wired.com — I've played plenty of FPSs that required me to navigate ridiculous, zero-G boss lairs that were suspended over improbable heights, and none of those ever made me feel nauseated. Why does this game get its hooks into my brain so effectively? I think it's because Mirror's Edge is the first game to hack your proprioception...I think
Nov 17, 2008 View in Crawl 4
sab0tageNov 17, 2008
Nope... <a class="user" href="http://www.nklife.es/wp-content/uploads/2008/07/mirror.jpg">http://www.nklife.es/wp-content/uploads/2008/07/mi ...</a>
elpepe21Nov 19, 2008
f**k that s**tHello Kitty flower shop got better reviews
thewuseNov 19, 2008
i would vomit on a 20" SDTV just for being a 20" SDTV
bobbyredwJan 2, 2009
Gonna play the hell out of this game Bobby <a class="user" href="http://www.cleanredwidgets.com/">http://www.cleanredwidgets.com/</a>
nicolas86Jan 17, 2009
I have experienced what you're on about. A bunch of factors are to blame I feel. The dominating colours are blue, red, orange and white which in my opinion is harsh on the eyes- especially on a 26inch HD TV. Also the camera angle doesn't help. I have experienced this quite a few times with previous games, such as Assassins Creed and Haze (poor gameplay also lead me to sell those games). Some people are just not used to this sort of games. After playing for an hour, I still feel ill 4 hours later.