making believable AI's. I remember my first encounter with the Marines and I thought, "Holy *****, the ***** hid and threw a grenade at me!" I would say the biggest thing HL did for the PC gaming industry was show just how much content a gaming community of fans can contribute to a game that has been out for years. BUILD engine games, mainly Duke Nukem 3d were a start with the total conversions, but HL took that to a whole new level. Where total conversions were more or less the same thing as the core game, just modified weapons, graphics and sounds, but still with the same "find the exit button" goal, HL had some drastically different mods with completely different gameplay such as CS and DoD. Console gamers will probably never or won't for a while see the amount of fan made custom content to the degree HL had.
- reed311, on 10/10/2007, -9/+14Dude, that's a bold statement and pretty inaccurate. Goldeneye was good for console, but mediocre compared to PC first person shooters. Remember a game called Quake? That game revolutionized FPS with its graphics and it's multiplayer modes and mods. Much more so than Goldeneye ever did. How about Duke Nukem 3d? Unreal?
- Shawn4168, on 10/10/2007, -3/+12However, none of those games featured split-screen multiplayer. Goldeneye was particularly revolutionary in that regard.
- Moskie, on 10/10/2007, -6/+3Are you really suggesting that split-screen comes anywhere near multiplayer network gaming? that's ridiculous. It diminishes each player's view, wreaks havoc on the game system's processing power, and hampers the act of sneaking around your opponents. network gaming... do i even need to list the benefits?
- therightclique, on 10/10/2007, -4/+2there were MANY games with splitscreen before goldeneye. i know they weren't shooters, but its a natural progression. its not revolutionary. top gear had split screen. big deal.
- TCFrancis, on 10/10/2007, -7/+2Split-screen wasn't revolutionary, it was a kludge. There was no way for the N64 to do LAN of any sort so each user could use their own screen.
- Asianwaste, on 10/10/2007, -1/+9Someone correct me if I'm wrong, but what game before GE64 had area sensitive damage such as headshots?
- L0U15, on 10/10/2007, -1/+2Goldeneye is revolutionary because it brought so many different things together and perfected them. Stuff like context sensitive damage, sniper rifles, objective based missions (rather than just get from a to b, like most PC FPS games at the time). Along with perhaps the best post-pub multi player game of all time. And all this from a development studio which had never made an FPS game before.
Comparisons to the quite deary, regressive Halo aren't required.
- Shawn4168, on 10/10/2007, -3/+12However, none of those games featured split-screen multiplayer. Goldeneye was particularly revolutionary in that regard.
- moskaudancer, on 10/10/2007, -4/+0Well, it did finally perfect the dual analog configuration, and made console
FPSs capable of almost as good of control as a mouse-keyboard setup.
(I love my new LogiTech)- HalfBrian, on 10/10/2007, -2/+4I'm not sure which N64 you are talking about but the one I had only had one Analog stick
- cwgannon, on 10/10/2007, -4/+1So clever!
- HalfBrian, on 10/10/2007, -2/+4I'm not sure which N64 you are talking about but the one I had only had one Analog stick
- Myonosken, on 10/10/2007, -6/+21Goldeneye is to N64 what Half Life is to the PC?
- rrasco, on 10/10/2007, -4/+2As I have thought and stated for years.
- walugi, on 10/10/2007, -7/+54Exactly Phil, Halo is a good FPS. Goldeneye is THE fps.
- Sornos, on 10/10/2007, -1/+1I'm a big Halo fan, but I totally agree.
- rizla420, on 10/10/2007, -3/+4I have a feeling hardcore PC FPS fans will take offense to that. FPS for them were only meant for PC's with a mouse and keyboard. They scoffed at goldeneye because you couldnt jump or fall off levels
- Namco, on 10/10/2007, -2/+20*****. I've fallen to my death on Cradle like a million times.
- PixelVision, on 10/10/2007, -4/+12wow, you suck at that level
- Namco, on 10/10/2007, -2/+20*****. I've fallen to my death on Cradle like a million times.
- DarkSamus, on 10/10/2007, -9/+9only diff is halo sucks
- joegibes, on 10/10/2007, -3/+3Looks like someone never got an Xbox for christmas...
- keeganspeck, on 10/10/2007, -0/+1Hah, good one!
- tehpwnrate, on 10/10/2007, -5/+1I was going to digg you, but it is at 117... I can't ruin that.
- Ignignokt01, on 10/10/2007, -7/+37and Perfect Dark is to the N64 and Goldeneye fans as Halo 2 is to the xbox and Halo 1 fans.
- MokeyAUS, on 10/10/2007, -3/+22Such a perfect game. I haven't played it in years, but I would love to.
- W0lfcake, on 10/10/2007, -1/+3I myself own a copy, I loved playing multiplayer, all those secret passes, remote and proximity mines, golden guns were great.
God I still remember when I got my N64. About playing the game, if You don't have it for the N64... Download an N64 emulator. It's not as cool but cool enough to play a bit.(and don't cheat! you can basically unlock any map/cheat with the emulator)- Namco, on 10/10/2007, -0/+2What's a good emulator for it? It seems all the emus were able to play mario and zelda no problem, but Goldeneye played like crap on all of them.
- Namco, on 10/10/2007, -0/+3Nevermind. Project64 1.6 with Rice's 5.5.1 graphics plugin works great!
- lcmatt, on 10/10/2007, -1/+2Still got an N64 and Goldeneye under my TV unit. Haven't played it in a while but its one game I'd never sell.
- Namco, on 10/10/2007, -0/+3Nevermind. Project64 1.6 with Rice's 5.5.1 graphics plugin works great!
- Namco, on 10/10/2007, -0/+2What's a good emulator for it? It seems all the emus were able to play mario and zelda no problem, but Goldeneye played like crap on all of them.
- PinfallRecall, on 10/10/2007, -0/+0I have to admit though, it is weird playing the game now, after years of playing with halo's default control scheme. That took some getting used to.
- therightclique, on 10/10/2007, -1/+1yeah, in hindsight, goldeneye's control scheme kinda sucked, but it worked at the time. also, don't give halo credit for its control scheme. many games on the ps1 used the same setup.
- knailbomb420, on 10/10/2007, -1/+0i still play using the GE control scheme, on halo and most other games its called legacy, the only difference is you have 2 sticks instead of the yellow C buttons
- cheech_sp, on 10/10/2007, -1/+4Goldeneye is the reason I bought a N64.
- Triffid, on 10/10/2007, -1/+3I was part of a foursome where a guy got hit in the face with a folding chair (hard) for revival killing w/ Grenade Launchers in the Stack... ahh... good times
- therightclique, on 10/10/2007, -0/+10you were part of a foursome with some guy?
- W0lfcake, on 10/10/2007, -1/+3I myself own a copy, I loved playing multiplayer, all those secret passes, remote and proximity mines, golden guns were great.
- diggstown, on 10/10/2007, -2/+182Now I feel old.
- t0ny, on 10/10/2007, -0/+13Same here, I wonder how old mario is on the NES. That was my first console and game.
- Hoinah, on 10/10/2007, -0/+51981 in Donkey Kong (as "Jumpman"), and 1983 in Mario Bros. Happy 26th and 24th respectively
- StrangeFamous, on 10/10/2007, -0/+1Brace yourselves... 22 years!
First console and game I owned as well.
Before that, my first gaming experience EVER was the Ghosts 'n Goblins arcade box at the local convenience store. And then they switched it with a Gradius cabinet, and ohhhh boy, I was done for. The quarters flowed forth like wine. I was barely old enough to reach the buttons.- StrangeFamous, on 10/10/2007, -0/+2FYI: 22 years is referring to Super Mario Bros... not Mario Bros.
- antifreze, on 10/10/2007, -0/+2What about Below the Root, Legacy of the Ancients, Commander Keen, Duke Nukem 1, Pitfall, Beachhead, D&D....
I feel old now too.....- therightclique, on 10/10/2007, -0/+1when is id going to make a new commander keen? id tech 7? it would have to be to really do justice to that world.
- t0ny, on 10/10/2007, -0/+13Same here, I wonder how old mario is on the NES. That was my first console and game.
- professorChaos, on 10/10/2007, -3/+20virtural console ~~ When is it coming
- bovester, on 10/10/2007, -3/+4They already have it, check out Project64.
Unfortunately it's done with direction arrows, so Goldeneye is a REAL bitch.
Perhaps some developer could try making a plugin for a joystick..- professorChaos, on 10/10/2007, -2/+4im talking for the wii
- CMiYC, on 10/10/2007, -0/+1I think Microsoft owns the rights now (as part of their Rare purchase), so it might not ever happen.
- sctwp09, on 10/10/2007, -0/+1Loving my Logitech Dual Action.
- sctwp09, on 10/10/2007, -5/+0EDIT: ***** the Digg comment system, I pressed the button once, and the ***** ajax replicated my post.
- Gerz1219, on 10/10/2007, -0/+4Project64 has a joystick plugin. I have a Goldeneye profile for my 360 controller that maps the movement to the left stick, and the looking controls to the right stick. Controls just as well as any modern FPS, except the auto-aiming makes the game a bit too easy.
My question is, does anyone know of an N64 emulator that can support the split-screen multiplayer mode? I just get a lot of flickering on Project64. It would be great to get it up and running again when my college friends come to visit. - AnotherBrian, on 10/10/2007, -0/+1You can configure it to use regular FPS controls (mouse/WASD). It will also accept input from a standard joystick driver.
http://www.pj64-emu.com/faqs/
It also seems you can use the Wiimote to control PJ64 too.
http://www.pj64-emu.com/blog/2007/4/678-project64-with-a-nintendo-wiimote.html
- professorChaos, on 10/10/2007, -2/+4im talking for the wii
- Apokalyps2547, on 10/10/2007, -0/+1Not soon enough.
- aywwts4, on 10/10/2007, -3/+14I say this as an owner of a Wii and someone who doesn't yet have a 360
Don't even bother re-releasing this awesome game unless you give it the 360 treatment of making Online multi-player and allow for gameplay with updated textures. Give it the sprucing up it deserves, which Nintendo would never do. - mike17032, on 10/10/2007, -0/+9You will see it on the 360 before you see it on the Wii, as Microsoft now owns Rare. No idea what rights Nintendo has over it though.
And dont forget EA has the rights to Bond itself (and have been busy ***** all over that license).
Its a true ***** of rights.
- bovester, on 10/10/2007, -3/+4They already have it, check out Project64.
- tjdoom, on 10/10/2007, -1/+31Ten years already? Oh man...
- CDKayfabe, on 10/10/2007, -2/+13And Goldeneye - the movie is on Spike TV right this second.
- duddles, on 10/10/2007, -1/+30They turned this game into a movie? Awesome! :)
- Lamtd, on 10/10/2007, -0/+1It's also on french public television at this very minute.
- JPOOPOO, on 10/10/2007, -1/+17I'm celebrating this occasion myself by watching Goldeneye on tv!
ok, it was on and then I read this story...so What, Wanna fight about it?- chrisOrbit, on 10/10/2007, -3/+1Yes, bring you N64.
- walugi, on 10/10/2007, -10/+7Hail the king.
- czimmerman, on 10/10/2007, -0/+5Ash would kick your ass because you screwed the quote up.
- Greif, on 10/10/2007, -14/+2This game was awesome! We had a group of guys playing 4-way split all weekend, every weekend. I remember they would get pi$$ed off that I won every time... LOL !!!
Anyone play the HL2 mod for this? Does it come close to the originial?- darundal, on 10/10/2007, -0/+1Goldeneye source is definitely a good effort, fun game, and yes, it does bring back a lot of memories from playing the original. Totally worth it. Some of the more interesting things they have in the game are some conversions of multiplayer maps (cradle being the most notable example). A lot of the maps have HDR. Note, it is still unmistakeably a work in progress, but it is a damn good one.
- Greif, on 10/10/2007, -0/+0wow I'm getting dug down because I won every time... even more LOL....
- mpn401, on 10/10/2007, -14/+16Best damn video game of all time.
- Asianwaste, on 10/10/2007, -1/+2Haw wouldn't go that far...
- moodycj, on 10/10/2007, -1/+1I would
- yohnstoppable, on 10/10/2007, -0/+2Agreed
- moodycj, on 10/10/2007, -1/+1I would
- Asianwaste, on 10/10/2007, -1/+2Haw wouldn't go that far...
- oboredone, on 10/10/2007, -3/+6Ahhh yes.One of my favorite games. Good times. =0]
- sUGArDawg, on 10/10/2007, -2/+217I'll play, but NO ODD JOB!
- nelsonuwp, on 10/10/2007, -1/+28yes, I was that prick.
- meatmcguffin, on 10/10/2007, -0/+16Just play as Jaws and it aims for that cheating bastard's head
- Niz1, on 10/10/2007, -0/+9lol i remember everyone would try and pick em first on the char selection, then everyone else would be on their knees trying to kill em, good times!
- beta1, on 10/10/2007, -0/+9WOW, I thought this story was a stroll down memory lane. Every Goldeneye player had countless fights about OddJob. I remember everyone teaming up on the OddJob. Great times.
- blurrie, on 10/10/2007, -0/+17we had an all time ban on oddjob.
- atomicknuckles, on 10/10/2007, -0/+7oddjob was banned in any games that my friends and i ever played. oddjob with the slapper was a pain in the ass.
- jimmiss, on 10/10/2007, -0/+10Be Baron Samedi! You can kill him by shooting his hat!
- Wizardtb, on 10/10/2007, -1/+5Haha, yeah- we had Odd job banned
- MagicCake, on 10/10/2007, -0/+1Haha, oh man, yeah, no Oddjob, that was always the rule. Although one of the nameless NPCs you could choose was also short like that, so if you were smart you would pick that one and your friends wouldn't get it until it was too late.
- mocheeze, on 10/10/2007, -0/+3It was the last Moonraker Elite character (small blonde woman in a yellow jumpsuit). You had to have all the extra characters unlocked to have her. Both Oddjob and the ME were banned from our games.
- monka, on 10/10/2007, -1/+1I was Mischkin so I could slap my friends in the balls
- Nohj, on 10/10/2007, -0/+1that short bastard
- judbeasley, on 10/10/2007, -15/+710 years and me and my buds still played it everyday in college residence last year. Nothing better then kickin back to some goldeneye and a joint after a hard day of doing nothing.
- ncapone, on 10/10/2007, -0/+1Sounds like you had a real productive college life...
- McTendo, on 10/10/2007, -1/+114I can still see Baron Samedi with an RCP-90 laughing at me in my nightmares.
- louapol, on 10/10/2007, -1/+18Grenade launchers in the temple.
First Game!- diggface5000, on 10/10/2007, -3/+1two words: slappers only.
- Light11, on 10/10/2007, -1/+53Goldeneye + Perfect Dark = long nights
- wafflesomd, on 10/10/2007, -2/+1Indeed.
- jimmiss, on 10/10/2007, -1/+10I don't know why PerfectDark wasn't used as a template for all other FPS's. It had ton's of weapons, dual weilding even, Multiple Modes per weapon, and Bots. Shooting Ranges to practice... the list goes on. I loved the fact it kept track of every kill, every footstep, every bullet fired.
- Tanath, on 10/10/2007, -0/+1It was for the good ones.
- MrMysterious, on 10/10/2007, -1/+11Goldeneye is the only game that I bought two copies of. It is also the game that defined my freshman year of college. Ahhh those were the days.
- sUGArDawg, on 10/10/2007, -1/+4Freshman year 1998 baby!
- Chuckdee916, on 10/10/2007, -1/+2man you guys are old! I played that in 5th grade! You old fogies~
- lejake, on 10/10/2007, -0/+1If we would have been able to play that game online my freshman year of college ('98 as well), I would have flunked out. There is no question about it. We played at least 3 hours/day on our tiny dorm room TV.
- EarlOfLade, on 10/10/2007, -9/+2Funny! I'm sitting here watching Goldeneye on Spike TV and then I refresh Digg and voila.. Goldeneye!
- rowlodge, on 10/10/2007, -5/+7bring back the nintendo 64!...there trying too hard to make big hits for newer consoles when all we want is fun.
- Gerz1219, on 10/10/2007, -8/+1In ten years everyone will be nostalgic for Gears of War. The new stuff always seems like crap until it becomes old.
- Kitsune818, on 10/10/2007, -5/+3Buy a Wii.
- pdxa4, on 10/10/2007, -2/+76this was one of those games (along with mario party) that even our girlfriends would play when our group was hanging out on a friday night or whatever.
Big head mode.
Paintball mode.
Slappers only.
Golden gun.
Man those were the days. and yes I do feel old now- jawbreaker4fs, on 10/10/2007, -1/+1You can't play slappers only AND golden gun. You must mean License to Kill.
- HarryTruman, on 10/10/2007, -1/+14Oh man...Goldeneye...the game that REALLY got me into FPSs (as well as many others, I'd imagine). So many countless hours spent on this game, oh how I would love to see it on XBLA or VC.
- sUGArDawg, on 10/10/2007, -0/+62All I remember is constantly screaming *****! when blood cascaded down my screen
- nigelelliott394, on 10/10/2007, -0/+5i always grabbed my TV screen and shook it whilst screaming 'SPEAK TO ME!!!!!' like boris does in the movie.
- MagicCake, on 10/10/2007, -1/+0Da da DA daaaa... [RESTART] [EXIT]
- MadScientist420, on 10/10/2007, -0/+34N64 = Bond Machine
- Seidoger, on 10/10/2007, -1/+15I remember playing 4 players coop, with the four of us going into the same room, setting off all of our watch-controlled explosives, then making them blow-up all at the same time. That would crash the Nintendo 64, hehe fun times.
A movie-based game that was good. Which is a rare thing.- SuicideInvoice, on 10/10/2007, -0/+13I see what you did there. Rare. Nice.
- Downtime, on 10/10/2007, -0/+3pun intended
- geoboy, on 10/10/2007, -0/+1pun nintendoed
- Downtime, on 10/10/2007, -0/+3pun intended
- Light11, on 10/10/2007, -2/+11rare was the best game company in the world. they made some of the greatest games ever. donkey kong country, conker's, banjo-kazooie, star fox, diddy kong racing, goldeneye, perfect dark
- bacio, on 10/10/2007, -1/+4then microsoft bought them, and they seem to have lost a fair bit of creative control over their games. But they gave me some awesome memories, and i'll always hope they come back true to form
- StateofMind09, on 10/10/2007, -1/+5The Rare that made Goldeneye 007 is actually better defined as Free Radical now. The guys that made TimeSplitters and are doing Haze.
- bacio, on 10/10/2007, -1/+4then microsoft bought them, and they seem to have lost a fair bit of creative control over their games. But they gave me some awesome memories, and i'll always hope they come back true to form
- SuicideInvoice, on 10/10/2007, -0/+13I see what you did there. Rare. Nice.
- doktorrocket, on 10/10/2007, -3/+23Fun game and all, but...just a link to the wiki? Surely there's some blogpsam somewhere commemorating the anniversary with two or three sentences and THEN a link to the wiki. :)
- analreceiver, on 10/10/2007, -19/+3I always hear about Goldeneye 64 and how it was the best shooter for the n64, in my opinion, it is nothing compared Perfect Dark 64
- STARTSOMETHING, on 10/10/2007, -1/+5Goldeneye was the beginning of the fps age if it wasn't for goldeneye their would not have been a perfect dark! (or it would have sucked)
- hackiavelli, on 10/10/2007, -1/+4Oh you young'uns. ;) FPSs were already going strong with games like Wolfenstein 3D, Doom, Quake, and Duke Nukem 3D. Goldeneye definitely popularized the first person shooter for the CONSOLE but it certainly didn't create the FPS age.
- UtilityPole, on 10/10/2007, -0/+5I don't know about that. Perfect Dark had a few features that Goldeneye needed (2 player co-op/story mode deathmatch, reload animations, better AI), but PD fell flat on so many levels. For example, 007 had levels that you wanted to play over and over again- PD had so many levels that were just so annoying that you'd want to finish it, and never touch it again.
And whenever a game developer adds big aliens in an otherwise decent FPS, it becomes obvious that they've run out of good ideas.
But, if you could add the best of 007 and the best of PD, you'd have one of the best games ever made.- Namco, on 10/10/2007, -2/+1I looooovvvveeed Goldeneye, but just could not get past the bad framerate of PD and the low resolution voiceovers.
- stinkypickles, on 10/10/2007, -0/+2You poor simpleton.
- STARTSOMETHING, on 10/10/2007, -1/+5Goldeneye was the beginning of the fps age if it wasn't for goldeneye their would not have been a perfect dark! (or it would have sucked)
- Heaiser, on 10/10/2007, -0/+7Wow, guess I didn't realize that I'm getting so old.
- rizla420, on 10/10/2007, -5/+6Happy Anniversary, Drop Knee slide chop. Cant tell you how many times out of desperation I was able to win death matches on that quick execution. D pad down while holding the right shoulder button, analog stick towards nemesis, quick press of the z button. Odd job was lethal for that.
isnt there a PC version some developers are working? I havent looked into it, but if they really want to capture the essence of the game, it needs to work with the N64 controller. Which, by the way, was the BEST controller. I had a PS1/2 and HATE that controller with a passion. I'm diggin the Wii controller. Something about Nintendo just knows how to make great controllers.- yohnstoppable, on 10/10/2007, -0/+1I buried you, cause you are an asshole who uses oddjob.
- STARTSOMETHING, on 10/10/2007, -3/+9we share birthdays
i was 12 - klopstan, on 10/10/2007, -1/+4I actually purchased the N64 in 97 specifically to play goldeneye....I originally played a demo at a grace brothers store and was so engrossed by it that my friend had walked the 3km's without me noticing....ahem.
And did anybody else's multi player games almost end in physical violence through the excessive use of limpet mines?- rondeth, on 10/10/2007, -1/+5I was the bloody master of proximity mines in my multiplayer matches...man I loved them things, and (compared to my friends) I just seemed to have a knack at putting them in JUST the right spots. They started to ignore my requests for prox-mine-matches, though. Good times, good times...as many others have said, this is bringing back fond memories of late night death matches...
- UwasaWaya, on 10/10/2007, -1/+2Man, Prox mines were ALL I used... in Caves, I would just randomly chuck them on the ceiling... talk about *****. :D
Friends would be walking, watching the ground and walls... *BOOM* da da, da daaaaah! :) - atomicknuckles, on 10/10/2007, -1/+4screw proxies. it was all about the complex and remote mines.
- UwasaWaya, on 10/10/2007, -1/+2Man, Prox mines were ALL I used... in Caves, I would just randomly chuck them on the ceiling... talk about *****. :D
- MagicCake, on 10/10/2007, -1/+0I was ALL about the remote mines. See, there was a little trick where you could detonate them instantly by pressing A+B after you threw one (instead of pressing the button to slowly get out your watch and detonate that way), so you could get so many kills by just chucking them, or by cleverly placing them and actually having the time to blow them at the right moment.
- rondeth, on 10/10/2007, -1/+5I was the bloody master of proximity mines in my multiplayer matches...man I loved them things, and (compared to my friends) I just seemed to have a knack at putting them in JUST the right spots. They started to ignore my requests for prox-mine-matches, though. Good times, good times...as many others have said, this is bringing back fond memories of late night death matches...
- exomni, on 10/10/2007, -0/+2Damn. I can't believe I was that young when this game came out.
- minitrucker007, on 10/10/2007, -6/+9WOW That game is where I got the 007 in all my login names. Thats awsome.
- sUGArDawg, on 10/10/2007, -11/+6Really? You don't think it might have come from the entire 007 franchise that came before the game? HMMMMM?
- minitrucker007, on 10/10/2007, -2/+9No.. When I first came up with that user name that game was all my friends and I played. So No I do not thank it is from the entire 007 franchise you douchebag.
- Flamekebab, on 10/10/2007, -10/+5Words can't even describe how pathetic I find that..
- minitrucker007, on 10/10/2007, -3/+10I find that you thank that’s pathetic, pathetic..
- rondeth, on 10/10/2007, -4/+7Why would that be 'pathetic'? Got sand in your vagina today, or are you always a complete *****?
- Moskie, on 10/10/2007, -4/+3Please, oh holy one of Flamekebab-ness! Tell us of the path of enlightenment that you traveled which led you to your divine online moniker. Show us the way!
- sUGArDawg, on 10/10/2007, -11/+6Really? You don't think it might have come from the entire 007 franchise that came before the game? HMMMMM?
- Economist35, on 10/10/2007, -0/+2train w/enemy rockets..frustrating, but fun
- Nuttmeg, on 10/10/2007, -6/+2greatest game of all time.....and the movie is on SPIKE right now! yeahhh boyeeeeeee!
- N3M3515, on 10/10/2007, -1/+36for its generation it was the game that couldn't be touched.
- parabolee, on 10/10/2007, -17/+6I'm sure I will be dugg down but..
Perfect Dark is better, I still play PD all the time. Haven't played Goldeneye in years.- meatmcguffin, on 10/10/2007, -0/+4Hmmm.... is parabolee being offensive? :P
- Bearrach, on 10/10/2007, -0/+0You my good sir are a moron.
- Light11, on 10/10/2007, -2/+8multiplyer: pd >= goldeneye
single: goldeneye > pd
- horizontaleight, on 10/10/2007, -5/+17Easily the best game ever made.
- Hindermore, on 10/10/2007, -2/+31Proximity mines in the bunker. Plant them at all the spawn points for the cheapest kills ever. People hated me, lolz.
- Tsen, on 10/10/2007, -0/+2Or on the ammo boxes, if you feel like being more of a bastard than normal. Get their hopes up, let them run to the auto shotgun shells, then BAM! Scrooged.
- yohnstoppable, on 10/10/2007, -0/+1The trick is to pick up an ammo box or body armor, then toss the mine where it was. Then the ammo/armor will spawn on top of it, making it impossible to detect. What sucked is when you finally hit one of your own. Then you couldn't pick up ANYTHING without getting blown to ***** :(
- monka, on 10/10/2007, -0/+2I had a friend who knew all the respawn points and would plant proximity mines at them. We hated him... :(
- Tsen, on 10/10/2007, -0/+2Or on the ammo boxes, if you feel like being more of a bastard than normal. Get their hopes up, let them run to the auto shotgun shells, then BAM! Scrooged.
- Kitsune818, on 10/10/2007, -3/+10Only one N64 game ever topped this one.. Conker's Bad Fur Day in 4 player minigame mode. We didn't do anything else Freshman year of College..
- keef06, on 10/10/2007, -1/+2Great game, great memories...
http://www.youtube.com/watch?v=0w5neFPat1w - Niz1, on 10/10/2007, -0/+2oh yeh i liked the mini game where some people are running to safety and some people are gunning you down
- Meatball01, on 10/10/2007, -0/+2CBFD was probably the best N64 game. Me and my brother played it well into the Gamecube generation.
- keef06, on 10/10/2007, -1/+2Great game, great memories...
- CYR1X, on 10/10/2007, -14/+1If someone still plays the 64 version on a daily basis then somethings wrong with their head.
GE:S on the other hand is sweet, Janus Syndicate owns! - Shakermaker, on 10/10/2007, -10/+1Are there any MAME versions of goldeneye64 anywhere?
- Klarth, on 10/10/2007, -0/+3Are you joking?
- UwasaWaya, on 10/10/2007, -1/+0Be sweet to get a N64 Emu Hamachi party group with this... lol.
- Klarth, on 10/10/2007, -0/+3Are you joking?
- Namco, on 10/10/2007, -1/+6Strange. No trolls with negative comments about Goldeneye sucking ...yet lol. It really was that good a game I guess.
- Meatball01, on 10/10/2007, -3/+5Goldeneye sucked and was overrated. _>
- Namco, on 10/10/2007, -0/+2Curses!
- Meatball01, on 10/10/2007, -3/+5Goldeneye sucked and was overrated. _>
- chrisbarr, on 10/10/2007, -1/+3Game Genie let me play 4 player on the Cradle level, now that was a challenge!
- ShyGuy91284, on 10/10/2007, -1/+0That actually was pretty cool. It's using a cheat device to get it, but it was a level where you could actually use sniping in multiplayer. No levels for multiplayer were really meant for that.
- davewashere, on 10/10/2007, -2/+45They kept making video games after Goldeneye? I've been playing that for 10 years straight thinking it was the only game in town.
- macweirdo42, on 10/10/2007, -1/+1Damn right... Seriously, for all the "progress" made in video games over the past ten years, I have yet to find a game that could make me give up Goldeneye.
- L0U15, on 10/10/2007, -1/+1Don't worry, you haven't missed much.
- shibbz, on 10/10/2007, -1/+3Sooo...ummmm *cough* Virtual Console *cough*
- mike17032, on 10/10/2007, -0/+3Microsoft owns Rare, so dont hold your breath.
- GeekyGerge, on 10/10/2007, -0/+7Doesn't seem to be able too, he coughs a lot, you see
- theshizzler, on 10/10/2007, -0/+2Rare made Donkey Kong Country and the like, which are all available on virtual console now. The real problem is EA's ownership of the Bond license. That's three people to fight over and ultimately not agree on royalty terms.
- crashingechelon, on 10/10/2007, -0/+1Remember there are Rare games on the Virtual Console and they were allowed to release games on the GBA and DS. They were also allowed to reference the GBASP in the Conker remake for X-box. So really I don't think M$/Rare would have a problem putting GE on the VC, it maybe more of EA's issue.
- mike17032, on 10/10/2007, -0/+3Microsoft owns Rare, so dont hold your breath.
- andrgo, on 10/10/2007, -3/+10That was like the best 3D game of all time. My friends and I used to have parties just for that game alone! We'd stay up all night playing it in four-person mode on a dinky little 13" television (no idea how we were even able to see our characters on with the screen split in four!)
They really need to remake that game (or maybe I'm under a rock and they did?) It would be awesome to have a PC version with updated 3D graphics. - PinfallRecall, on 10/10/2007, -1/+11Ah, the memories of playing with proximity mines. There was nothing so satisfying as putting those mines down, walking away, and laughing at the frustration of your friends. I don't think there was one bad thing about this game, when you take the period into consideration.
- robotderek42, on 10/10/2007, -1/+6The inside of the doors in the bunker was the best. They walk down the hallway, scope it out....whew safe. BOOM. I love it. Lather, rinse, repeat.
- UwasaWaya, on 10/10/2007, -1/+0Man, I think the level was Control where they had the sliding doors with the glass window in them... just slap it on the window... that little beeping bastard is the last thing they see when they open the door. :)
- UwasaWaya, on 10/10/2007, -1/+0Man, I think the level was Control where they had the sliding doors with the glass window in them... just slap it on the window... that little beeping bastard is the last thing they see when they open the door. :)
- robotderek42, on 10/10/2007, -1/+6The inside of the doors in the bunker was the best. They walk down the hallway, scope it out....whew safe. BOOM. I love it. Lather, rinse, repeat.
- Mundo, on 10/10/2007, -3/+13I wish theyd release it for PC. Online mode would be the most amazing thing ever and the resources would be low. Id even pay $10 month subscription...
- andrgo, on 10/10/2007, -2/+1Oh, totally dude. I'm with you on that one!
- glitch47, on 10/10/2007, -0/+21look into the Goldeneye Source mod for Half-Life2
- glitch47, on 10/10/2007, -1/+11 i'm getting dugg down for telling a guy that wants a PC version that there's a PC mod that he might like? seriously? i'm fed up with digg. it makes any kind of discussion impossible.
- AnotherBrian, on 10/10/2007, -0/+1http://www.pj64-emu.com/
-
Show 51 - 100 of 139 discussions

