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New Zelda game has dev team 5x the size of Wii Fit
kotaku.com — In a recent interview, Shigeru Miyamoto revealed that the team developing the next Zelda game for the Wii is "2-5x larger" than the team who made Wii Fit
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- rednaxela825, on 06/28/2008, -4/+10Uh... okay... now what size is it in relation to the team that made Twilight Princess?
- ifeelsick, on 06/29/2008, -0/+9DIRECT LINK: http://blog.wired.com/games/2008/06/interview-90-m ...
- Nidis, on 06/29/2008, -0/+9I don't care if its being developed by a farmer and his cattle, as long as they take a long time to work out all the kinks and make it REALLY good. I think we can all agree here the wait for Ocarina of Time was very worthwhile.
- doshindude, on 06/29/2008, -3/+3I just hope they don't remove half the content like they did in TP....
Fun fact: Nowhere in the actual interview does Miyamoto say that the Zelda dev team is 5x as big as Wii Fit's. He only says it's 50-100 people. Buried as inaccurate.- LordofChaosIori, on 06/29/2008, -0/+7I guess the Development team for Wii Fit was 10 people. ;)
- Step1Mark, on 06/29/2008, -0/+4"Thompson: How many people are on the Legend of Zelda team?
Miyamoto: It's now about 50 to 100 people.
Thompson: How does that compare to the Wii Fit team?
Miyamoto: Wii Fit was developed with 10 to 20 people."
-blog.wired.com - SquareEnix, on 06/29/2008, -1/+150 - 100? doesn't actually seem that much at all. GTA IV had 150+.
- Darkangel754, on 07/19/2008, -0/+1Well to be fair the GTA team had to model a whole city.
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