wired.com — It was a late morning in the fall of 2006. Almost a year earlier, Steve Jobs had 200 of his top engineers working on the iPhone. Yet here, in Apple's boardroom, it was clear that the prototype was still a disaster. It wasn't just buggy, it flat-out didn't work...
Jan 10, 2008 View in Crawl 4
Closed AccountJan 10, 2008
If Apple is gonna make me buy another iPhone just to get some features that are entirely software based, I'll just use the 3rd party software to get them and continue using my hacked iPhone. Nothing more to say about that. I hate it when companies do this.
antitabJan 11, 2008
On the other hand, some of the most amazing work on open source user interfaces come from projects with a definite visionary and leader. Check out Enlightenment – it completely breaks the mold for open source UIs.
Closed AccountJan 11, 2008
Wow it only took Apple about 2 years to catch up the PC if they released the macbook touch tomorrow!
Closed AccountJan 11, 2008
Well that would be great but I buy my music from wal-mart (cheaper than itunes) and I also have a subscription service...so your argument is totally meaningless to my situation.In case you missed it there's been a revolution in music recently where most people get their music online and don't buy it from music stores. Do you work for the RIAA or have you been on a desert island?
kultronikJan 17, 2008
Cool article. Hollywood can make a movie from this story in few years from now. :)