Why Blizzard is Stifling its Players

dailytech.com — Ever since the release of World of Warcraft (WoW), Blizzard pretty much set the standard on what a major massively multiplayer online game (MMOG) should be like. A massive world, an unheard of amount of items and a game play style that makes things fun for just about every MMO player out there. Then on top of all the addictive elements, charge $15 Apr 22, 2007 View in Crawl 4