xbox-scene.com — 'Lone Coder' released the first 'indie' emulator for the Xbox360. 'XNA SharpNES' is made with 'XNA Game Studio Express', the Microsoft dev tool released last month aimed at helping students and hobbyists build games for Windows and the Xbox 360.
Jan 27, 2007 View in Crawl 4
bonfireJan 27, 2007
Very Cool...
macatakJan 27, 2007
i think the networking is locked down on the 360
sdetherJan 27, 2007
Sockets and any other form of Networking are currently not part of the X360 XNA framework. Most likely because the moment you have network access you could build all sorts of things (like XBMC for X360) that MS doesn't really want to encourage. Pity.They know networking is missing and it's a big gripe. Hopefully, they'll just allow Sockets in a future version, but I bet we instead get some sort of proprietary network layer that only works with MS Live servers. It's what makes the most sense from a business perspective, if not from an engineering perspective.
samxJan 27, 2007
it's true. If I buy an NES and the good games from ebay I don't think it would cost more than $100. I still have my NES it costs me $0 to play game on it. and for $0 I don't mind dusting it off and playing my favorite NES game. I am hoping some1 find a way to run homebrew on the 360 sometime soon.
serpentorJan 27, 2007
Great job, now a homebrew xvid player would be perfect. I don't need all the bells and whistles that XBMC has (though they would be great), but for now, a simple xvid player that lets me play movies from the 360's HD would be cake.(Yes I know about transcoding. I hate PC transcoding, if I have to turn on the PC to watch a movie, I'm just going to watch it on the PC).
webphreakJan 28, 2007
Oh um I didn't realise that this was just a sort of port I really should RTFA but meh. ignore me :)