337 Comments
- Okari, on 11/01/2007, -23/+246It seems the Sony PR team moved over to Nintendo.
- mittortz, on 11/01/2007, -23/+125While I still have the chance to get this in at the top:
Before anyone posts anything, understand what a friend code actually is! You DO NOT need to exchange friend codes with ANYBODY to play him/her online. Yeah, that's right. Nintendo still supports random matches in nearly all of their online games. Most people playing one of Nintendo's online games will not have any problems whatsoever with friend codes.
The ONLY reason people dislike friend codes is because they are more of a pain to remember than a nickname when you want to play with/against a SPECIFIC PERSON online. That is the one and only reason. Everyone seems to blow this out of proportion to the point where it's like, "AH, but how am i gonna play online cause i don't know friend code!!!1!" It's pretty simple actually, you just go online like any other game.
And yeah, I agree with those people who would rather have a nickname than a 16-digit code. It is easier to use and remember. However, friend codes are not nearly the problem that everyone makes them out to be. - dan.edwards, on 11/01/2007, -4/+97After reading Azimuth1's comments to my first post and spending some time thinking while loading the dishwasher I had a realization on a few points.
Nintendo probably feels trapped when they said Nintendo WiFi would always be free. XBox live has shown how online can be done, but that kind of management takes a lot of resources. Nintendo has never been one to want to sell something at a loss just increase market share so they feel trapped.
The answer? Offer both.
Friend codes allows Nintendo to allow tightly controlled online play cheap. They have to do very little management and the cost to Nintendo is very low. Offer that for free as planned.
For those that want more, offer a subscription service like XBL.
It is possible to have the best of both worlds. - dan.edwards, on 11/05/2007, -51/+144While I think friend codes are bit hard to setup, I understand why I need them. 30% of people are idiots! Sometimes with random matches you meet neat new people, but most of time I just end up with some twit who either thinks cheating/screwing up the game is hoot, or can't find a different adjective/verb other then "*****." Oh and god forbid a girl should join in, because then she is harassed up the wazoo. I really would rather just play a fun game with a few friends then have to sort out most of the internet.
- pedo, on 10/31/2007, -4/+88this is the same nintendo that said gamers don't want online games a few years ago
- inactive, on 11/03/2007, -4/+78Agree with Azimuth, and also why do we have to put a friend code in for EVERY GAME instead of for every friend? It makes no sense.
- JonTheGoose, on 10/31/2007, -2/+71The problem i have with friend codes is that if you happen to find someone you enjoyed playing against in a random match there is no way to add them to your friend roster or communicate with them to trade codes. You play against someone, the match is over and then they're gone for good. For alot of people, that social aspect is a big part of online gaming and friend codes do nothing but cripple it.
- Azimuth1, on 11/03/2007, -20/+87That's the idea of online games that people who don't play them have. People who actually play games online regularly know that it's rarely like that.
And having a friends list and voice chat and all the other features that say, Xbox Live has, makes it a lot easier and better to play a fun game with a few friends.
Also, 30% =/= most. - Robbothehood, on 10/30/2007, -11/+72Their hardware is slow to change, but their games are still consistently among the greatest of each generation at least.
- coheedcollapse, on 10/30/2007, -5/+66Very lame. Wii is fun, but the friend code system truly gimps the system's ability to make multiplayer online fun. I still haven't played matches with some of my best friends because it's such a huge pain in the ass to add those stupid things. Even worse are when I meet people in classes that I really don't know well and have no way to write down some huge 16 digit code. It's easy to remember "Darkaegis" but I'll crap gold before I remember 5122 2516 6733 2673 without some sort of aid.
- KibibyteBrain, on 10/30/2007, -0/+48Well, they had to go somewhere after the layoffs following the PS3 fiasco.
Really, this could be Nintendo showing more of her true colors. Maybe people here are too young, but there was a reason why Nintendo so easily lost its dominance in gaming...it was sort of always a control freak. Iwata's administration has been working on this, but there are still old segments in the company... - Hoogs, on 10/29/2007, -1/+42Friend codes are a pain.....why not just have a Gamertag-like system instead of these huge numbers?
- Obligation, on 10/30/2007, -1/+41I liked cartridges. =(
- Narcowski, on 10/30/2007, -0/+39Friend codes don't really bother me, but it would be nice if they could be standardized to 1 code / console....
What people really want is voice chat... Please Nintendo, at least add voice for friend code matches. - inactive, on 10/29/2007, -4/+38Xbox Live has gold and silver memberships. But the bigger problem here is that no matter which you have, you still have to enter a friend code for EACH GAME instead of for each FRIEND.
- Pfhor, on 10/30/2007, -4/+38Please, for the love of all that is good in the world (Twinkies, the Bugatti Veron, et cetera): Stop claiming that digging a story is the same as endorseing a position. It looks childish, and will do nothing to change Nintendo's policies.
Do something constructive to express your frustration: Phone them up, or file a complaint. But please, stop hijacking digg's publication system. - Rosamilia, on 10/29/2007, -0/+33If the friend code system was anything close to a good idea, it would've been mimiced by now.
Silent battles against random opponents... wohoo? - inertic, on 10/29/2007, -3/+35Then they can leave their Japanese-centric policies in Japan. If they want a bigger market in US and EU, then they better start adopting.
- salmonmoose, on 11/03/2007, -2/+32This is why Live! lets you rate users.
- bpapa, on 10/30/2007, -4/+31Dugg down for "Your Digg = Vote NO!", because it really doesn't work that way.
- SagiMewtwo, on 10/31/2007, -2/+29Friend codes are a step backwards for online gaming and either a Wii Drive or proper SD card support is needed.
- NikoKun, on 10/29/2007, -2/+28i only like friend codes, so long as they keep it, One code per system... not one code per game... @_@
- doshindude, on 11/03/2007, -2/+28especially since Nintendo said themselves you only ever need ONE friend code for all games. (total BS)
- dan.edwards, on 11/03/2007, -4/+29While I admit I have not played online much in the last 3 years, I used to be very heavy into Quake, Unreal Tournament, Tribes & Tribes 2, but that was before my kids were born. At that time if you did not password protect your server, all you got was cheaters and twits. Your comment did get me looking into XBox Live features and it really does have a nice setup for filtering and ranking from what I can read, so it sounds like I am out of date with the online matchup world.
On the other hand, in my post kids world, I have all the friends and family I need to keep me busy. Playing a few games online with my friends and family is all I would have time for. So the idea of only them having access to me online is really appealing to me. But now I can see why it might not be for others with a totally different life then mine.
And your right 30% does not equal most. But it sure seamed like that 30% found my servers most of the time ;-) - Linh, on 10/30/2007, -1/+25I really don't understand the point of having friend codes if we already have wii system numbers. That way any friend we have on our address book.. automatically should look and see if there are common games, and fill in the blanks.
- Synn, on 10/30/2007, -1/+25Wait, wait, wait....did you just say the SNES has no engaging RPGS?
Final Fantasy III, Earthbound, Crono Trigger, Secret of Mana, Super Mario RPG? - pumacub, on 10/31/2007, -1/+24I love Nintendo, but their online setup is a joke. And considering how profitable they've become a comment like this amounts to a virtual slap in the face.
- xerus, on 10/29/2007, -0/+23Should we take this "no hard drive planned" the same way we took the "no future DS iteration planned" right before the DSlite was announced?
- KibibyteBrain, on 10/29/2007, -1/+24Part of the problem is that Nintendo just can't magically whip up something like XBL. Microsoft has experience in writing and managing servers, online services, client software, etc with tons of features, Nintendo is used to making game APIs and Hardware, and then developing software to use the APIs. Networked services really are in their own world in IT. There's a reason kernel developers like Linus always sort of shove away network questions to experts...
- REUYL, on 10/29/2007, -5/+24Did it ever occur to you that games in a series share common themes?
- Mike89, on 10/31/2007, -1/+20You go to class with your Wii friend code?
- Shirt, on 10/29/2007, -1/+19It isn't Nintendo's job to be our parents. I definitely didn't pay for a new set of parents when I bought my Wii. I just got rid of the presence of my old parents when I moved to college. The games would be just as family friendly without friend codes and then the people older than 12 can enjoy games like they're meant to be played online; in a community. They add parental controls for a reason anyway.
- jackyyll, on 10/30/2007, -2/+20Only 25%?
- Murdats, on 10/30/2007, -2/+20right, because final fantasy, GTA, ... and any games in a series must suck.
- xerus, on 10/30/2007, -0/+17GO PHAZON THEIR ASS, DARK SAMUS!
- inertic, on 10/29/2007, -0/+17Yeah really, even pokemon for the NDS has voice chat.
- KibibyteBrain, on 11/03/2007, -1/+17I agree, but why not give players a choice? Let people actually vote by actions, and not by surveys of which the results are not published.
The one thing friend codes do for nintendo is remove a major legal liability of arranging partnerships between players. That is offshored to a code trading site. This could be a massive liability. But most online games for the DS/Wii do have a random player mode, its just you can't meet them that way... - ahoyhoy, on 11/03/2007, -0/+16Xbox Live has this nifty feature which enables you to play a "Private" game with people on your friends list: meaning, people you already know.
Of course, if you wanted, you could just play with random people and mute the annoying ones - skyfire1, on 10/29/2007, -0/+16If Nintendo doesn't know then Nintendo should LEARN.
- Murdats, on 10/29/2007, -1/+16remember scratches and needing to resurface disks?
- Chubs83, on 10/30/2007, -0/+15The problem isnt that you're not able to play with random people, the problem is how annoying it is to be able to play with your friends. For almost every online game (such as mario strikers) you need to enter another wii friend code so that you can play with your friend. It would be a lot easier if it was just a name that you can remember and tell your friends if they ask you instead of having to go figure out your 16 digit wii friend code every time a new friend wants to play some game with you.
- wiihuck, on 10/29/2007, -0/+15believe it or not, some of us moonlight as serviceable husbands.
- rellik12, on 10/29/2007, -3/+18You - load the dishwasher?
- airwalkery2k, on 10/30/2007, -2/+17Yeah, and the SNES was really just a slow-to-come answer to the 16-bit competition arising known as SEGA Genesis. And the GBA was ready years before it was finally launched. It's just a very conservative company. It doesn't follow the market trends in a mad dash. Sometimes it works, sometimes it puts them behind when they don't invest in something that takes off.
Just look at the old Gameboy the competition it faced over the years. It changed very little until the GBA in 2001 came out. Yet you had the Gamegear, Lynx and other superior systems fail against it. - KnockoutNerd, on 10/30/2007, -9/+23Well come on, no game company is going to do everything right.
- gamergod42, on 10/29/2007, -1/+15You couldn't be more incorrect. They do right by their customers much more than Sony and Microsoft. Call their customer support - they are the nicest people in the world.
- inactive, on 10/30/2007, -0/+13Whoa now, let's not say things we can't take back. Insult the Wii all you want... It's online support is terrible, I'll admit, but for Pete's sake, leave the Super Nintendo out of this. Come on, what about Earthbound, Chrono Trigger, Mario RPG?
- magicite, on 10/29/2007, -0/+12I'm admittedly not adding more than what Synn & macweirdo42 have said, but seriously, you picked the most craptacular analogy ever.
- amrush4th, on 10/29/2007, -0/+11I love being told what I like. It saves time, up until now I have to decide for myself.
- Linh, on 10/29/2007, -0/+11yes, I understand.. but I don't want to do it for EVERY freaking game. parents can see what wii numbers are on there.
and besides, as everyone said already, you can play random ppl just fine. This makes playing friends far more inconvenient than it needs to be. I would be fine with the wii numbers only.. it sucks, but it's there, why the hell not use it for something other than miis -
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